| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 7077 | 4 | 2006-12-26 05:03:59 | <a href="/images/infon.jpg"><img src="/images/thumbs/infon.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A Multiplayer Realtime Programming Game. <p> <em>Changelog:</em> <ul> <li>More Maps. <li>More different tile types. <li>Additional server commands for players and admins.</ul> | Infon Battle Arena 139 | updated | Infon Battle Arena |
| 7078 | 4 | 2006-12-26 07:07:17 | <a href="/images/tksol.jpeg"><img src="/images/thumbs/tksol.jpeg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> Cute and multi-featured card solitaire <p> <em>Changelog:</em> <ul> <li>Tksol has had a little new art work made. <li>The card faces have been improved and new cardbacks added, including a gentoo graphic. <li>Also, an epsilon-esque bug-fix.</ul> | tksol 1.9 | updated | tksol |
| 7079 | 4 | 2006-12-26 07:51:17 | <a href="/images/ranisima.jpg"><img src="/images/thumbs/ranisima.jpg" align="right" alt="" width="192" height="200"></a> <em>Category: </em>arcade<br> <em>Description:</em> Space Invaders alike game but with animals <p>This game is a clon of classic game Space Invaders but characters are animals.<br> You are a frog and you must to fire flies, snakes, etc. Infinite levels!<br> Totally written in DHTML (JavaScript, CSS and HTML). | La Ranisima 0.96a | new | La Ranisima |
| 7080 | 4 | 2006-12-26 09:06:04 | <a href="/images/nexuiz-2.jpg"><img src="/images/thumbs/nexuiz-2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a></font> <p> <em>Description:</em> A fast-paced free-as-speech ego shooter with excellent graphics <p> <em>Changelog:</em> <ul> <li>new weapon models and item models <li>new HUD graphics <li>support for multiple campaigns <li>a number of bugfixes</ul> | Nexuiz 2.2.1 | updated | Nexuiz |
| 7081 | 4 | 2006-12-26 11:02:19 | <a href="/images/taspring2.jpg"><img src="/images/thumbs/taspring2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> TA Spring is a project to (re)create the best RTS ever. <p> <em>Changelog:</em> <ul> <li>Syncronization between Windows and Linux now works, as long as Spring is compiled with GCC 4 or higher. <li>New full GPL installer that comes with no content derived from the original Total Annihilation, for whoever does not own the game. It comes with the unique mod NanoBlobs. <li>Spring accounts now for around 500 available maps and 7 high profile complete sets of units <li>Many different AIs available to download. </ul> | TA Spring 0.74b1 | updated | TA Spring |
| 7082 | 4 | 2006-12-26 13:03:10 | <a href="/images/tintin.jpg"><img src="/images/thumbs/tintin.jpg" alt="" align="right" height="171" width="200"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>This release adds custom readline support instead of relying on the readline library, increasing portability as well as fixing several long standing issues.</ul> | TinTin++ 1.96.5 | updated | TinTin++ |
| 7083 | 4 | 2006-12-27 00:42:17 | <a href="/images/cosmic_assault.jpeg"><img src="/images/thumbs/cosmic_assault.jpeg" align="right" alt="" width="200" height="157"></a> <em>Category: </em>arcade<br> <em>Description:</em> Retro Space Shooter <p>I wrote Cosmic Assault as my little homage to my coming of age in the early 1980s. It started life as one of the tutorials supplied for teaching programmers the fundamentals of pygame and I used that tutorial to hack together a little shoot-em-up game to see how all the components worked together. <p>One thing led to another, and the program was built on many layers of "Wouldn't it be neat if...", "I wonder what this does..." or "How do I do this..." As a result, this game is no paean to modern software engineering practices. Even though it uses classes, inheritance, and aggregation, the OO misfeatures are so numerous that it is guaranteed to make enterprise Java developers openly weep in their Gang of Four books. <p>But, in spite of all that (or likely because of it), this game is addictive, mindless fun. Your job is to fly your spacecraft into the unknown and mow down hordes of ruthless enemies in a noble effort to... Oh hell, quit listening to me babble, look at the screenshots, and download and play this bad boy already. | Cosmic Assault 1.1 | new | Cosmic Assault |
| 7084 | 4 | 2006-12-27 05:32:15 | <a href="/images/010_2.jpg"><img src="/images/thumbs/010_2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Turn based strategy game with isometric graphic and a lot of mechs! <p> <em>Changelog:</em> <ul> <li>Now it's possible to save screenshots in PNG (F4) <li>Installation via scons <li>Improved VFLIP (now it works during unit movements too) <li>Improved the GraphicTracker (saving a lot of memory) <li>Improved FOV system for diagonal views <li>Improved data management for elements using XML files <li>XML config files <li>several fixes <li>Santa-Mech <li>X-MArS tileset</ul> | Mars, Land of No Mercy 0.2.1 | updated | Mars, Land of No Mercy |
| 7085 | 4 | 2006-12-27 06:35:43 | <a href="/images/tmw_halloween.png"><img src="/images/thumbs/tmw_halloween.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> An innovative free and open source 2D MMORPG. <p> <em>Changelog:</em> <ul> <li>Added support for female-specific equipment graphics <li>Added support for monster sounds <li>Added item icons to buy/sell dialogs <li>Enhanced character select dialog to show equipment <li>Changed to new update host (http://updates.themanaworld.org) <li>Worked around a Guichan exception thrown for mice with many buttons <li>Changed mouse walk to keep following mouse while button is held down <li>Extended font support for å and Å <li>Disabled RLE compression on all surfaces in software mode <li>Fixed joystick setting not to show disabled when it's actually enabled <li>Fixed money field to no longer hide below the bottom of the window <li>Fixed pathfinding to allow walking through beings when they block your path <li>Fixed an issue with NPC dialogs staying open after player respawn</ul> | The Mana World 0.0.22 | updated | The Mana World |
| 7086 | 4 | 2006-12-27 07:33:58 | <a href="/images/20061001_stendhal.jpg"><img src="/images/thumbs/20061001_stendhal.jpg" align="right" alt="" width="200" height="162"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.82"><img src="/images/star.gif" alt="3.82" border="0"></a><a href="#" title="3.82"><img src="/images/star.gif" alt="3.82" border="0"></a><a href="#" title="3.82"><img src="/images/star.gif" alt="3.82" border="0"></a><a href="#" title="3.82"><img src="/images/star.gif" alt="3.82" border="0"></a></font> <p> <em>Description:</em> Stendhal is a full fledged multiplayer online adventures game like Ultima Online <p> <em>Changelog:</em> <blockquote><em> It is one year since the first adventurers arrived on the Island of Faiumoni and explored the town of Semos, Or'ril Castle and the elvish Nalwor Forest. Now, the road to Ados City is open!<br> Everyone is invited to come meet the population of Ados. With the knowledge from these new people, Zynn Iwuhos the librarian has been hard at work. He's made detailed descriptions of all weapons and armor listed in his library, and a roll of honor which mentions all important people on Faiumoni.<br> Ados City has bakers who make pies, to sustain heroes in battle. These will be needed, as an experiment of Haizen's has gone wrong and dragons seem much more cunning than they've ever been! At the deathmatch arena in Ados, there is no place to hide .... </em></blockquote> | Stendhal 0.56 | updated | Stendhal |