| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 6487 | 4 | 2006-05-02 01:55:03 | <a href="/images/vendetta335.jpg"><img src="/images/thumbs/vendetta335.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.87"><img src="/images/star.gif" alt="4.87" border="0"></a><a href="#" title="4.87"><img src="/images/star.gif" alt="4.87" border="0"></a><a href="#" title="4.87"><img src="/images/star.gif" alt="4.87" border="0"></a><a href="#" title="4.87"><img src="/images/star.gif" alt="4.87" border="0"></a><a href="#" title="4.87"><img src="/images/star.gif" alt="4.87" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>new ship, the EC-89 <li>the teradons have a new weapon, a large, slow-moving golden sphere <li>new missions added <li>bugfixes</ul> | Vendetta 1.5.9 | updated | Vendetta |
| 6488 | 4 | 2006-05-05 05:29:33 | <a href="/images/d2x-xl-1.jpg"><img src="/images/thumbs/d2x-xl-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Added support for rendered Descent 1 movies and briefing audios</li> <li>Improved rendering speed</li> <li>Improved hires texture handling</li> <li>Fixed various menu and rendering bugs</li> <li>Improved smoke appearence and rendering speed</li> </ul> | D2X-XL 1.6.47 | updated | D2X-XL |
| 6489 | 4 | 2006-05-06 04:53:44 | <a href="/images/ss_uhexen2.jpg"><img src="/images/thumbs/ss_uhexen2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> Port of the First-person shooter Hexen II for linux and other unices <p> <em>Changelog:</em> <ul> <li>A lot of changes in the video code: The resolution can now be changed while the game is running and the settings are saved into the config. <li>Support is added for colored lighting and external lit files. <li>Many console improvements such as insert/overwrite mode inline editing and command completion. <li>As usual, many bug fixes and improvements are done. </ul> <a href="http://uhexen2.sourceforge.net/ReleaseNotes-140.txt">Detailed release notes</a> | Hammer of Thyrion 1.4.0 | updated | Hammer of Thyrion |
| 6490 | 4 | 2006-05-06 14:51:47 | <a href="/images/DungeonIncAlpha1.gif"><img src="/images/thumbs/DungeonIncAlpha1.gif" align="right" alt="" width="200" height="175"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A dungeon simulator <p> <p>A realtime 2D java game simulating a dungeon. The player can interact with the creatures and has to make it comfortable for them, so they can live and kill invading heroes. <p>It's currently in a very early alpha stage and is looking for developers to help!</ul> | Dungeon Inc alpha | new | Dungeon Inc |
| 6491 | 4 | 2006-05-08 00:48:18 | <a href="/images/barsoomite.png"><img src="/images/thumbs/barsoomite.png" align="right" alt="" width="200" height="192"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Java client for playing a myriad of games online <p> <em>Changelog:</em> <ul> <li>Added Help.</li> <li>Fixes to make the interface behave better with keyboard input.</li> <li>Private messages are sent using better logic.</li> <li>Updated XHTML rendering.</li> </ul> | Volity Gamut 0.3.5 | updated | Volity Gamut |
| 6492 | 4 | 2006-05-08 14:14:06 | <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Free stand-alone game based on the Q3A source release. <p> <em>Changelog:</em> <ul> <li>2 new maps <li>one new player model <li>menu and weapon model tweaks <li>ctf play (needs balancing)</ul> | OpenArena Alpha 4 | updated | OpenArena |
| 6493 | 4 | 2006-05-08 14:28:55 | <a href="/images/rtcw-et.jpg"><img src="/images/thumbs/rtcw-et.jpg" align="right" alt="" width="200" height="145"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.87"><img src="/images/star.gif" alt="4.87" border="0"></a><a href="#" title="4.87"><img src="/images/star.gif" alt="4.87" border="0"></a><a href="#" title="4.87"><img src="/images/star.gif" alt="4.87" border="0"></a><a href="#" title="4.87"><img src="/images/star.gif" alt="4.87" border="0"></a><a href="#" title="4.87"><img src="/images/star.gif" alt="4.87" border="0"></a></font> <p> <em>Description:</em> Multiplayer team-based combat <p> <em>Changelog:</em> <ul> <li>Fix for a security exploit.</ul> | Wolfenstein: Enemy Territory 2.60b | updated | Wolfenstein: Enemy Territory |
| 6494 | 4 | 2006-05-09 01:06:44 | <a href="/images/friction-shot-3.png"><img src="/images/thumbs/friction-shot-3.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Roll-a-ball-and-collect-the-dots puzzle game <p>In this simple puzzle game, you control a rolling ball that has to collect the green dots and make it to the end of each level. The ball can only be sent rolling if it's sitting still, and it only stops when it hits a wall; it can't change direction once it's moving. <p>It sounds simple, but there are 20 progressively harder levels - only a master can beat them all, and piece together the code that reveals the solution to Level X. <p>There is also a secret level, and the entrance is hidden underneath a breakable block somewhere in the game. | No Friction 0.1 | new | No Friction |
| 6495 | 4 | 2006-05-09 10:24:20 | <a href="/images/shadows_2.sized.jpg"><img src="/images/thumbs/shadows_2.sized.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> OGRE is a scene-oriented, flexible 3D engine written in C++ <p> <em>Changelog:</em> <ul> <li>Compositing framework <li>Multiple Render Target (MRT) support <li>Morph and Pose animation <li>CEGUI renderer updated to v0.4.x </ul> | OGRE 1.2.0 | updated | OGRE |
| 6496 | 4 | 2006-05-09 11:20:24 | <a href="/images/wolfenstein.jpg"><img src="/images/thumbs/wolfenstein.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.94"><img src="/images/star.gif" alt="3.94" border="0"></a><a href="#" title="3.94"><img src="/images/star.gif" alt="3.94" border="0"></a><a href="#" title="3.94"><img src="/images/star.gif" alt="3.94" border="0"></a><a href="#" title="3.94"><img src="/images/star.gif" alt="3.94" border="0"></a></font> <p> <em>Description:</em> The awesome follow-up to the original Wolfenstein 3D. <p> <em>Changelog:</em> <ul> <li>Fix for a security exploit.</ul> | Return To Castle Wolfenstein 1.4.1b | updated | Return To Castle Wolfenstein |