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commentid objectid typeid userid subject comment timestamp parentid
7980 Labyrinth of Worlds games -1 What are you talking about?? Where does it say not yet playable???? 2003-01-02 12:49:36 0
7981 PoopMUp games 6962 Re: Can't compile [One of the coders]<br><br> For faster response please subscirbe to the <a href='http://lists.sourceforge.net/lists/listinfo/poopmup-public'> mailling list</a>.<br><br> As for your questions:<br> -Make shure that you have glut installed. (To make shure, go to /usr/include/GL if you see a glut.h file chances are that it is installed).<br> -There is usually a poopmup.o file within the destribution. if there is one then execute it: ./poopmup.o<br> -if there is no poopmup.o file then do a 'make' this should compile to source code and create a ./poopmup.o . <br> <br> The reason that it is a .o file is historical (a big word, it means lazy, and never bothered changing). There used to be a folder called 'poopmup' and hence a name clash. If you don't like the .o extention, send a msg to the mailling list and I will change the make file. 2003-01-02 14:31:07 7941
7982 PoopMUp games 6962 Re: Waaayyy too fast [one of the coders]<br> <br> A fix is under way. And should be found in the version 1.3 .<br> We are in the proccess of stabalizing 1.2, the fix didn't make it in.<br> 2003-01-02 14:32:49 7840
7983 xrick games 6823 very good very good game in its genre. as of version 021212 it looks very stable, although i haven't played very much. 2003-01-02 16:36:38 0
7984 FreeCol games -1 graphics when I first heard about this project i thought it was great so i started to work on it , I rewrote the code using sdl and glut, I was able to make 3d graphics right now i have a menu with options and a player creator where you put in your name and select which campaign you use i have 2 campaigns so far, do you want to use my copy i would love to work on it more though the ai is pretty good. and im making more scenarios and campaigns 2003-01-02 17:33:29 0
7985 Enigma games 6823 hmm but.. ok the game is nice and the graphics too.<br> It looks stable but i think it's just too stressing. I love puzzle games and i solved at least half of the available levels but my arm is almost gone! can't use the mouse so intensively in a puzzle game imho... 2003-01-02 18:30:50 0
7986 Gnocatan games 4553 Re: noooooooo! Hm. Check for:<br> 1. Having gtk/gnome 1.x (though you can be running 2.x and just have the 1.x libs handy)<br> 2. Having the -devel libs installed (gtk-devel, gnome-devel, glib-devel, etc)<br> 3. If you have a fairly new autoconf, etc, such as those in RH 8, do a cvs pull:<blockquote>cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/gnocatan login<br> cvs -z3 -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/gnocatan co gnocatan</blockquote> 2003-01-02 20:18:55 6157
7987 iMaze games 5383 iMaze A nice game. No violence. 2003-01-03 02:35:54 0
7988 GCompris games 6997 Now Rated ;) Sad nobody rated gcompris yet. <P> Anybody interrested in free software and education should check gcompris. Now up its up to <b>40 different activities</b> and probably the best educational application there on GNU/Linux for kids between 3 and 8. </p> <P> By the Author: </p> <p> Bruno Coudoin. </p> 2003-01-03 03:44:31 0
7989 iMaze games -1 Midi-Maze! Hurray!! Any old Atari ST gamer will immediatelly recognize that this is a (graphically enhanced) conversion of Midi-Maze, the first ever multiplayer, networked deathmatch 3d shooter ever to grace a computer screen (don't remember release date but it was somewhere between -85 and -87). I spent MANY nights playing this with my friends, having our computers hooked up with midi-cables. It was sooo fun! :) I will definitelly download this, if for nothing else, then for the nostalgic value. 2003-01-03 04:11:18 0