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705 691 1999-10-03 00:27:31 <a href="http://www.textfire.com">The fifth annual interactive fiction comp</a> has begun! Twenty-plus entries this year, with more than a fair share Linux ready. So, go snag some IF, and maybe help judge, <a href="http://www.ifarchive.org/comp99/">here</a>, <a href="ftp://ftp.ministryofpeace.com/incoming/">here</a> and <a href="ftp://syrul48-120.syr.edu/ifcomp/">here.</a> I'll be covering the event at <a href="http://www.pushove.com">puSHove</a>. 5th Annual Interactive Fiction Comp a Go-Go default
706 2 1999-10-04 08:44:36 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A fantastic arcade game emulator.<p> <em>Changelog:</em> <ul> <li>Everything from msdos 0.36b4 & b5 & b6 <li>Lots and lots of thanks goto William A. Barath for sorta taking my place while I was busy switching jobs and for lots of the improvements in this release. <li>After a lot of discussion on the mailinglist about which frameskipping method is the best, selectable frameskipping methods have been added. <li>added toggleable idle sleeping "-[no]sleepidle" which can make xmame run smoothly on a loaded machine as well as freeing the CPU so we can do more than just play games... :) <li>added upper-bound for autoframeskip "-maxautoframeskip <#>" which assures a playable framerate even if the emulation can't keep up with real time. <li>Made -geometry work for fx and gl versions, it can be used to specify the windowsize / resolution now. <li>Fixed XIL (again) <li>Fixed screenshots for 16bpp games. <li>It turn out that xmame compilation breaks when using egcs-1.1.x or gcc-2.95, added note to use -fno-strict-aliasing to fix it. <li>Quieted make output. <li>Fixed making of obj/cpu/m68000/m68kops.o to not use implicit rules <li>Preliminary SDL display target. <li>Fixed the trailing problem in a lot of dirty using games </ul> Xmame 0.36b6.1 updated
707 2 1999-10-04 08:46:56 <em>Category:</em> Game-related Utility<br> <em>Description:</em> DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be used to extract the lumps of a wad and save them as individual files. Conversely, it can also build a wad from separate files. When extracting a lump to a file, it does not just copy the raw data, it converts it to an appropriate format (such as PPM for graphics, Sun audio for samples, etc.). Conversely, when it reads files for inclusion in pwads, it does the necessary conversions (for example, from PPM to Doom picture format). In addition, DeuTex has functions such as merging wads, etc. If you're doing any wad hacking beyond level editing, DeuTex is a must. I use it all the time. DeuTex new
708 2 1999-10-04 08:48:30 <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Space oriented network game system.<p> <em>Changelog:</em> <ul> <li>Major efficiency improvements have been made to the XShipWars client. <li>Compiling on picky platforms should be a lot cleaner now, please report any unusual warnings or errors. <li>Target locking of long range projectile weapons now enabled. <li>New server command siteban has been added, this allows run time configuration of banned sites. Ban sites can also be defined in the configuration file, see included configuration file for examples. </ul> XShipWars 1.18 updated
709 1907 1999-10-04 08:52:27 <img src="/images/thumbs/gltron.gif" align=right width=200 height=150><em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> tron-like lightcycle game with a 3D view<p> <em>Changelog:</em> <ul> <li> fixed bug with -k option, no more crashes <li>capped FPS at 90-100 FPS (you need more???) <li>fixed crazy FPS counter under windows - now shows the real numbers <li>fixed alternate camera mode under windows <li>did a new windows version (with sound!) <li>included glut.dll in the win32 distribution <li>changed texture format, it's now char[] instead of char*, that should remove problems with non-gcc compilers <li>fullscreen rendering under win32 (switched to glutGameMode where avaiable) </ul> glTron 0.46 updated
710 -1 1999-10-04 08:52:54 <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> mud client under KDE<p> <em>Changelog:</em> <ul> <li>bugfix in .kdelnk-file <li>now runs on Solaris 2.6 </ul> Kmud 0.1.1 updated
711 -1 1999-10-04 08:54:21 <img src="/images/thumbs/netspades.gif" align=right width=200 height=100><em>Category:</em> Cards<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> A networked spades game for 1 to 4 players<p> <em>Changelog:</em> <ul> <li>By popular request, NetSpades now supports computer players. <li>offline gameplay option <li>menu keyboard accelerators. </ul> NetSpades 4.2.0 updated
712 -1 1999-10-04 08:55:02 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A shareware, TCP/IP multiplayer Tetris-like game.<p> <em>Changelog:</em> <ul> <li>Enabled installation of Quadra without root access <li>X Window TrueColor performance improved <li>various other improvements and bug fixes. </ul> Quadra 1.1.1 updated
713 -1 1999-10-04 08:56:26 <em>Category:</em> Under development - not yet playable<br> <em>Description:</em> htsclient.ncurses is a ncurses-based client application for Holsham Traders, a realtime multiplayer trading game. In the game you are a merchant on a distant planet and try to make as much money as possible by buying and selling goods. htsclient.ncurses 0.4.1 new
714 2 1999-10-04 15:01:46 <img src="/images/thumbs/cloneshot.gif" align=right width=200 height=150><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A realtime strategy war simulation - Plays Warcraft II<p> <em>Changelog:</em> A new prerelease of the independent graphics package is available. It includes a icons file from David Odin, and tower, castle, and stables graphics from Andrej. CLONE pre 1.15 r updated