| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 6407 | 7378 | 2006-03-24 23:20:46 | <a href="/images/primateplunge2.jpg"><img src="/images/thumbs/primateplunge2.jpg" align="right" alt="" width="120" height="200"></a> <em>Category: </em>arcade<br> <em>Description:</em> Primate Plunge is a platform game where you help Monkey navigate his way down through treacherous jungles, canyons, towering waterfalls, into the heart of a volcano, and through the driving rain of a cold industrial city. Monkey will find help along the way in the form of powerups, including parachutes and jet packs. | Primate Plunge | new | Primate Plunge |
| 6408 | 7378 | 2006-03-24 23:32:37 | <a href="/images/opencity-0.0.3.png"><img src="/images/thumbs/opencity-0.0.3.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> OpenCity is a 3D city simulator <p> <em>Changelog:</em> <ul> <li>AutoPackage binary as standard for linux users <li>Fullscreen mode <li>OpenGL selection method <li>AC3D rendering rewrite <li>Memory leaks fixes <li>Other improvements and fixes </ul> | Open City 0.0.3stabl | updated | Open City |
| 6409 | 4 | 2006-03-25 10:55:32 | <a href="/images/db_javaquake11.jpg"><img src="/images/thumbs/db_javaquake11.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Java port of the GPL'd Quake 2 game engine from Id software <p> <em>Changelog:</em> <ul> <li>multiplayer client and server functionality</LI> <li>Mac OS X support</LI> <li>webstart version</LI> <li>experimental lwjgl driver</LI> <li>standalone installer</LI> <li>online installation of Quake2 demo data files</LI> <li>mouse wheel support</LI> <li>very fast screenshot function</LI> <li>memory footprint reduced</LI> <li>bugfixes</LI> </ul> | Jake2 0.9.4 | updated | Jake2 |
| 6410 | 4 | 2006-03-26 04:11:08 | <a href="/images/dg1.png"><img src="/images/thumbs/dg1.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a></font> <p> <em>Description:</em> 2D scrolling platform game based on Duke Nukem <p> <em>Changelog:</em> <ul> <li>The level editor completely works again. <li>The documentation was updated.</ul> | Dave Gnukem 0.56 | updated | Dave Gnukem |
| 6411 | 4 | 2006-03-26 04:15:30 | <a href="/images/automanic-0.1.jpg"><img src="/images/thumbs/automanic-0.1.jpg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Vehicular Deathmatch <p> <em>Changelog:</em> <ul> <li>Damage added: Shooting and crashing at high speed will damage a car to the point where it blows up. <li>Sound Support added. <li>Menu and HUD added. <li>Camera improved, now follows pitch of gun. <li>SUV model lights fixed up. <li>Hellbender not used for a while, until i remake it with a lower poly count. <li>Code reorganised and ported to jam. <li>Now works with ODE SVN. </ul> | Automanic 0.1.1 | updated | Automanic |
| 6412 | 4 | 2006-03-26 04:45:25 | <a href="/images/collector.png"><img src="/images/thumbs/collector.png" align="right" alt="" width="200" height="161"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A puzzle game with a variety object types and types of level <p> <em>Changelog:</em> <ul> <li>Keyboard control problems have been fixed. <li>This version works again with older versions of PyGTK <li>RPM is now available.</ul> | Kye 0.6 | updated | Kye |
| 6413 | 4 | 2006-03-26 10:26:35 | <a href="/images/stendhal-0.47.jpg"><img src="/images/thumbs/stendhal-0.47.jpg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a></font> <p> <em>Description:</em> Stendhal is a full fledged multiplayer online adventures game like Ultima Online <p> <em>Changelog:</em> <ul> <li>This release fix LOTS of bugs <li>Adds new features like doors and keys <li>Adds two new big game areas: Wofol, the kobold's city that is suitable for team play of players around level 10-20 and N'mon, the lich fortress under the Orril castle, that is only for the most brave players. <li>Added a storage to safely place items. </ul> | Stendhal 0.47 | updated | Stendhal |
| 6414 | 4 | 2006-03-26 12:11:49 | <a href="/images/vor-screen0.png"><img src="/images/thumbs/vor-screen0.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.29"><img src="/images/star.gif" alt="3.29" border="0"></a><a href="#" title="3.29"><img src="/images/star.gif" alt="3.29" border="0"></a><a href="#" title="3.29"><img src="/images/star.gif" alt="3.29" border="0"></a></font> <p> <em>Description:</em> Dodge the rocks until you die <p> <em>Changelog:</em> <ul> <li>Added an easy mode (Press 'e' for an easy game). <li>Rocks are now totally solid (they bounce off each other and get pushed by your jets). <li>Fixed placement of new ships so you're less likely to die multiple times. <li>Added explanatory message at game over.</ul> | VoR 0.4 | updated | VoR |
| 6415 | 4 | 2006-03-26 23:43:07 | <a href="/images/galaxymage-0.1.0-07-800.jpg"><img src="/images/thumbs/galaxymage-0.1.0-07-800.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Open-source tactical RPG for Linux, Windows, and Macintosh <p> <em>Changelog:</em> <ul> <li>Online multiplayer is now implemented. <li>New art, new animations. <li>New translations into Spanish, French, and Dutch.</ul> | GalaxyMage 0.3.0 | updated | GalaxyMage |
| 6416 | 4 | 2006-03-27 21:58:46 | <a href="/images/shot-mainmenu.png"><img src="/images/thumbs/shot-mainmenu.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Description:</em> A port of the DOS game CDogs using SDL <p>C-Dogs SDL is a port of the old DOS arcade game C-Dogs to modern operating systems utilising the SDL Media Libraries.</p> <p>C-Dogs is an arcade shoot-em-up which lets players work alone and co-operativly during missions, and against each other in the "dogfight" deathmatch mode. The DOS version of C-Dogs came with several built in missions and dogfight maps, this version is no exception.</p> <p>The author of the DOS version of C-Dogs was Ronny Wester.</p> | CDogs SDL Port | new | CDogs SDL Port |