| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 7459 | Construo | games | -1 | Nice toy | And the code is excellent too. I've had this running for days, and every now and then when I get an idea I try it out immediately :-).<p> And yes, more features, pretty please :-). Capability to connect springs into the middle of another spring. Objects that cannot be penetrated with wire. Capability to adjust individual parameters of springs. Zoom. Save/load (I suspect this is in already, I didn't look that much). A macro language (yes, lisp is fine, there seems to be some code for it). Concept of object (grouping of lines / other objects). Capability to store and load objects. Colors, texture mapping for new object types. Sounds (I want to hear the constructions crashing..). Backdrop graphics. Active elements. <p> Put those to your TODO and you'll be set for years :-). <p> I noticed that the performance was nice with G400, but with Matrox Millenium it was abysmal. Also on an Indigo2 (SGI) Xsgi just took 90% cpu, the game was -really- slow (I never managed to draw a line). Couldn't figure it out.. <p> | 2002-11-26 14:01:59 | 0 |
| 7460 | Construo | games | 506 | Re: i like the idea but... | You can recover almost all failures with undo/redo. There is a single bug in 0.1.0 which will corrupt constructions (already fixed in CVS[1]), but even that will 'only' trash the springs, the particle positions should stay intact. If you can find anything still wrong in CVS, I could fix it before the next release. [1] http://savannah.nongnu.org/cvs/?group=construo | 2002-11-26 17:08:40 | 7455 |
| 7461 | GPL Arcade Volleyball | games | 6667 | can't download - php errors | can't download, php errors... | 2002-11-27 00:02:23 | 0 |
| 7462 | GPL Arcade Volleyball | games | -1 | Same problem | I can't download also. Connection to mysql failed aith php errors | 2002-11-27 00:42:43 | 0 |
| 7463 | Pachi el marciano | games | 4207 | Re: great! | the full version is planned for about a couple of months, lots of new graphics and levels (20-21 levels in 4 sceneries) what do you mean with more movement? can you be more specific,i am really interested on improving the game but i need all the ideas i can. so any sugestions will be welcome (but please, please be specific) <br><br><center><b>See ya</b></center> | 2002-11-27 00:59:39 | 7457 |
| 7464 | GPL Arcade Volleyball | games | 6314 | Re: Same problem | If you go to the site's Links section then you'll find the link to the project's SourceForge page where you can download the latest version (in the Files section). <br><br> The game itself is pretty well done. It doesn't work <i>exactly</i> the same as the original but it's very close. Once the extra features are implemented it'll be worth 5 stars. | 2002-11-27 01:22:38 | 7462 |
| 7465 | Tower Toppler | games | -1 | Re: Tower Toppler | Can you write me personally? You can find the mailing adress on the toppler homepage. What I need to know is: is the rpm installer complaining or do you get the error message when you want to start the game? | 2002-11-27 02:28:21 | 7449 |
| 7466 | Tower Toppler | games | -1 | Re: Nice game | Version 0.98.2 features your much requested passwords. Take a look! | 2002-11-27 02:29:33 | 7381 |
| 7467 | GPL Arcade Volleyball | games | -1 | Re: Same problem | Thanks Skydive :-) I am going to download it ;-) Bye ;-) | 2002-11-27 05:27:52 | 7462 |
| 7468 | GPL Arcade Volleyball | games | 6835 | Help and suggestions welcome. | Hi all, and thanks for trying to download. We know it does not work exactly as the original, and we are looking forward for any "correction" to make it closer to it. So if anyone has suggestions, please mail us, or leave a message in Sourceforge, or so: that'll be very useful. So far we are aware that the net rebounds do not work as in the original, and we are aware of at least one bug that prevents the proper assignment of a point in certain sircumstances. The themes are actually in place already, just disabled. We do have a southpark theme, but we have not included it for copyright reasons. More than one player per side is there as well, only disabled until better control handling (key redefinition etc.) is developed. Moreover, the AI is pretty lame. | 2002-11-27 06:02:45 | 0 |