newsid |
userid |
timestamp |
news |
headline |
newstype |
gameid |
72 |
250 |
1999-01-31 13:38:22 |
<em>Category:</em> Role Playing<br>
<em>Avg. Rating:</em> <img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><p>
A multiplayer roguelike game.<p>
Crossfire 0.95.2 has been released. There are a lot of bug fixes as well as some pretty big improvements in it.
<p>
There are too many changes to list here. See the <a href="
ftp://ftp.ifi.uio.no/pub/crossfire/crossfire-0.95.2-README">README</a> for complete details.
|
CrossFire 0.95.2 |
updated |
|
73 |
2 |
1999-01-31 15:10:38 |
<em>Category:</em> Puzzle<br>
<em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p>
<em>Description:</em> Pingus aims to be a puzzle game similar to Lemmings for Linux.<p>
A new release of Pingus is available, with some speed improvements, tile map support, and the ability to read levels from external files. It's still not a playable game, but it's one step closer.
<p>
God, I can't wait for this to be complete. Lemmings was like crack for me...
|
Pingus 0.0.4 |
updated |
|
74 |
2 |
1999-01-31 18:04:02 |
<em>Category:</em> Arcade<br>
<em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p>
<em>Description:</em> 2D scrolling platform game based on Duke Nukem 1<p>
Bugfixes, improved menus, credits screen, rudimentary Duke1-style lifts. |
Dave Gnukem 0.42 |
updated |
|
75 |
2 |
1999-01-31 18:54:26 |
<em>Category:</em> Action<br>
<em>Avg. Rating:</em> <img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><p>
<em>Description:</em> A Linux port of Boom, which is an enhanced version of Doom from id's source.<p>
Changes v1.3.2 to v1.3.3:
<ul>
<li>Compiles and runs on FreeBSD now
<li>Outdated headers corrected
<li>Install script made more portable
<li>Optimised i386 assembler some more, for about a 2% improvement in framerate.
</ul> |
lxDoom 1.3.3 |
updated |
|
76 |
2 |
1999-02-01 02:23:42 |
There's an update at <a href="http://www.aegistech.com/news.html">Aegis Tech's news page</a> confirming that <a href="http://www.aegistech.com/projects.html">BFRIS</a> has indeed been shipped to the duplicators. They hope to start shipping the game by the end of next week. It looks like BFRIS will earn the much-ballyhooed title <em>First Shrinkwrapped Commercial Game For Linux</em>. I hope it's good.
<p>
The update also indicates that within days we should see a downloadable demo of the game. It'll be around 21 megs. |
BFRIS to ship next week/Demo immanent |
default |
|
77 |
2 |
1999-02-02 18:59:49 |
<a href="/images/golgotha.jpg"><img src="/images/thumbs/golgotha.jpg" width=200 height=150 align=right></a> <a href="http://www.golgotha.org">Golgotha Forever</a> announced this morning that after a lengthy pause in development, they're up and at 'em again, and looking for help in just about every area. They need coders, artists, mappers and testers. This game has the potential to be something awesome, if the project can stay afloat. If you're interested in helping <a href="http://www.golgotha.org">head over to their website</a> and lend a hand.
<p>
For those unfamiliar with it, Golgotha is a 3D simulation/strategy game begun
by St. Dave Taylor's now-defunct <a href="http://www.crack.com">Crack dot Com</a> that was released into the public domain on Crack's demise. <p>
<b>Update:</b> There's a nice <a href="http://www.salonmagazine.com/21st/feature/1999/02/01feature.html">article</a> about the project in today's <a href="http://www.salonmagazine.com">Salon</a>. |
Golgotha effort continues |
default |
|
78 |
21 |
1999-02-03 23:46:48 |
<em>Category:</em> Action<br>
<em>Avg. Rating:</em> <img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><p>
<em>Description:</em> A Linux port of Raven Software's popular doom-engine game<p>
<em>Summary of changes:</em> Saved games are now kept in ~/.heretic/. Better network code. (UDP) Lots of fixes. |
Heretic 0.9.3 |
updated |
|
79 |
2 |
1999-02-04 12:05:04 |
<em>Category:</em> Code Library<br>
<em>Avg. Rating:</em> <img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><p>
<em>Description:</em> A free, portable 3D engine with a ton of features.<p>
There's been a slew of beta releases for this LGPL'ed 3D engine lately as they move toward a new "official" stable release. Almost one new release per day. There's new network code and a network manager, improvements to MazeD, the included level editor, renderer improvements and lots of bugfixes.
Yesterday a partially-working 3D tetris game for the CS engine was released.
|
Crystal Space 0.11r052 |
updated |
|
80 |
2 |
1999-02-04 16:39:23 |
Over the next few days I'll be reorganizing the code that runs the Game Tome so that I can more easily expand it in the future. These changes will be all internal and therefore they <em>should</em> be invisible to you, but at some point I'll probably make a boneheaded move and break something without realizing it. So I thought I'd warn everyone in advance: Things might be unstable for awhile. Also, if you notice that something has broken, please take a moment and <a href="mailto:bobz@mr.net">let me know about it</a>. I may not have noticed it. Thank you for your support. |
Code changes |
default |
|
81 |
2 |
1999-02-05 00:21:45 |
<img src="/images/thumbs/bfris.jpg" align=right width=200 height=150><a href="http://www.aegistech.com">Aegis Technologies</a> has released <a href="http://www.aegistech.com/bfris-b.html">BFRIS</a>, their 3D muliplayer shoot-em-up space game.
<p>
This earns Aegis the <em>second-shrinkwrapped-commercial-game-that-runs-on-linux-out-of-the-box</em> award. Yeah, second. I'm told that <a href="http://www.crack.com">crack.com</a>'s <a href="/show?Abuse">Abuse</a>shipped with Linux binaries on the CD in 1995. Still, over 3 years is a <em>looonnnggg</em> time to wait for a second release. This is the important game that proves the first one wasn't a fluke.
<p>
Anyway, head on over to <a href="http://www.aegistech.com">Aegis' website</a> to order one for your very own.
<p>
A playable demo for Linux (and an alternative OS called Windows) is available for download too. Careful! It's about 20 megs.
<ul>
<li><a href="http://howto.linuxberg.com/BFRIS/BFDemo10.exe">Download from linuxberg.com</a>
<li><a href="/bfris">Game Tome local mirror</a>
<li><a href="ftp://mirror.aarnet.edu.au/pub/games/bfris/BFDemo10.exe">Download from AARNet Mirror Project (Australia)</a></ul><p> |
BFRIS released! |
new |
|