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newsid userid timestamp news headline newstype gameid
665 -1 1999-09-21 10:19:42 <em>Category:</em> Arcade<br> <em>Description:</em> Working level of Missile command. Needs some level movement code, but works well enough. Missile 0.0.1 new
666 2 1999-09-22 13:53:29 <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> A free client for the Kali internet gaming service<p> <em>Changelog:</em> <ul> <li>fixed win geometry bug <li>fixed page down bug <li>added better tab support, you can now tab complete a nick on any part of the input line as many times as you like </ul> Thanks, <a href="http://www.linuxgames.com">linuxgames.com</a> Gtkali 0.9.2 updated
667 2 1999-09-22 13:56:04 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="3"><img src="http://happypenguin.org/images/star.gif" alt="3"><img src="http://happypenguin.org/images/star.gif" alt="3"><p> <em>Description:</em> NEStra is a Nintendo Entertainment System emulator for X, with no sound.<p> <em>Changelog:</em> <ul> <li>Added nesticle-type palette support <li>L512-byte trainer support <li>Some minor changes for FreeBSD <li>Fixed ROL instruction. <li>Fixed one-screen mirror bug. <li>Fixed VRAM palette mirroring bug. <li>Fixed interrupts and RTI instruction. <li>Fixed a sprite DMA bug. </ul> NEStra 0.64 updated
668 2 1999-09-22 13:57:28 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A Super Nintendo Entertainment System emulator<p> <em>Changelog:</em> <ul> <li>Added BS 24Mbit ROM memory map, for Derby Stallion 96 and Sound Novel-TCool. <li>Corrected unzip code not to loop forever if an encrypted zip file is loaded - an error is generated instead. <li>Changed relative SPC700 cycle length for Mortal Kombat 3 to fix sample repeat problems - I wish I knew exactly how fast the SPC700 is clocked. <li>3dfx speed hack back again, only disabled when Seiken 3 is loaded. <li>Some minor SA-1 speed ups added - the SA-1 instruction skipping code will have to wait until I have more time. </ul> Snes9X 1.25 updated
669 2 1999-09-22 13:58:43 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> A high-level game SDK based on SDL.<p> <em>Changelog:</em> <ul> <li>Powerinput: Fixed a bug in the PI_IsMouseButtonDown function. <li>PowerPak: Added Makefile support for the new Power3D module <li>Power3D: Initial Release </ul> PowerPak Game SDK 990919 updated
670 -1 1999-09-22 14:01:49 <img src="/images/thumbs/hex.jpg" align=right width=129 height=200><em>Category:</em> Puzzle<br> <em>Description:</em> Hex (pending a name change) is a simple puzzle game in which the player fires balls of different colours into rows in order to make groups and empty the playing grid. If three or more balls of the same colour touch, they disappear, gravity applies to those left hanging. Hex 0.0.2 new
671 -1 1999-09-22 14:07:10 <img src="/images/thumbs/screenshotBig.jpg" align=right width=200 height=148><em>Category:</em> Role Playing<br> <em>Description:</em> SMM++ (Selim's Magic Mapper) is a M* Client with extended and unique features like aliases, actions, variables, conditionals, ANSI color support, tab-completition, mapping (draw them and walk in it), a highly customizable user interface, etc. SMM++ 3.4 new
672 2 1999-09-22 14:08:48 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A clone of the 3D racing game WipeOut<p> <em>Changelog:</em> <ul> <li>Font and instrument panel scaling <li>Sound patch: DirectSound is now (possibly) supported on Windows / CygWin platform. <li>Integrated a patch which should allow clean compiles on Solaris 2.5.1. <li>Also some patches for the Amiga. </ul> XRacer 0.94 updated
673 -1 1999-09-22 14:10:47 <em>Category:</em> Puzzle<br> <em>Description:</em> Nibbles is a remake of the classic Snake/Nibbles game in ncurses. I am sure that better nibbles games exist, but I thought that I'd write an ncurses one to learn how. <p> It has editable levels, installs properly(?) and has some nice graphics (for ncurses). Nibbles 0.0.3 new
674 2 1999-09-22 14:12:18 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> multi-platform game SDK<p> <em>Changelog:</em> This is a bug fix release. Worksaround a nasty bug in Hermes, and fixes two important bugs that caused problems with <a href="/show?pingus">Pingus</a> and <a href="/show?clanbomber">ClanBomber</a>. ClanLib Game SDK 0.1.19 updated