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newsid userid timestamp news headline newstype gameid
7207 4 2007-01-31 21:06:48 <a href="/images/Screenshot_ra6.png"><img src="/images/thumbs/Screenshot_ra6.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a></font> <p> <em>Description:</em> Westwood red alert game engine (original .mix files required) <p> <em>Changelog:</em> <ul> <li>Add healing weapon to medic. <li>Fix a bug in weapon animation. <li>Fixed a bug in tooltip display.</ul> FreeRa 070120 updated FreeRa
7208 4 2007-02-02 23:45:17 <a href="/images/lux.jpg"><img src="/images/thumbs/lux.jpg" align="right" alt="" width="200" height="136"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> A game of domination, similar to Risk <p> <em>Changelog:</em> <ul> <li>more mod keys <li>network game improvements <li>new preferences <li>a new default map U.S.A. War Zone <li>The map editor has a new mode to draw shapes, including circles, ovals, and hexes. It also has better edit shapes mode and Undo. <li>This is a free update for registered Delux users, alongside an updated demo. </ul> Lux 5.6 updated Lux
7209 4 2007-02-02 23:47:45 <a href="/images/deepspace.jpg"><img src="/images/thumbs/deepspace.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Arcade-style game with elements of economy and adventure. <p>"Diameter" - is an arcade-style game with elements of economy and adventure. Project's main objective is to make a distinctive game with a storm gameplay and simultaneously alluring with its world. Plus, the main mood will be funny, but thus be serious. Diameter 0.4.0 new Diameter
7210 4 2007-02-05 09:17:56 <a href="/images/adv770.png"><img src="/images/thumbs/adv770.png" align="right" alt="" width="183" height="200"></a> <em>Category: </em>text adv<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.39"><img src="/images/star.gif" alt="4.39" border="0"></a><a href="#" title="4.39"><img src="/images/star.gif" alt="4.39" border="0"></a><a href="#" title="4.39"><img src="/images/star.gif" alt="4.39" border="0"></a><a href="#" title="4.39"><img src="/images/star.gif" alt="4.39" border="0"></a></font> <p> <em>Description:</em> Windows aware, 770 point expansion of the Crowther, Woods, et al. Adventure <p> <em>Changelog:</em> <ul> <li>several bug fixes <li>some small enhancements of command line parsing</ul> adv770 1.81 updated adv770
7211 4 2007-02-05 09:18:22 <a href="/images/d2x-xl-1.jpg"><img src="/images/thumbs/d2x-xl-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Fixed: Vertigo robot videos weren't found <li>New: Added shadow proof models of Vertigo robots to d2x-xl.hog <li>Fixed: Colored weapon light did not always work properly in Descent 1 missions <li>Fixed: Midi music occasionally didn't work <li>Fixed: The main view frequently started to flash badly, or parts of it weren't rendered when cameras were active <li>Fixed: Automap was not properly rendered if shadows were enabled <li>New: Added idle animations for robots. <li>Fixed: Crash in Descent 1 level exit sequence when trying to render moon/planet surface <li>Fixed: Save game bug causing 'corrupted save game data' messages <li>Fixed: Level midi music not looping if SDL_mixer is disabled (via d2x.ini) <li>Fixed: Cycling through levels in multiplayer didn't work <li>New: Added code to render powerups as 3D models <li>New: Added menu to control 3D powerup model rendering <li>New: Added cheat code 'itsarock' to toggle cloak</ul> D2X-XL 1.9.37 updated D2X-XL
7212 4 2007-02-05 09:22:49 <a href="/images/wormux-772px-Nouvelles_armes-post.png"><img src="/images/thumbs/wormux-772px-Nouvelles_armes-post.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.19"><img src="/images/star.gif" alt="4.19" border="0"></a><a href="#" title="4.19"><img src="/images/star.gif" alt="4.19" border="0"></a><a href="#" title="4.19"><img src="/images/star.gif" alt="4.19" border="0"></a><a href="#" title="4.19"><img src="/images/star.gif" alt="4.19" border="0"></a></font> <p> <em>Description:</em> Free (Libre) clone of Worms from Team17 <p> <em>Changelog:</em> <ul> <li>Music for menus, add some sounds <li>Updated translations <li>Improved graphics <li>Better Network game <li>Artificial intelligence <li>Better bonus box, air attack weapon <li>Better camera (centered on character while using the jetpack) <li>Change fullscreen / window mode with F10 <li>Lots of bug fixes</ul> Wormux 0.7.9 updated WarMUX
7213 4 2007-02-06 12:16:00 <a href="/images/desmume.png"><img src="/images/thumbs/desmume.png" align="right" alt="" width="103" height="200"></a> <em>Category: </em>emulator<br> <em>Description:</em> Nintendo DS emulator running homebrew demos and commercial games <p>DeSmuME is a Nintendo DS emulator running homebrew demos and commercial games. <p>The original author of DeSmuME is YopYop156. He has stopped working on it on the beginning of april 2006 and passed the torch to a new team of developers. DeSmuME 0.6.0 new DeSmuME
7214 4 2007-02-07 13:57:22 <a href="/images/CF-Adventurers-Map-Mini.png"><img src="/images/thumbs/CF-Adventurers-Map-Mini.png" align="right" alt="" width="200" height="200"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> Extended media for the Free/OpenSource MMUD/RPG crossfire. <p> <em>Changelog:</em> <ul> <li>New map: A spiral tower with 35 levels was added to the German area of the world. <li>New map: The stronghold of scorn now has a gatehouse. If you aren't a hero of scorn you must pay some money for an audience (5 plat). <li>New archtypes:The Iron Cross was added as an artifact for the spiral tower. <li>New playertype:You can now be a wolf player. </ul> Crossfire-Extended 1.0.0.0.0B updated Crossfire-Extended
7215 4 2007-02-07 13:57:55 <a href="/images/warp-rogue.png"><img src="/images/thumbs/warp-rogue.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> A gothic science fantasy roguelike game. <p> <em>Changelog:</em> <ul> <li>Bug fixes <li>New content <li>Balance tweaks <li>Interface improvements </ul> Warp Rogue 0.7.3 updated Warp Rogue
7216 4 2007-02-07 13:59:15 <a href="/images/qgears1.jpg"><img src="/images/thumbs/qgears1.jpg" align="right" alt="" width="199" height="142"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Q-Gears is a clone of Squaresoft's Final Fantasy 7 game engine. <p> <em>Changelog:</em> <ul> <li>Camera now follows the character. <li>Range collision detection implemented. <li>Basic jump mode added. <li>Ladder climbing buttons added. <li>Other improvements and bugfixes.</ul> Q-Gears 0.11 updated Q-Gears