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commentid objectid typeid userid subject comment timestamp parentid
7269 AI Pengo games -1 Re: AI Pengo well done it is shit 2002-11-13 05:50:04 995
7270 AI Pengo games -1 Re: tansy carl swallows like his mam did lastnight 2002-11-13 05:54:37 7267
7271 AI Pengo games -1 tansy iiiiiiiiiiiitttttttttttttttttt iiiiiiiiiissssssssssss shit 2002-11-13 05:54:59 0
7272 AI Pengo games -1 Re: tansy dont get caught wanking by your dad ben 2002-11-13 05:56:04 7270
7273 AI Pengo games -1 Re: tansy dont get caught wanking by your dad ben 2002-11-13 05:57:40 7270
7274 Boson games -1 Re: Help? No, OpenGL is ok, RTCW in example can get a max 90 fps, 30-40 fps in mean <BR><BR> It must have something to do with Boson, just resizing the window or using 24bpp is the problem here, because it runs good at 16bpp with default window size 2002-11-13 06:31:37 7252
7275 Cedega (WineX) games -1 Re: WineX 2.1.1 Full Man... You're right. 250 FPS is so much faster than 200 FPS. 2002-11-13 06:44:05 7257
7276 ADOM games 5166 The Best! ADOM is the best roguelike out there, sourcecode or no! I can see why Thomas Biskup doesn't want to release the code, though. Look at NetHack -- everything including the kitchen sink. Tell me -- Just what place do rocket launchers have in a roguelike game!? Anyways, ADOM has a great storyline, if you do have to spend a loong time and many characters to get it. 2002-11-13 10:41:32 0
7277 Boson games -1 Re: Help? We have found the problem: most of textures were too big and probably didn't fit to video memory. It will probably be fixed in Boson 0.7.1 which will come out in few weeks.<br> Rivo, Boson developer 2002-11-13 11:35:30 7274
7278 Boson games -1 Re: 3d glitches Yes, terrain is rendered in 2d in 0.7. 3d terrain rendering is our main goal for next release.<br> Rivo 2002-11-13 11:38:47 7240