| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 6857 | 4 | 2006-09-25 23:23:05 | <a href="/images/gpcs2p.png"><img src="/images/thumbs/gpcs2p.png" align="right" alt="" width="200" height="139"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> Text console Casino and Slot Machine Game. <p> <em>Changelog:</em> <ul> <li>html status output graph improvements. <li>new ways to bet in roulette game </ul> | GPC-Slots 2 0.3.2 | updated | GPC-Slots 2 |
| 6858 | 4 | 2006-09-25 23:25:28 | <a href="/images/screenshot7.jpg"><img src="/images/thumbs/screenshot7.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> A go-kart racing game featuring Tux and friends <p> <em>Changelog:</em> <ul> <li>Performance improvements <li>Bugfixes</ul> | SuperTuxKart 0.2 | updated | SuperTuxKart |
| 6859 | 4 | 2006-09-25 23:31:50 | <a href="/images/ozone.png"><img src="/images/thumbs/ozone.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> OZONE is a 3D marble game <p> <em>Changelog:</em> <ul> <li>includes a level editor</ul> | OZONE 0.3 pre 4 | updated | OZONE |
| 6860 | 4 | 2006-09-26 00:29:13 | <a href="/images/gridwars2.jpg"><img src="/images/thumbs/gridwars2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Space Shoot Arcade Game <p>Grid Wars2 is basically a PC version of the popular Xbox 360 game, Geometry Wars. Made by Mark Incitti, this release features less special effects compared to the original but also new controls to cater for players who do not own a dual analog joypad. <p>Your small ship sits in a one-screen grid and vectorized enemies spawn to attack. Use your any-directional gun to stay alive while you rake in points. Along the way a few power-ups will give you a hand, and there's always the emergency screen-clearing bomb you can unleash <p>The hybrid option control allows a player to use both mouse and keyboard for ship movement as well as aiming their shots. | Grid Wars 2 20060309 | new | Grid Wars 2 |
| 6861 | 4 | 2006-09-26 07:50:04 | <a href="/images/chess1.png"><img src="/images/thumbs/chess1.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> XBoard-compatible 3D chess interface and engine <p> <em>Changelog:</em> <ul> <li>3D OpenGL user interface (XBoard-compatible). <li>A variety of chess sets, including classic wooden and flat figurines. <li>Moderately strong chess engine. <li>Savegames in PGN format.</ul> | Dreamchess 0.1.0 | updated | Dreamchess |
| 6862 | 4 | 2006-09-27 00:16:48 | <a href="/images/MegaMek029.jpg"><img src="/images/thumbs/MegaMek029.jpg" align="right" alt="" width="197" height="200"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> MegaMek is a networked Java clone of BattleTech <p> <em>Changelog:</em> <ul> <li>Bug 1461254: Push against Push <li>Removed JRE1.5 APIs <li> Bug 1464952/1298206: purifier's mimetic armour now cancels jump <li>Bug 1512296: destroyed heat sinks were still working <li>Bug 1508964: Critical Hits Not Reporting in entitystatus.txt <li>Bug: Clan half-ton MG ammo had BV 1 instead of 0.5. <li>Bug 1326043: No movement modifier for VTOLs after sideslip <li>Remove calls to non-java 1.1 API that are not checked for. <li>updated collections.jar, this time compiled with target=1.1, so that the stable release again works with Java 1.1</ul> | MegaMek 0.30.11 | updated | MegaMek |
| 6863 | 4 | 2006-09-27 11:42:05 | <a href="/images/ingame009.jpg"><img src="/images/thumbs/ingame009.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.62"><img src="/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="/images/star.gif" alt="4.62" border="0"></a></font> <p> <em>Description:</em> A 3D UFO-inspired tactical game. <p> <em>Changelog:</em> <ul> <li>fixed a crash bug by "division by zero" <li>fixed some map bugs (clipping, stepon and textures as well as starting positions) <li>FreeBSD port <li>lots of balancing tweaks <li>lots of bugfixes</ul> | UFO: Alien Invasion 2.0-RC5 | updated | UFO: Alien Invasion |
| 6864 | 4 | 2006-09-27 22:01:48 | <a href="/images/screenshot_castle1.jpg"><img src="/images/thumbs/screenshot_castle1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Multiplayer First Person Shooter <p>EDM is a fork of the Sauerbraten FPS which adds new gameplay and engine features. Several game modes can be played on the internet like Deathmatch and Instagib. Maps can be edited online with other people in real time. The game is in development but playable. | EDM 20060927 | new | EDM |
| 6865 | 4 | 2006-09-28 08:26:52 | <a href="/images/cyphesis_GMClient.jpg"><img src="/images/thumbs/cyphesis_GMClient.jpg" align="right" alt="" width="200" height="157"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> MMORPG server for the WorldForge project with embedded AI. <p> <em>Changelog:</em> <ul> <li>A bug that caused the rpm scripts to hang when starting cyphesis has been fixed. <li>A number of bugs have been fixed that mean the server now runs on MacOSX. <li>The script API has been cleaned up a little to make it more consistent. <li>When cyphesis runs as a daemon it can now rotate its logs.</ul> | Worldforge::Cyphesis 0.5.10 | updated | Worldforge::Cyphesis |
| 6866 | 4 | 2006-09-28 09:08:12 | <a href="/images/sloth-0.0.5.png"><img src="/images/thumbs/sloth-0.0.5.png" align="right" alt="" width="200" height="190"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Java Online RPG with Real-Time Action and rich 2D graphics <p> <em>Changelog:</em> <ul> <li>Character Creation <li>Battle System <li>Inventory System <li>Working Item System <li>Merchants, NPC's, Monsters <li>Regional Map System <li>Animations <li>Integrated Web-Based Ranking System <li>The entire networking system has been redone using the java NIO api. <li>The client now uses active rendering to deliver a solid and smooth game animation.</ul> | Sloth Online RPG 0.15 | updated | Sloth Online RPG |