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newsid userid timestamp news headline newstype gameid
6357 4 2006-02-28 14:21:07 <a href="/images/ecksdee-screenshot.jpg"><img src="/images/thumbs/ecksdee-screenshot.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Futuristic race&destroy game in early development <p>Ecksdee is a futuristic race&destroy game in early development, based on Crystal Space, Crystal Entity Layer and Crystal Core.<br> There are currently no opponents nor weapons, and there's only a basic form of race against the clock atm. </p> Ecksdee 0.0.7 new Ecksdee
6358 5795 2006-03-01 06:35:37 <a href="/images/screenshot_322474.jpg"><img src="/images/thumbs/screenshot_322474.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Experimental engine based on Cube, can be seen as "Next-Gen Cube", or "Cube 2". Much like cube, the aim of this engine is not to produce the most eyecandy possible, but rather allow map/geometry editing to be done dynamically in-game, and make map editing a lot of fun. sauerbraten 2006_02_27 new sauerbraten
6359 4 2006-03-02 01:48:14 <a href="/images/freelords3.jpg"><img src="/images/thumbs/freelords3.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.40"><img src="/images/star.gif" alt="3.40" border="0"></a><a href="#" title="3.40"><img src="/images/star.gif" alt="3.40" border="0"></a><a href="#" title="3.40"><img src="/images/star.gif" alt="3.40" border="0"></a></font> <p> <em>Description:</em> Turn-based strategy game <p> <em>Changelog:</em> <ul> <li>game is now saved at beginning of each round <li>resolution can now be set during the game in the options dialog <li>Configuration can now be saved in the option dialog <li>two new scenarios <li>GamePreferenceDialog is improved <li>The bigmap buttons now are real-time scrollers <li>added a FL logo in the w_edit <li>added music support and a first track <li>Windows cross-compiling supports Music,Threads and winsocks <li>Implemented city vectoring <li>small map is resized on resolution changes <li>updated armysets <li>implemented regenerating units <li>implemented healing depending on unit's vitality </ul> FreeLords 0.3.7 updated FreeLords
6360 4 2006-03-02 07:00:22 <p>Another installment of the development updates, bringing you news about things to come:</p> <p>The next <a href="http://nwn.bioware.com/support/patch.html">Patch</a> for <a href="http://happypenguin.org/show?Neverwinter%20Nights%20Client">Neverwinter Nights</a> is coming nearer. A second beta has been released for most languages and all platforms.</p> <p>The Hexen II port for Linux, <a href="http://happypenguin.org/show?Hammer%20of%20Thyrion">Hammer of Thyrion</a> is nearing a 1.4.0 release. A pre3 release of that version is available, demonstrating the major changes to the video code.</p> <p>A 2.1.0 development version of <a href="http://happypenguin.org/show?TappyTux">TappyTux</a> features multiple updates.</p> <p><a href="http://happypenguin.org/show?Navy%20Seals%3A%20Covert%20Operations%20for%20Quake%203%20Arena">Navy Seals: Covert Operations</a> is getting a stand alone version using the Quake 3 sourcecode. When that version is released, you won't need a full version of Quake 3 anymore to play this game.</p> Development updates default
6361 4 2006-03-02 15:21:45 <a href="/images/d2x-xl-1.jpg"><img src="/images/thumbs/d2x-xl-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Fixed several game crashes <li>Added a mechanism to improve UDP/IP connection quality <li>Added a tracker availability test <li>Allowed for use of mouse and joystick together <li>Improved light effects quite a bit <li>Improved mission folder handling </ul> See <a href="http://www.descent2.de/d2x-history.html">http://www.descent2.de/d2x-history.html</a> for a complete changelog. D2X-XL 1.5.147 updated D2X-XL
6362 506 2006-03-03 01:08:34 <a href="/images/invaders1.png"><img src="/images/thumbs/invaders1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> In Triplex Invaders, the player pilots a spaceship against never ending hoards of enemy ships. It has psychedelic 3d graphics (but 2d gameplay). Enemies emerge from the top of the screen while the player shoots up from the bottom. As the game progresses, the playing field gets larger, allowing for more enemies and making gameplay more difficult. This is counterbalanced by weapon and health powerups for the player. Triplex Invaders 1.0 new Triplex Invaders
6363 4 2006-03-03 14:08:17 <a href="/images/stendhal-0.45.jpg"><img src="/images/thumbs/stendhal-0.45.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.40"><img src="/images/star.gif" alt="3.40" border="0"></a><a href="#" title="3.40"><img src="/images/star.gif" alt="3.40" border="0"></a><a href="#" title="3.40"><img src="/images/star.gif" alt="3.40" border="0"></a></font> <p> <em>Description:</em> Stendhal is a full fledged multiplayer online adventures game like Ultima Online <p> <em>Changelog:</em> <ul> <li>Fixed ambient sounds. <li>Fixed sheep quest and sheep inmortality bug. <li>Fixed equipment messed up bug. <li>Added Event system to ease development of client. <li>Added sword beam to show attack. <li>Added Quest system. <li>Added a very basic scripts system. <li>Added ranged combat. <li>Added new monsters. <li>Added new zones. </ul> Stendhal 0.45 updated Stendhal
6364 4 2006-03-04 03:47:53 <a href="/images/volleyball_01.jpg"><img src="/images/thumbs/volleyball_01.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a></font> <p> <em>Description:</em> A game similar to GNU Arcade Volleyball <p> <em>Changelog:</em> <ul> <li>Support for adding new characters simply . <li>New Characters: Colo, Turtle, Matar <li>New Scene: Players select. <li>Improvement character and background graphics. <li>Gettext support. <li>Autotools support. <li>Add SDL_image. <li>Others minors changes. </ul> Volleyball 0.82 updated Volleyball
6365 5795 2006-03-04 07:40:00 <a href="/images/sdlhana.png"><img src="/images/thumbs/sdlhana.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> An SDL-based hanafuda game. <p> <em>Changelog:</em> <ul> <li>Minor bugfix release.</ul> SDL Hana 0.32 updated SDL Hana
6366 4 2006-03-04 22:27:11 <a href="/images/s6.png"><img src="/images/thumbs/s6.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> A multiplayer first person shooter <p> <em>Changelog:</em> <ul> <li>This is the first playable release using the new libraries (OGRE, ODE, and CEGUI). <li>The release includes 4 vehicles, 6 weapons, and 3 arenas. <li>Compared to 0.0.6 nearly everything has changed.</ul> Fight Win Prevail 0.0.7 updated Fight Win Prevail