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newsid userid timestamp news headline newstype gameid
6457 4 2006-04-18 06:34:29 <a href="/images/shot060401.jpg"><img src="/images/thumbs/shot060401.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Open-source medieval Realtime-strategy game <p> <em>Changelog:</em> <ul> <li>some bugs concerning AMD64 and FreeBSD were solved <li>many more inventory items <li>inventing is now included <li>swords and shields are used when fighting <li>two more tutorial-islands <li>a segfault was fixed <li>new display for the hero's current job <li>This version is a little slower than the previous one. This will be fixed with the next release.</ul> Battles Of Antargis 0.1.1 updated Battles Of Antargis
6458 4 2006-04-18 11:06:18 <a href="/images/20kly.jpg"><img src="/images/thumbs/20kly.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Description:</em> "Steampunk"-themed single-player RTS <p>"20,000 Light Years Into Space" is a single-player real-time strategy game with a "Steampunk" sci-fi theme. <p>In this game, you have to build and maintain a steam distribution network on an alien planet, while under attack from aliens and other hazards. The game has three difficulty levels, an interactive tutorial, and a scoring system. <p>"20,000 Light Years Into Space" gained second place in the Pyweek March 2006 Individual Entries category. Since the competition, the game has been improved in a variety of ways. 20,000 Light Years Into Space 1.2 new 20,000 Light Years Into Space
6459 4 2006-04-19 00:45:29 <a href="/images/ecksdee-screenshot.jpg"><img src="/images/thumbs/ecksdee-screenshot.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Futuristic race&destroy game in early development <p> <em>Changelog:</em> <ul> <li>Fixed ARB shaders support missing. <li>There's now a -nocg archive, without Cg toolkit support.</li> <li>ODE is now statically linked.</li> <li>Added a load screen</li> <li>Added sound support and engine sounds</li> <li>Default camera follows the ship more tightly.</li> <li>Afterburner! (Ctrl key)</li> <li>Track4 is now playable. You still must request it from the commandline.</li> <li>Introduced a weapon inventory, with a laser to be picked up.</li> <li>Added a few exploding boxes, so that laser is not totally useless...</li> <li>Race status is now displayed in HUD.</li> </ul> Ecksdee 0.0.8 updated Ecksdee
6460 4 2006-04-19 01:21:45 <a href="/images/screen1.png"><img src="/images/thumbs/screen1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Multiplayer AI script based strategy game. <p> <em>Changelog:</em> <ul> <li>opened up forum again, opened up fleet submission again <li>removed dependency on SDL_gfx <li>no longer draw a circle with a radius of 1 when displaying the range of a ship without a weapon</ul> GalaxyHack 1.63 updated GalaxyHack
6461 4 2006-04-19 04:58:11 <a href="/images/stendhal-0.47.jpg"><img src="/images/thumbs/stendhal-0.47.jpg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a></font> <p> <em>Description:</em> Stendhal is a full fledged multiplayer online adventures game like Ultima Online <p> <em>Changelog:</em> <ul> <li>Added jail command <li>Added protection zone around Semos <li>Added Buddy system <li>Added Blood pool on fights <li>Fixed improper GFX. <li>Fixed bug that makes equip command fails if the slot is full. <li>Fixed several minor maps bugs. <li>Cloack now adds DEF (client side fix). <li>Fixed NPC keywords (now quests works too with hello and hola). <li>Added a Jail keeper NPC. <li>Simplified Xin Blanca items lists. <li>Fixed a very important bug on pathfinding that was being abused by players. <li>Added tavern second floor. <li>Big monsters are now draw when part of them is out of screen. <li>You can query now player's age. <li>Randomize a bit creatures and its respawn time. <li>Fixed sheep bug related to sheep not responding to any command. <li>Screen move less and faster now. <li>Hide admin commands for not confusing players. <li>Added new items (around 20 more) <li>Added a new area on the top east, near Ados.</ul> Stendhal 0.48 updated Stendhal
6462 4 2006-04-19 12:30:21 <a href="/images/Tux-Football.png"><img src="/images/thumbs/Tux-Football.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> A 2D top down "Association Football" (Soccer) game <p>Tux Football is a great 2D football game for Windows and Linux! Bringing old style gameplay back to the desktop with up to date graphics! For those people who remember and miss old classics such as Amco's Kick Off and Sensible Software's Sensible Soccer. <p>Game play is designed to be quick, responsive and fun. You are always in control of the player closest to the ball. The ball is controled via two kick buttons - one for pass, and one for shoot. Aftertouch can be applied to shots by quickly pressing and holding the direction you want the ball to bend towards. Pushing in the opposite direction to what you kicked the ball makes it raise into the air, pushing in the same direction as the ball makes it dip towards the ground. Tux Football 0.1 new Tux Football
6463 4 2006-04-19 22:58:32 <a href="/images/gpcs2p.png"><img src="/images/thumbs/gpcs2p.png" align="right" alt="" width="200" height="139"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> Text console Casino and Slot Machine Game. <p> <em>Changelog:</em> <ul> <li>GPC-Slots 2 made more user friendly. <li>The "a" (again) command's supporting code only registers valid commands for use. <li>A -k (or --keys) flag has been added which displays keyboard command information/help. </ul> GPC-Slots 2 0.2.5 updated GPC-Slots 2
6464 4 2006-04-20 00:51:25 <a href="/images/turbosliders.jpg"><img src="/images/thumbs/turbosliders.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.07"><img src="/images/star.gif" alt="4.07" border="0"></a><a href="#" title="4.07"><img src="/images/star.gif" alt="4.07" border="0"></a><a href="#" title="4.07"><img src="/images/star.gif" alt="4.07" border="0"></a><a href="#" title="4.07"><img src="/images/star.gif" alt="4.07" border="0"></a></font> <p> <em>Description:</em> Top-down racing game for up to 20 players <p> <em>Changelog:</em> <ul> <li>New modifications (missile battle and XBumpz) <li>Optional damage in races <li>7 new default tracks included <li>New starting orders <li>Better stats <li>Lots of minor stuff </ul> Turbo Sliders 1.0.8 updated Turbo Sliders
6465 4 2006-04-20 03:47:46 <a href="/images/monkey_0.4.0.png"><img src="/images/thumbs/monkey_0.4.0.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Free (Libre) clone of Worms from Team17 <p> <em>Changelog:</em> <ul> <li>Now, Wormux works with SDL library. <li>Support of more languages TTF fonts and UTF-8 charset. <li>Better graphics for menus. <li>Improved animations graphics of skins <li>News maps and skins inspired from OpenSource world. <li>News weapons.</ul> Wormux 0.7 updated WarMUX
6466 4 2006-04-20 08:25:39 <a href="/images/humphrey.gif"><img src="/images/thumbs/humphrey.gif" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Remake of the Spanish classic game from Zigurat <p>In 1988, Zigurat released a game that ended up being one of the best Spanish games of all times (although pretty unknown out of Spain): Humphrey. It's cute graphics and addictiveness overcomes it's grat difficulty (wich I've tried to take down on this remake), made this game one of the most remembered by all the Spanish 8 bit games fans. <p>The objective is to paint all the floor tiles while you keep away from enemies, pacman-like. Humphrey 1.2 new Humphrey