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newsid userid timestamp news headline newstype gameid
7097 4 2006-12-29 06:45:38 <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.17"><img src="/images/star.gif" alt="3.17" border="0"></a><a href="#" title="3.17"><img src="/images/star.gif" alt="3.17" border="0"></a><a href="#" title="3.17"><img src="/images/star.gif" alt="3.17" border="0"></a></font> <p> <em>Description:</em> Proprietary Linux drivers for ATI Radeon cards <p> <em>Changelog:</em> <ul> <li>ATI Radeon® X1650 Support <li>X.Org 7.2 RC2 Support <li>The ATI Mobility Radeon X2300 is now being properly identified when viewing the OpenGL renderer string. <li>Switching between X Server and text console mode no longer results in a system failing to respond. <li>Corruption is no longer noticed when setting the texture sampler's filter to GL_NEAREST. <li>The Extended Display Identification Data is now displayed for Display Data Channel display devices in the X Server log. <li>The ati directory is now removed from /usr/share when uninstalling the graphics driver using the fglrx-uninstall.sh uninstall script. <li>Installing the graphics driver and configure the driver for dual-head mode no longer results in the operating system failing to respond when hot-unplugging the display device and restarting the X Server. <li>Starting the X Server in dual-head mode no longer requires the DRM kernel module to be present. <li>Catalyst Linux 8.32.5 provides improvements in the Tripos SYBYL performance.</ul> ATI Radeon Linux Display Drivers 8.32.5 updated ATI Radeon Linux Display Drivers
7098 4 2006-12-29 07:17:16 <a href="/images/planetview.jpg"><img src="/images/thumbs/planetview.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a></font> <p> <em>Description:</em> FreeOrion is an open-source, platform independant galactic conquest game <p> <em>Changelog:</em> <ul> <li>UI improvements <li>new techs/buildings/specials content <li>new content scripting system <li>new turn update networking code <li>plenty of bugfixes.</ul> Free Orion 0.3.1-RC5 updated Free Orion
7099 4 2006-12-29 23:34:09 <em>Category: </em>kids<br> <em>Description:</em> anagrams, hangman, and trivia questions <p>Dialogquiz is a collection of console-based trivia quizzes for Linux. Currently the collection consists of anagrams, multiple choice questions and hangman, with around 30,000 questions in total.<br> Subjects range from The Sopranos to English monarchs, 80s rock to capital cities. dialogquiz 1.0 new dialogquiz
7100 4 2006-12-29 23:58:15 <a href="/images/warzone_2100.jpg"><img src="/images/thumbs/warzone_2100.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.72"><img src="/images/star.gif" alt="4.72" border="0"></a><a href="#" title="4.72"><img src="/images/star.gif" alt="4.72" border="0"></a><a href="#" title="4.72"><img src="/images/star.gif" alt="4.72" border="0"></a><a href="#" title="4.72"><img src="/images/star.gif" alt="4.72" border="0"></a><a href="#" title="4.72"><img src="/images/star.gif" alt="4.72" border="0"></a></font> <p> <em>Description:</em> 3D realtime strategy on a future Earth. <p> <em>Changelog:</em> <ul> <li>Beacons for skirmish and multiplayer (to mark places for allies) <li>Mac savegames are now compatible to savegames from other OS' <li>Basic map editing in debug mode <li>--noshadows: switches off shadows for better performance (--shadows enables them again) <li>--nosound: switches off sound (--sound enables it again) <li>--viewport changed to --resolution <li>MinGW32 crosscompilation support <li>Bugfixes </ul> <em>See the <a href="http://svn.gna.org/viewcvs/warzone/tags/2.0.5/ChangeLog?view=markup">detailed changelog</a>.</em> Warzone 2100 2.0.5 updated Warzone 2100
7101 4 2006-12-30 00:28:45 <a href="/images/mariokart1.gif"><img src="/images/thumbs/mariokart1.gif" align="right" alt="" width="200" height="186"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a></font> <p> <em>Description:</em> A SNES emulator ported to Linux <p> <em>Changelog:</em> <ul> <li>Movie Rerecording <li>ZMV to AVI dumping <li>WAV/MP3 creation <li>Mac OS X (Intel) support <li>Fixes to video renderer <li>DSP-3, DSP-4 (Support for Top Gear 3000), Seta-11, and enhanced Sufami Turbo support <li>Plain text fully editable config file <li>Many many bug fixes and usability updates over the v1.4x branch</ul> ZSNES (Linux version) 1.50 updated ZSNES (Linux version)
