| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 6827 | 4 | 2006-09-12 23:46:16 | <a href="/images/dominions3.jpg"><img src="/images/thumbs/dominions3.jpg" alt="" align="right" height="150" width="200"></a> <p>Clear your calendar. Stock up on high-energy drinks, oodles of noodles, and whatever else keeps you going long through the night. Begin to focus. Soon, the only thing that will matter is finding time to play one of the most anticipated games of 2006, Dominions 3: The Awakening once it ships in a few short weeks - as of this news release, Shrapnel Games is projecting to begin shipping on October 2nd. <p><a href="http://www.shrapnelgames.com/Illwinter/Dom3/1.htm">Dominions 3: The Awakening</a>, developed by Illwinter Games and published by Shrapnel Games, is a multi-OS (supporting Windows, Mac, and Linux) turn-based strategy game set in a world of epic struggle between men, monsters, and gods. This isn't a game merely about conquering stone keeps and collecting golden booty; no, in Dominions 3 true victory comes not from shiny baubles and real estate, but true godhood! <p>Lead one of over fifty nations in three different Ages, against up to twenty other players (AI or human), in the ultimate struggle of sword and steel for the right to claim dominion over all. Simultaneous turn structuring keeps the massive number of players thoroughly involved in the game, without downtime, and with the incredible number of options available to players each turn, gameplay is always tense and exciting. <p>Just as NetHack, with its seemingly endless catalog of creatures and items is considered by many to be the ultimate Rogue experience, Dominions 3: The Awakening strives to achieve the same status in the world of 4X strategy gaming. Featuring more than 1500 troop types, 600+ spells, and 300+ magic items, it will take players an epoch to merely see everything Dominions 3 has to offer. Yet, that day never has to come. Dominions 3 has been built with the mod-maker in mind, allowing players to easily add new items into the game. Mod-making can be as simple as you like, such as easily importing new maps into the game, or more complex, such as creating new items. <p>While for many the true thrill of Dominions comes with playing against others, the single-player experience has been enhanced in Dominions 3: The Awakening with the oft-requested random map feature. An endless supply of maps to wage celestial war on at the click of the mouse! Other improvements over previous titles in the series includes less micromanagement, transparent mechanics, overhauled graphics, a streamlined interface, rebalanced gameplay elements, map filters, an autotax ability, a thick tome of a manual by Bruce Geryk, and much more. Fans of the series will find the core gameplay that is so addictive hasn't been changed, but the entire experience has been made cleaner, and less threatening to newcomers. <p>Dominions 3: The Awakening is available through the Shrapnel Games' online-store, the <a href="http://www.gamersfront.com/xcart/home.php">Gamers Front</a> for $54.95. With a record- breaking pre-order sale blitz, and considering the number of print runs that Dominions II: The Ascension Wars went through, order now if you don't want to get caught waiting for a new print run! Dominions 3: The Awakening is guaranteed to be even hotter when it ships! <p>Source: <a href="http://www.shrapnelgames.com/News/pr_01.htm">Shrapnel Games press release</a> | Dominions 3: The Awakening has gone gold. | default | |
| 6828 | 4 | 2006-09-13 09:02:27 | <a href="/images/12.jpg"><img src="/images/thumbs/12.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.72"><img src="/images/star.gif" alt="4.72" border="0"></a><a href="#" title="4.72"><img src="/images/star.gif" alt="4.72" border="0"></a><a href="#" title="4.72"><img src="/images/star.gif" alt="4.72" border="0"></a><a href="#" title="4.72"><img src="/images/star.gif" alt="4.72" border="0"></a><a href="#" title="4.72"><img src="/images/star.gif" alt="4.72" border="0"></a></font> <p> <em>Description:</em> A fast-paced free-as-speech ego shooter with excellent graphics <p> <em>Changelog:</em> <ul> <li>Fixes some of the problems that were encountered and adds some of the features that were requested. <li><a href="http://www.alientrap.org/nexuiz/index.php?module=changes">Full Changelog.</a></ul> | Nexuiz 2.1 | updated | Nexuiz |
| 6829 | 4 | 2006-09-13 23:48:57 | <a href="/images/screenshot_322474.jpg"><img src="/images/thumbs/screenshot_322474.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> 3D game engine and FPS/RPG <p> <em>Changelog:</em> <ul> <li>reflective/refractive water <li>"shaderdetail" system for performance tuning <li>bouncing gibs! <li>md2 vwep support <li>new ammo and capture models <li>miscellaneous bug-fixes</ul> | sauerbraten 2006_09_12 | updated | sauerbraten |
