| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 6367 | 4 | 2006-03-05 08:51:00 | <a href="/images/automanic-0.1.jpg"><img src="/images/thumbs/automanic-0.1.jpg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>action<br> <em>Description:</em> Vehicular Deathmatch <p>Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate '76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE. <p>Basically, you run around in big, heavy cars with mounted guns and blast away the opponents, at the same time as ramming them senseless. <p>Please visit automanic.sourceforge.net for instructions on installing and how to play. <p>This game is not yet finished or fully playable. At this stage you can drive around and shoot, and there is some basic ai. | Automanic 0.1 | new | Automanic |
| 6368 | 4 | 2006-03-06 06:39:12 | <a href="/images/freeciv-2.0.jpg"><img src="/images/thumbs/freeciv-2.0.jpg" align="right" alt="" width="200" height="184"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.74"><img src="/images/star.gif" alt="4.74" border="0"></a><a href="#" title="4.74"><img src="/images/star.gif" alt="4.74" border="0"></a><a href="#" title="4.74"><img src="/images/star.gif" alt="4.74" border="0"></a><a href="#" title="4.74"><img src="/images/star.gif" alt="4.74" border="0"></a><a href="#" title="4.74"><img src="/images/star.gif" alt="4.74" border="0"></a></font> <p> <em>Description:</em> Freeciv is a multiplayer strategy game. <p> <em>Changelog:</em> <ul> <li>Simplification of pubserver authentication system, and other pubserver-related changes. <li>Fix a potential desynchronization bug when establishing connections. <li>Fix a potential crash when reading packets. <li>Fix some bugs allowing illegal rehoming of units. <li>Allow loading of savegames created by Freeciv 2.1. <li>Allow client goto into unknown tiles. <li>Fix a set of crashes likely to happen with the XAW client on 64-bit systems. <li>Fix a bug that allowed unlimited incoming airlifts. </ul> | Freeciv 2.0.8 | updated | Freeciv |
| 6369 | 4 | 2006-03-07 05:12:44 | <a href="/images/endgame_screenshot.png"><img src="/images/thumbs/endgame_screenshot.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Created by accident, all who find you would destroy you. Can you escape? <p> <em>Changelog:</em> <ul> <li>Added ability to destroy bases. <li>Added finance screen. <li>Massive reduction in processor usage. <li>Right-click will exit from all menus. <li>Bugfixes and many minor improvements.</ul> | Endgame: Singularity 0.23 | updated | Endgame: Singularity |
| 6370 | 4 | 2006-03-08 14:24:53 | <a href="/images/010_2.jpg"><img src="/images/thumbs/010_2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Turn based strategy game with isometric graphic and a lot of mechs! <p> <em>Changelog:</em> <ul> <li>scrolling improved (smoother) <li>new scrolling system (mouse scrolling) <li>unit selection highlighter improved <li>several bug fixes <li>tileset 2 and 3 updated <li>SWA mechs updated </ul> | Mars, Land of No Mercy 0.1.1 | updated | Mars, Land of No Mercy |
| 6371 | 4 | 2006-03-09 00:03:51 | <a href="/images/tmw0.0.11.png"><img src="/images/thumbs/tmw0.0.11.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> An innovative free and open source 2D MMORPG. <p> <em>Changelog:</em> <ul> <li>Added --username, --password and --defaults command line options <li>Improved login sequence <li>Enabled 3 slots to create players <li>Improved setup window and added a joystick calibration tool <li>Some maps fixes <li>Reorganized and improved network code <li>Fixed some bugs <li>Made the player walk to items prior to picking them up <li>Added new playerset <li>Lots of cleanups and code re-roganization</ul> | The Mana World 0.0.19 | updated | The Mana World |
| 6372 | 4 | 2006-03-09 23:51:19 | <a href="/images/snake3d.jpg"><img src="/images/thumbs/snake3d.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> You are a snake in a 3d world trying to eat as many icosahedrons as possible <p> <em>Changelog:</em> <ul> <li>A simple menu interface was added for controlling game parameters such as world selection and key configurations. <li>The default key for quitting is now M-q. <li>A game can be aborted to start a new one. <li>The speed selection is finite. <li>Some bugfixes were made. <li>The original resolution should be restored after full screen mode. <li>A snake bend bug (rotating from backward to right) was fixed.</ul> | Snake 3D 0.7 | updated | Snake 3D |
| 6373 | 4 | 2006-03-10 14:02:17 | <a href="/images/stendhal-0.45.jpg"><img src="/images/thumbs/stendhal-0.45.jpg" align="right" alt="" width="200" height="163"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a></font> <p> <em>Description:</em> Stendhal is a full fledged multiplayer online adventures game like Ultima Online <p> <em>Changelog:</em> <ul> <li>Fixed sheep <li>Fixed blacksmith animations. <li>Fixed Nalwor waterfall animation. <li>Creatures correctly balanced <li>Fixed dragons and added a new category Huge animals. <li>Fixed a bug at Attack system that weakens NPC. <li>Fixed some maps bugs. <li>Speed up path finding by a factor of x20 <li>Added cloaks <li>Added plate armor <li>Rebalanced again creatures <li>Fixed a very fun bug at Seller NPC <li>Moved NPC GFX to its own folder. <li>Simplified quests. <li>Added Semos Mine and Orril Castle new zones. <li>Added new quests and new items <li>Added bank at Semos. It will contain player items. <li>Added Orril castle. <li>Weakened XP earn limits. </ul> | Stendhal 0.46 | updated | Stendhal |
| 6374 | 4 | 2006-03-11 00:02:05 | <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>Pressing Scroll Lock will stop the screen from scrolling. <li>TinTin will enable character mode if requested by the server, allowing it to be used on BBSs. <li>Some old code that allowed using quotes instead of braces has been removed. This might break some scripts using quotes in the #format command.</ul> | TinTin++ 1.95.8 | updated | TinTin++ |
| 6375 | 4 | 2006-03-13 00:06:51 | <a href="/images/globs1.jpg"><img src="/images/thumbs/globs1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>util<br> <em>Description:</em> GL Open Benchmark Suite <p>GL O.B.S. is based around a PyGTK interface that launches OpenGL programs feeding them with a common CLI options set which will affect their behaviour, then receives back their statistical output. Benchmarks are easy to create and add.</p> | GL O.B.S. 0.1 | new | GL O.B.S. |
| 6376 | 4 | 2006-03-13 09:41:39 | <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a></font> <p> <em>Description:</em> Proprietary Linux drivers for ATI Radeon cards <p> <em>Changelog:</em> <ul> <li>New Product Support (X850 XT Platinum Edition,X850 XT,X850 SE,X850 PRO,X800 SE, X800 VE,X800 GT,X800 GTO, Mobility X800) <li>OpenGL 2.0 Enhancement <li>Full Scene Anti-Aliasing Support </ul> | ATI Radeon Linux Display Drivers 8.23.7 | updated | ATI Radeon Linux Display Drivers |