7102 4 2006-12-30 03:02:01 <a href="/images/qgears1.jpg"><img src="/images/thumbs/qgears1.jpg" align="right" alt="" width="199" height="142"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> Q-Gears is a clone of Squaresoft's Final Fantasy 7 game engine. <p> <em>Changelog:</em> <ul> <li>new opcodes were added <li>now the walkmesh aligns correctly <li>work was also done on field triggers and lines </ul> Q-Gears 0.10 updated Q-Gears
7103 4 2006-12-30 05:15:09 <a href="/images/ankh.jpg"><img src="/images/thumbs/ankh.jpg" alt="" align="right" height="167" width="118"></a> A Runesoft press release tells us the following: <p>Runesoft will soon release a Linuxversion of award winning 3D graphics adventure "ANKH". The game, which has been named "German Game-of-the-Year 2005", was originally developed by Deck 13 and published by bhv for the PC. The Linuxversion will be available at the beginning of the new year. In "ANKH" the player can do his/her utmost to help young Assil get rid of a curse that has been cast upon him. The Player can expect classical adventure elements, enveloped in a magical 3D world with state-of-the-art graphics that really take your socks off: there are new details to discover throughout the game, all of which have been endearingly developed and animated. <p>More information on "ANKH" can be found at <a href="http://www.ankh-game.com">the official homepage</a> (Flash required). <p>Story: <br />Egypt. Many, many years ago. Young Assil has a problem: he partied too much and as a result, a curse has been cast upon him. Although Assil actually just wanted to spend a night out with his friends - he managed to enter a new pyramid, threw a humongous party and has now promptly fallen from grace with the gods. The consequence: a curse has been cast upon him and he has to find a way to break it... <ul>Features: <li>Innovative 3D cartoon adventure <li>Impressive, detailed and endearingly animated graphics <li>classic Point&Click navigation <li>dozens of funny characters <li>Tons of black humor <li>Over 100 items to use <li>numerous challenging puzzles and riddles </ul> <p>System requirements:<br />Linux x86 with X11 installed and glibc 2.2 or better<br />Minimum: 1ghz processor, NVIDIA GF series 4 or Radeon 8x00 / 9x00, 256mb ram, 900MB HD<br />Recommended: 2ghz processor, NVIDIA GF series 5 or better, Radeon 9500 or better, 512mb ram, 900MB HD <p>You can preorder Ankh at <a href="http://www.tuxgames.com/details.cgi?gameref=142&referrer=happypenguin">Tuxgames</a>. Cartoon adventure "ANKH" coming for Linux default
7104 4 2006-12-30 12:35:07 <a href="/images/3ddrag.gif"><img src="/images/thumbs/3ddrag.gif" align="right" alt="" width="200" height="164"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a></font> <p> <em>Description:</em> A graphical roguelike game and variant of NetHack <p> <em>Changelog:</em> <ul> <li>A number of minor and a few major bugs in 0.0.7E7F2 have been fixed. <li>The long-standing bug that tended to cause crashes when returning to levels has finally been fixed. <li>The Holy Spear of Light and the Candle of Eternal Flame now work as permanent light sources once again. <li>Polearms can't be used through walls any more. <li>Molds no longer take on the names of dead pets. <li>A french translation of the main manual page is included.</ul> Slash'EM 0.0.7E7F3 updated Slash'EM
7105 4 2006-12-31 06:41:44 <a href="/images/yetanotherfreedroidshotforjohannes.jpg"><img src="/images/thumbs/yetanotherfreedroidshotforjohannes.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.44"><img src="/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="/images/star.gif" alt="4.44" border="0"></a></font> <p> <em>Description:</em> A graphical single player sci-fi RPG featuring Tux and evil MS bots <p> <em>Changelog:</em> <ul> <li>complete overhaul of the story and dialogue started <li>a stabler engine <li>music and sound updates <li>some new graphics <li>more gameplay balance </ul> Freedroid RPG 0.10.0 updated Freedroid RPG
7106 4 2007-01-01 02:28:01 <a href="/images/00065.jpg"><img src="/images/thumbs/00065.jpg" alt="" align="right" height="150" width="200"></a> <b>The Happypenguin staff wishes you all a Happy New Year!</b><p>We had nearly a thousand news posts in 2006 - hopefully we will be able to bring you even more gaming news in 2007. <p>A big "Thank You" goes to everyone who submitted a piece of news (be it a new game or an update) - without you, we wouldn't be able to run this site. Happy New Year! default