| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 6317 | 4 | 2006-02-18 00:04:45 | <a href="/images/outgun-1.0.3.png"><img src="/images/thumbs/outgun-1.0.3.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> 32-player Internet/LAN capture-the-flag <p> <em>Changelog:</em> <ul> <li>Changeable font. Some alternative fonts are included. <li>Resolutions down to 320×200 are allowed because smaller fonts make them usable. <li>Some visual changes to the game screen: new scoreboard style and more room for the minimap in large resolutions. <li>Support for a background image. One has been added to the Metal theme. <li>New server options to delay the flag return, to require a minimum score difference to winning by captures, to limit the number of powerups that can be carried, and some others. <li>Eight new maps and a theme called Ice. <li>The Linux dedicated server no longer uses Allegro, which means it can be run without root access even on servers without X. </ul> | Outgun 1.0.3 | updated | Outgun |
| 6318 | 4 | 2006-02-18 00:06:48 | <a href="/images/d2x-xl-1.jpg"><img src="/images/thumbs/d2x-xl-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Fixed: Joystick sensitivity and deadzones not linked to master sliders when joystick axes sync'ing enabled and changing the master settings</li> <li>Fixed: High score menu background offset to the lower right at resolutions > 640x480</li> <li>Changed: Throttle deadzone not doubled when joystick axes unsync'd</li> <li>Changed: You can now use Descent 1 cheat codes in Descent 1 games; Descent 2 cheats are disabled then</li> <li>Fixed: You could get Descent 2 weapons by using cheat codes during Descent 1 games</li> <li>Fixed: Selecting the Vulcan Cannon in Descent 1 games with smart weapon switch enabled resulted in D2X-XL trying to select the (unavailable) Gauss Cannon</li> <li>Fixed: You couldn't play back all Descent 1 songs listed in the songs selection menu</li> <li>Fixed: Dual missile launch was always checked in more multiplayer options</li> <li>Fixed: Changes in mouse sensitivity were ignored</li> <li>Fixed: Reactor countdown skipped time when invoking the guidebot menu with the new menu style enabled</li> <li>Fixed: Ship doesn't bank when turning any more in Descent 1 missions</li> <li>Improved: D2X-XL does now use animated Descent 1 textures in Descent 1 missions</li> <li>Fixed: Descent 1 boss sounds. Enable by adding '-use_d1sounds 1' to d2x.ini</li> <li>Fixed: Descent 1 Briefing problems after first having read Descent briefings</li> <li>New: Separate sensitivities for mouse X and Y axes</li> <li>New: Availability of mouselook in multiplayer games controllable by game host (not available at all if game host doesn't use D2X-XL)</li> <li>New: You can now have colored weapon light be blended with the ambient light. This will make weapon light color less apparent but provide a more realistic lighting effect</li></ul> | D2X-XL 1.5.121 | updated | D2X-XL |
| 6319 | 4 | 2006-02-19 04:26:15 | <a href="/images/oolite.jpg"><img src="/images/thumbs/oolite.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> An Elite-like game <p> <em>Changelog:</em> <ul> <li>Major fix: Fixed memory exhaustion bug in the AI</ul> | Oolite 1.62-3 | updated | Oolite |
| 6320 | 5795 | 2006-02-19 10:49:31 | <a href="/images/adv770.png"><img src="/images/thumbs/adv770.png" align="right" alt="" width="183" height="200"></a> <em>Category: </em>text adv<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> Windows aware, 770 point expansion of the Crowther, Woods, et al. Adventure <p> <em>Changelog:</em> <ul> <li>Fixes a bug in the dark forest. <li>Several cosmetic fixes and additions to descriptions. <li>A number of typos and syntax errors in messages have been fixed. </ul> | adv770 1.75 | updated | adv770 |
| 6321 | 4 | 2006-02-19 23:30:53 | <a href="/images/newt-110.png"><img src="/images/thumbs/newt-110.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a></font> <p> <em>Description:</em> NEthack With Tiles <p> <em>Changelog:</em> <ul> <li>Upgrade slashem to 0.0.7E7F2</ul> | newt 1.2.0 | updated | newt |
| 6322 | 4 | 2006-02-20 06:33:13 | <a href="/images/wrogue.png"><img src="/images/thumbs/wrogue.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> A gothic science fantasy roguelike game. <p> <em>Changelog:</em> <ul> <li>A possible crash during career advancement was fixed. </ul> | Warp Rogue 0.5.2b | updated | Warp Rogue |
| 6323 | 4 | 2006-02-20 10:24:36 | <a href="/images/Simutrans084.jpg"><img src="/images/thumbs/Simutrans084.jpg" align="right" alt="" width="200" height="146"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> Simutrans is a transport and economic simulation game. <p> <em>Changelog:</em> <ul>Massive updates from previously announced version (0.84.16.4) including: <li>Reworked GUI</li> <li>Timelines</li> <li>Monorails</li> <li>Massive optimizations</li> <li>Many translations</li> <li>128x128 tileset completion</li> <li>Many, many bug fixes</li></ul> | Simutrans 0.88.04.4 | updated | Simutrans |
| 6324 | 4 | 2006-02-21 05:33:51 | <a href="/images/noegnud.jpg"><img src="/images/thumbs/noegnud.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a></font> <p> <em>Description:</em> An alternate ascii/2D/3D UI for nethack using SDL and OpenGL <p> <em>Changelog:</em> <ul> <li>Better build system, imported from `Vulture's`_ project. <li>Massive source code cleanup. <li>Now uses the latest stable `Slash'EM`_ <li>Now compiles with gcc 3.4 and above</ul> | noeGNUd 0.8.4 | updated | noeGNUd |
| 6325 | 4 | 2006-02-21 05:37:54 | <a href="/images/pysycache.jpeg"><img src="/images/thumbs/pysycache.jpeg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Teach kids to move the mouse <p> <em>Changelog:</em> <ul> <li>New interface (more friendly) <li>New activities <li>Translation of ABCBook in german, english, italian portugese</ul> | pysycache 2.0 | updated | pysycache |
| 6326 | 4 | 2006-02-22 00:27:40 | <a href="/images/GCompris.jpg"><img src="/images/thumbs/GCompris.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a></font> <p> <em>Description:</em> A complete educational application suite with more than 60 activities <p> <em>Changelog:</em> <ul> <li>New activity: drive the crane and copy the model. <li>New activity: electricity. <li>New menu organization. <li>Better graphics. <li>Traditional Chinese translation added. <li>Translation updates. </ul> | GCompris 7.3.1 | updated | GCompris |