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newsid userid timestamp news headline newstype gameid
6347 4 2006-02-27 06:06:49 <a href="/images/xtruco1.png"><img src="/images/thumbs/xtruco1.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>card<br> <em>Description:</em> A brazilian card game <p>A traditional brazilian card game. xtruco 1.0 new xtruco
6348 4 2006-02-27 23:50:58 <a href="/images/Exemple2US.jpg"><img src="/images/thumbs/Exemple2US.jpg" align="right" alt="" width="200" height="106"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Find pairs of identical cards: alone, with friends, kids or computer. <p> <em>Changelog:</em> <ul> <li>Player clock (time-based score). <li>Html text cards. <li>Customizeable buttons. (with wood default) <li>Html text help for cards (shareware release) <li>Final picture with blinking text (shareware release) </ul> Easy Memory - The memory game 6.00 updated Easy Memory - The memory game
6349 4 2006-02-27 23:55:03 <a href="/images/ss1.jpg"><img src="/images/thumbs/ss1.jpg" align="right" alt="" width="200" height="146"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.96"><img src="/images/star.gif" alt="3.96" border="0"></a><a href="#" title="3.96"><img src="/images/star.gif" alt="3.96" border="0"></a><a href="#" title="3.96"><img src="/images/star.gif" alt="3.96" border="0"></a><a href="#" title="3.96"><img src="/images/star.gif" alt="3.96" border="0"></a></font> <p> <em>Description:</em> Massivly multiplayer space oriented network game system <p> <em>Changelog:</em> <ul> <li>Fixed a bug in both SWServ and XSW in which cloaked objects that are right under you will be displayed when they should not be. <li>SWServ now announces player signups (only if con_notify is enabled in the sysparm). <li>Fixed a bug in both SWServ and XSW in which a cloaked object that has been cloaked for a long period will not get recreated when it decloaks. <li>Fixed a bug in SWServ in which locking on the nearest object will lock on disconnected players that are set hidden. <li>Added looping sound support, tractor beams now play looping sounds (need to set the sound level to Engines or All). <li>SWServ's who command now lists the longest connected player last and the laston command now lists the most recently connected player last. </ul> XShipWars 2.5.4 updated XShipWars
6350 4 2006-02-27 23:59:19 <a href="/images/xmame-pacman.gif"><img src="/images/thumbs/xmame-pacman.gif" align="right" alt="" width="200" height="180"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.94"><img src="/images/star.gif" alt="4.94" border="0"></a><a href="#" title="4.94"><img src="/images/star.gif" alt="4.94" border="0"></a><a href="#" title="4.94"><img src="/images/star.gif" alt="4.94" border="0"></a><a href="#" title="4.94"><img src="/images/star.gif" alt="4.94" border="0"></a><a href="#" title="4.94"><img src="/images/star.gif" alt="4.94" border="0"></a></font> <p> <em>Description:</em> An arcade game emulator with support for over 2000 games. <p> <em>Changelog:</em> <ul> <li>Everything from MAME 0.104 and MESS 0.104. <li>The "-Wdeclaration-after-statement" switch is no longer enabled by default in the makefile, since it's only available in GCC 3.4 and later. <li>Performing "make install" now installs tools such as romcmp and chdman.</ul> Xmame 0.104 updated Xmame
6351 4 2006-02-28 00:11:07 <a href="/images/raine.png"><img src="/images/thumbs/raine.png" align="right" alt="" width="200" height="175"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A M68000 and M68020 arcade game emulator <p> <em>Changelog (since 0.43.0):</em> <ul> <li>15 new games <li>a big amount of fixes <li>some changes for the drivers devs in the way raine handles the graphics layouts</ul> Raine 0.43.2 updated Raine
6352 4 2006-02-28 00:23:06 <a href="/images/neogeo.jpg"><img src="/images/thumbs/neogeo.jpg" align="right" alt="" width="200" height="159"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> neogeo emulator <p> <em>Changelog:</em> <ul> <li>Saves universal bios settings and emulates memcard. <li>Updated the romrc with some newer rom description. <li>For GP2X users, gngeo can now dump automaticaly gfx.</ul> gngeo 0.6.10 updated gngeo
6353 4 2006-02-28 01:12:11 <a href="/images/sparklet-0.9.2.png"><img src="/images/thumbs/sparklet-0.9.2.png" align="right" alt="" width="200" height="149"></a> <em>Category: </em>action<br> <em>Description:</em> multiplayer networking shooting game <p>Sparklet is a multiplayer networking game. It is multiplatform, real-time, 2D, top-down view, 3rd person space shooting game. It is released under GPL license. Sparklet 0.9.2 new Sparklet
6354 4 2006-02-28 07:52:54 <a href="/images/skwoermtime.png"><img src="/images/thumbs/skwoermtime.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> Wörms of Prey is a free real-time Worms game for Linux, MacOS X, and Windows <p> <em>Changelog:</em> <ul> <li>bugfix which prevents particles from leaving the map <li>included frameworks of SDL libraries in the Mac OS X packages </ul> Wörms of Prey 0.4.2 updated Wörms of Prey
6355 4 2006-02-28 07:56:49 <a href="/images/taspring2.jpg"><img src="/images/thumbs/taspring2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> TA Spring is a project to create the best RTS ever. <p> <em>Changelog:</em> <ul> <li>It is the first oficial version able to run on Linux. <li>Major code re-writes to use multi-platform libraries like SDL. <li>For single player gaming, the game features the ability to use different Artificial Inteligences, although they should not work in this new version until re-arranged. <li>It also brings the ability to play «random-enemies scripts» where enemies will spawn according to a script file. <li>For multi player gaming, until new code for players syncronization is made, it is expected for people with diferent builds of the game to be able to sucessfully play together.</ul> TA Spring 0.70 updated TA Spring
6356 4 2006-02-28 11:51:55 <a href="/images/crossfire_gtkclient.png"><img src="/images/thumbs/crossfire_gtkclient.png" align="right" alt="" width="200" height="126"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a></font> <p> <em>Description:</em> A multiplayer network rogue-like game. <p> <em>Changelog:</em> <ul> <li>Addition of discrete movement types. <li>Addition of transportation objects. <li>Server will send spell information to the client so it can be present it nicely to player (requires v1.9.0 of client) <li>Player stealing from other players can now be disabled by option in settings file. <li>Crossedit updates. <li>Additional newpickup modes. <li>New plugin interface. <li>Add shop specialization - all the shops won't give the same prices - shops now vary prices based on what they normally deal with (requires 1.9.0 maps)</ul> CrossFire 1.9.0 updated CrossFire