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newsid userid timestamp news headline newstype gameid
7247 4 2007-02-27 13:49:59 <a href="/images/brikx-0.1beta1-screenshot.png"><img src="/images/thumbs/brikx-0.1beta1-screenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.04"><img src="/images/star.gif" alt="4.04" border="0"></a><a href="#" title="4.04"><img src="/images/star.gif" alt="4.04" border="0"></a><a href="#" title="4.04"><img src="/images/star.gif" alt="4.04" border="0"></a><a href="#" title="4.04"><img src="/images/star.gif" alt="4.04" border="0"></a></font> <p> <em>Description:</em> Puzzle game <p> <em>Changelog:</em> <ul> <li>Several new wall elements <li>Now contains 17 levels <li>Two new tileset <li>Two difficulty levels <li>Many parameters can be set from Options screen <li>New special functions (Push, Undo, stc)</ul> Brikx 0.2.6 updated Brikx
7248 4 2007-02-27 21:26:37 <a href="/images/crystalspace.jpg"><img src="/images/thumbs/crystalspace.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.45"><img src="/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="/images/star.gif" alt="4.45" border="0"></a></font> <p> <em>Description:</em> A free, portable 3D engine with a ton of features. <p> <em>Changelog:</em> <ul> <li>Bugfixes</ul> Crystal Space 1.0.1 updated Crystal Space
7249 4 2007-02-27 21:34:50 <a href="/images/kandmbox.jpg"><img src="/images/thumbs/kandmbox.jpg" align="right" alt="" width="143" height="200"></a> <em>Category: </em>strategy<br> <em>Description:</em> RTS game similiar to Settlers <p>After many battles, the kingdom has been divided into many small feuding principalities and earldoms. The king`s troops have been pushed back into one last royal province, and the rulers of the other provinces wage terrible, destructive wars against one another. <p>The whole land has fallen into a state of chaos and now the final royal province is under siege by the armies of the rebel lords. <p>Knights and Merchants recreates a fictitious kingdom in the era of the Middle Ages. All game elements and scenes are based on the Anglo-Saxon period, of around 1200 A.D. You the player takes on the role of a captain in the kings army. A conspiracy against the king catapults you into a situation where you find yourself responsible for the defense of the last royal province. Earn Royal favour by taking back the renegade provinces and crushing the rebellious lords! <p>The Release Date for Knights and Merchants is confirmed to be 12 March 2007 Knights and Merchants new Knights and Merchants
7250 4 2007-02-28 10:06:54 <a href="/images/cavezofphear.png"><img src="/images/thumbs/cavezofphear.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> CAVEZ of PHEAR is a boulder dash / digger like game for console using ncurses. <p> <em>Changelog:</em> <ul> <li>Falling stones will now kill monsters. <li>Game loop delay will now dynamically adjust itself to keep the same game speed across different machines. <li>New levels were added. <li>The level editor has been merged with the main game executable. <li>Other minor fixes.</ul> CAVEZ of PHEAR 0.5 updated CAVEZ of PHEAR
7251 4 2007-02-28 11:17:34 <a href="/images/ott.jpg"><img src="/images/thumbs/ott.jpg" align="right" alt="" width="200" height="145"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a></font> <p> <em>Description:</em> An open source clone of the Microprose game "Transport Tycoon Deluxe". <p> <em>Changelog:</em> <ul> <li>a new fast, robust and flexible pathfinder <li>a brandnew terrain generator <li>full UNICODE support <li>better multiplayer <li>NewGRF compatbility (modding) has been greatly enhanced with support for changing stations, adding sounds, more vehicle sets, etc.</ul> Open Transport Tycoon 0.5.0 updated OpenTTD
7252 4 2007-02-28 13:13:17 <a href="/images/asymptopia_crossword_builder.gif"><img src="/images/thumbs/asymptopia_crossword_builder.gif" align="right" alt="" width="200" height="142"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Math and Text Crossword Builder <p> <em>Changelog:</em> <ul> <li>Now released under the GPL. <li>Major GUI overhaul and cross-platform compatibility.</ul> Asymptopia Crossword Builder 2.6 updated Asymptopia Crossword Builder
7253 4 2007-02-28 13:23:33 <a href="/images/weboflife.jpg"><img src="/images/thumbs/weboflife.jpg" align="right" alt="" width="200" height="161"></a> <em>Category: </em>action<br> <em>Description:</em> A life simulation game <p>An isometric game done with C++ and SDL. <p>In this game you control some beings in an ecosystem, the goal is to make only that the beings you control survive. <p>Your beings should survive fighting with other beings, reproducting to make a massive attack and eating. <p>But sometimes you will have to eat some of your own live beings so that others could stay alive, well it's life. Web of Life 1.0 new Web of Life
7254 4 2007-02-28 22:12:08 <a href="/images/tactical_rogue_v0.1.png"><img src="/images/thumbs/tactical_rogue_v0.1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Tactical Roguelike. <p> <em>Changelog:</em> <ul> <li>Read from Keyboard. <li>Read from Mouse. <li>Read from Joystick. <li>Load and play Music files. <li>Load and play Sound effects. <li>Create and play Music Playlists. <li>Implement fading between tracks. <li>Blit Images/Sprites to screen. <li>Generate Mazes of different sizes. <li>Generate Mazes with Rooms. <li>Generate Lightmaps.</ul> Tactical Rogue 0.1 updated Tactical Rogue
7255 4 2007-03-01 13:20:00 <a href="/images/planeshift-0.3.jpg"><img src="/images/thumbs/planeshift-0.3.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.12"><img src="/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="/images/star.gif" alt="4.12" border="0"></a></font> <p> <em>Description:</em> 3D persistent fantasy MMORPG <p> <em>Changelog:</em> <ul> <li>New area south of hydlaa, called the winch. <li>Hair styles support added. For now just the female ynnwn has different hair styles, but more will be added later <li>New animations for some characters, like ynnwn male. <li>New items and icons shipped into the client <li>Lot of new quests loaded <li>New faction system, you can see a first implementation in your skills window, under factions. <li>GMs can register official events on the server, players participating to events can access events tab in quests window. <li>Added new map function, to display / create maps <li>First implementation of locks and keys (not fully usable yet) <li>Many bug fixes and improvements </ul> PlaneShift 0.3.018 updated PlaneShift
7256 4 2007-03-01 21:52:06 <a href="/images/pysycache.jpeg"><img src="/images/thumbs/pysycache.jpeg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Teach kids to move the mouse <p> <em>Changelog:</em> <ul> <li>change of cache size <li>better adaptation for the kids utilisation of the mouse <li>three levels of difficulties for each activity <li>new themes <li>new activities (jigsaw and double click)</ul> pysycache 3.0 updated pysycache