| 6830 | 4 | 2006-09-14 00:06:14 | <a href="/images/d2x-xl-1.jpg"><img src="/images/thumbs/d2x-xl-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Improved: Decreased packet loss induced powerup multiplication <li>Fixed: Old style menus not rendered properly since palette code changes <li>Improved: Demo files now hardware independant <li>Fixed: Crash on OS X and Linux at program start <li>Fixed: Cloaks and invuls in inventory disappeared upon entering a new level</ul> | D2X-XL 1.6.190 | updated | D2X-XL |
| 6831 | 4 | 2006-09-14 01:06:12 | <a href="/images/wyverncrown.jpg"><img src="/images/thumbs/wyverncrown.jpg" alt="Neverwinter Nights: Infinite Dungeons" align="right" height="150" width="200"></a> <p>Bioware released a new Premium Module for the RPG <a href="http://happypenguin.org/show?Neverwinter%20Nights%20Client">Neverwinter Nights</a>. Description from the homepage: </p><blockquote><em>As you crest a hill on your noble warhorse, a bleak sight unfolds before you: Cormyr, the land of your birth, is scarred and ravaged by a creeping blight. Once-green fields lie brown and dead, and smoke rises from farms and village homesteads that have fallen ramshackle and decrepit. <p>You have returned to your home with intentions of aiding your family in rebuilding their lives from the ashes of wars past. Yet though peace seems to have finally returned to this troubled land, outlaws still lurk in the wilds and a strange silence has descended over the Hullack forest...a silence that warns of encroaching darkness. <ul>Features <li>Explore the Kingdom of Cormyr on fully ride-able horses <li>Compete in tournaments and joust against thundering opponents <li>The first premium module to showcase flowing cloaks, tabards and long coats <li>Extensive new art, new creatures, two new tile-sets and an enhanced version of the Tir Nan’Og tile-set (a massive 1200+ tile rural/castle/village set) <li>Features a new prestige class, the Purple Dragon Knight <li>Starting level 6 or 7, with new characters leveled automatically <li>A rich, 18-20 hour single-player experience built around an engrossing storyline from esteemed community developer DLA </ul> </em></blockquote><p>More information on the <a href="http://store.bioware.com/products/wyverncrown.html">Wyvern Crown homepage</a>. | Neverwinter Nights: Wyvern Crown of Cormyr | default | |
| 6832 | 4 | 2006-09-15 09:01:32 | <a href="/images/gtklife.png"><img src="/images/thumbs/gtklife.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A Conway's Life application for Linux/Gtk+ <p> <em>Changelog:</em> <ul> <li>A number of enhancements have been made to the GtkLife GUI. <li>Gtk+ 2 support has been greatly improved. <li>GtkLife can now be installed using the standard ./configure, make, make install combination instead of editing the Makefile. </ul> | GtkLife 5.1 | updated | GtkLife |
| 6833 | 4 | 2006-09-16 00:40:13 | <a href="/images/gpcs2p.png"><img src="/images/thumbs/gpcs2p.png" align="right" alt="" width="200" height="139"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> Text console Casino and Slot Machine Game. <p> <em>Changelog:</em> <ul> <li>Additions to html status output. </ul> | GPC-Slots 2 0.3.1 | updated | GPC-Slots 2 |
| 6834 | 4 | 2006-09-17 03:28:43 | <a href="/images/screenshot7.jpg"><img src="/images/thumbs/screenshot7.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> A go-kart racing game featuring Tux and friends <p> <em>Changelog:</em> <ul> <li>Fix 'karts fall through track' bug. <li>Two new collectables. <li>Add screenshots to the track selection menu.</ul> | SuperTuxKart 0.2rc2 | updated | SuperTuxKart |
| 6835 | 7378 | 2006-09-17 11:55:47 | <a href="/images/0f.jpg"><img src="/images/thumbs/0f.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.64"><img src="/images/star.gif" alt="4.64" border="0"></a><a href="#" title="4.64"><img src="/images/star.gif" alt="4.64" border="0"></a><a href="#" title="4.64"><img src="/images/star.gif" alt="4.64" border="0"></a><a href="#" title="4.64"><img src="/images/star.gif" alt="4.64" border="0"></a><a href="#" title="4.64"><img src="/images/star.gif" alt="4.64" border="0"></a></font> <p> <em>Description:</em> 2D motocross platform game <p> <em>Changelog:</em> <ul> <li>PPC platform can now read and write x86 replays (patch by Dave Vasilevsky). <li>Inkscape plugin to make smooth levels (by Emmanuel Gorse). <li>Upload highscores from within the game. <li>Webrooms configuration. <li>New command-line parameters. <li>New functions for scripted levels. <li>Grip parameter for blocks. <li>Auto-adaptation of the camera (depending on the gravity/wind). <li>Uglier ugly mode. <li>Several bugs fixed.</ul> | X-Moto 0.2.1 | updated | X-Moto |
| 6836 | 4 | 2006-09-18 01:09:36 | <a href="/images/comisat-gc.jpg"><img src="/images/thumbs/comisat-gc.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>strategy<br> <em>Description:</em> an all-in-one free collection of games <p>comisat Games Collection is an all-in-one free collection of games written in gambas. Actually, there's three games included: Mr.Cappio (hangman), Mr.Quattro (connect 4) and Mr.Biscia (snake). Many others in future versions... | comisat Games Collection 0.3.0 | new | comisat Games Collection |