| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 6937 | 4 | 2006-10-30 06:49:00 | <a href="/images/buzzooka.jpg"><img src="/images/thumbs/buzzooka.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>action<br> <em>Description:</em> Save the world from the forces of E.V.I.L.! <p>Dirk Dashing is the number one operative in the top-secret organization called G.O.O.D. (Government Operatives On Duty), whose mission is to protect the world from terrorists and power-mad megalomaniacs. His missions take him to many exotic locales, where he must face dangerous enemies, avoid traps, and solve baffling puzzles in order to save the day! <p>As Dirk Dashing, you have been assigned to recover the seven largest diamonds in the world, which have been stolen from a museum exhibit by the international jewel thief, Pique Pockette. Your mission takes you to the Bavarian Alps of Southern Germany, where you will explore thirty spectacular, hand-painted levels in search of the stolen diamonds. Along the way, you will collect stolen loot and battle a horde of E.V.I.L. agents who are also hunting for the diamonds. <ul>Dirk Dashing features: <li>No blood, no gore, no fist-fights - Dirk throws knockout gas grenades and uses other non-lethal means to defeat his enemies <li>30 huge levels to explore, including 3 secret levels - each level is packed with secret areas and hidden treasures <li>Cool spy gadgets that help you complete your mission <li>A wide variety of hand-drawn, animated characters <li>Spectacular hand-painted graphics, done with acrylic paints and watercolors <li>Parallax scrolling with up to 16 graphic layers, for an exciting 3D look <li>A rich collection of zany cartoon sound effects <li>An original, upbeat music soundtrack <li>Play using keyboard, joystick, or game pad <li>Ability to save your game progress at any point </ul> <p>Dirk Dashing: Secret Agent runs natively on Linux, without the need for any third-party emulation software like WINE or Cedega. The game is compatible with SUSE 10, SUSE 10.1, Fedora Core 5, Debian, Ubuntu 6.0.6, and most recent Linux distributions. | Dirk Dashing: Secret Agent! 1.0 | new | Dirk Dashing: Secret Agent! |
| 6938 | 4 | 2006-10-30 23:59:12 | <a href="/images/screenshot_castle1.jpg"><img src="/images/thumbs/screenshot_castle1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Multiplayer First Person Shooter <p> <em>Changelog:</em> <ul> <li> Several bug fixes: 3rd person mode crash fixed; particle init fixed; dynmapmodels physics issue fixed; clearer radar items; etc <li> Server now makes putfile+sendmap backups <li> Menus greatly restructured, especially Editing <li> New GUI dialogs: Graphics Settings, Input Settings, and Map Vote <li> New teamplay code including team player models, team spawn points, colored HUD and the ability to override default team definitions in map .cfg files. Maps can define any number of teams, not just two. <li> Better Scoreboard <li> Server keeps track of team stats <li> E.A.R.L built-in camera updates are much smoother now <li> New DM map: trial-pit <li> The website now has a message board.</ul> | EDM 20061030 | updated | EDM |
| 6939 | 4 | 2006-10-31 00:04:18 | <a href="/images/big_scummvm_1.png"><img src="/images/thumbs/big_scummvm_1.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a></font> <p> <em>Description:</em> ScummVM is an interpreter for 2D adventure games using the SCUMM engine and more <p> <em>Changelog:</em> <ul> <li>Many fixes for Humongous Entertainment games and better support for international versions of the games <li>Improved detection of the FM-TOWNS version of Indy3 <li>Several fixes for The Feeble Files and more non-English versions are supported now <li>Some parts of the Kyrandia engine were rewritten so the game needs less CPU power now, and thus works better on lower-end devices <li>The PSP, PS2 and WinCE ports were greatly improved <li>The PalmOS port is again up-to-date and features separate build for Tapwave Zodiac <li>The WinCE port supports 2002 devices again </ul> | ScummVM 0.9.1 | updated | ScummVM |
| 6940 | 4 | 2006-10-31 04:40:36 | <a href="/images/bargame.jpg"><img src="/images/thumbs/bargame.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a></font> <p> <em>Description:</em> A complete educational application suite with more than 100 activities <p> <em>Changelog:</em> <ul> <li>A lot of internal changes. <li>Bugs fixed. <li>Translation updates. <li>New geography maps.</ul> | GCompris 8.1 | updated | GCompris |
| 6941 | 4 | 2006-10-31 05:07:02 | <a href="/images/crashtest.png"><img src="/images/thumbs/crashtest.png" align="right" alt="" width="200" height="140"></a> <em>Category: </em>simulation<br> <em>Description:</em> educational car-crash simulator <p>Crashtest simulates car crashes. This is an educational game that can be used to acquire much insight into this complex process. The user can learn about the relation between speed, reaction-time and stopping distance. Also, many physical properties can be studied. | crashtest 1.0 | new | crashtest |
| 6942 | 7378 | 2006-10-31 06:28:52 | <a href="/images/dw_0.2.0.jpg"><img src="/images/thumbs/dw_0.2.0.jpg" align="right" alt="" width="200" height="154"></a> <em>Category: </em>strategy<br> <em>Description:</em> DarkWorld is a space-based massively multiplayer real-time strategy game. Each player starts off with their own home planet. From there they can build ships, start exploring the universe, colonize other planets, and attack other players. What makes this game unique is that the game is always running at a very slow speed even when you are not connected. When you send a ship to another planet, it may not arrive for hours or days, and likewise the message it sends back may not arrive for hours or days. This allows many players to engage in a real-time strategy game that could last for months. New players can join the game at any time. | DarkWorld 0.2.0 | new | DarkWorld |
| 6943 | 4 | 2006-11-01 01:00:38 | <a href="/images/20061001_stendhal.jpg"><img src="/images/thumbs/20061001_stendhal.jpg" align="right" alt="" width="200" height="162"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Stendhal is a full fledged multiplayer online adventures game like Ultima Online <p> <em>Changelog:</em> <ul> <li>improved language of nearly all NPCs <li>smart updater for future versions (so that you do not have to download the complete client on every new version) <li>Semos Mine Town Revival Weeks: new quest: reverse arrow, Costume Party, you can make a friend there <li>game masters can get invisible (but their name is still displayed) <li>game masters can walk through walls </ul> | Stendhal 0.55 | updated | Stendhal |
| 6944 | 4 | 2006-11-01 01:14:38 | <a href="/images/magicor-1.0.jpg"><img src="/images/thumbs/magicor-1.0.jpg" align="right" alt="Magicor screenshot" width="200" height="154"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a></font> <p> <em>Description:</em> Old-school puzzle game with "fancy" graphics. <p> <em>Changelog:</em> <ul> <li>all new rainforest theme <li>9 new levels <li>a more adequate title screen. <li>eyecandy option <li>sound/music volume settings</ul> | Magicor 1.0-rc1 | updated | Magicor |
| 6945 | 4 | 2006-11-01 01:31:04 | <a href="/images/tmw_halloween.png"><img src="/images/thumbs/tmw_halloween.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> An innovative free and open source 2D MMORPG. <p> <em>Changelog:</em> <ul> <li>Reload wallpaper after loading updates <li>Added support for gzip compressed map layer data <li>Added support for building with CMake <li>Added slider to setup dialog for configuring overlay effect <li>Fixed excessive unnecessary reloading of sprites <li>Fixed problem with OpenGL related redefinition <li>Fixed problems with hiding windows using h <li>Fixed trade window positioning <li>Added new monsters, items, tiles, effects and visible equipment </ul> | The Mana World 0.0.21.1 | updated | The Mana World |
| 6946 | 4 | 2006-11-01 01:38:28 | <a href="/images/wasteland_screenshot.png"><img src="/images/thumbs/wasteland_screenshot.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>action<br> <em>Description:</em> Fun 2D platform game <p>This is a fun 2D platform game I am working on. It is in very early alpha stage, so expect bugs and bad maps, etc. <p>There is no story yet, but the general thought is that you play as a rabbit called fuzzy combating evil in some nice fantasy land. It is very similar to other platform games with some plans for some cool extras later. The major focus for me is to get the game to look good and polished. <p>If you test the game: Download the zip-file (win32 binary release only at the moment), extract it somewhere and run the .bat file representing the suitable resolution for you. (default is 1280). Control the character with the arrow keys, use enter to enter a level. Use control to run. <p>There are a long todo list on things todo, so if you feel you like to help with graphics, levels, code or anything else, please join the project on sourceforge, or read in <a href="http://www.happypenguin.org/forums/viewtopic.php?t=3352">this thread</a> <p>The reason there is only a binary win32 (I develop in kdevelop in linux) is that I have debian amd64 and havent tried crosscompile other CPUs. | Fuzzy adventure Early alpha | new | Fuzzy adventure |