| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 6287 | 4 | 2006-02-11 13:34:32 | <a href="/images/ige-os.png"><img src="/images/thumbs/ige-os.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> On-line strategy game with SciFi theme <p> <em>Changelog:</em> <ul> <li>The server is now licensed under GPL <li>Support for TAB key in several dialogs <li>All development transferred to SourceForge</ul> | IGE - Outer Space 0.5.55 | updated | IGE - Outer Space |
| 6288 | 4 | 2006-02-11 14:06:59 | <a href="/images/lostlabyrinth-193.jpg"><img src="/images/thumbs/lostlabyrinth-193.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.35"><img src="/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="/images/star.gif" alt="4.35" border="0"></a></font> <p> <em>Description:</em> Lost Labyrinth is a roguelike roleplaying computergame <p> <em>Changelog:</em> <ul> <li>New rooms: Treasure and Traps, Prison. <li>New Monsterskill: Exploding. <li>New skills: Spellweaving, Fighting styles <li>New flaw: No attacking. <li>New item: Freezing arrows. <li>With alchemy we can now mix potions. <li>We can switch between inventory and character data screen with the "I" and "C" buttons. <li>Icearrows extinct fire and cannot harm ice resistent creatures. <li>When we press "D" Key in the skill selection screen everything is deselected. <li>In the Sacrifice screen itemname and description are displayed. <li>Auto-Toggle Mode can be turned on/off now. <li>Active spells have sources now. <li>Items can be destroyed now. <li>Magieresistence is a character attribute now. <li>Summoned creatures awake now like skeletons. <li>Dying and Saving screen have a blinking cursor and a textfieldbox now. <li>Weaponcraft can create special arrows now. <li>We can also shoot on empty spaces now with the bow. <li>Speed and Spy cancel each other out. <li>Aimimg arrows hit invisible monsters with 100%. <li>14 new Characteranimations. <li>Bugfixes: Order of Animationspeed, Strong healing potion, number of skills, light in outdoor levels, Hydra and mystic bolt, Efreet Damage, Sometimes exit unreachable, flickering on sanctum, Mercenary and god of treasures, Colors in highscore/c-info</ul> | Lost Labyrinth 2006-02-09 | updated | Lost Labyrinth |
| 6289 | 4 | 2006-02-12 05:04:14 | <a href="/images/initial-1-800x600.jpg"><img src="/images/thumbs/initial-1-800x600.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> Two player (networked) game inspired by the classical "Pong" in 3D! <p> <em>Changelog:</em> <ul> <li>Fixed a bug regarding the stencil buffer.</ul> | Pong² 0.1.1 | updated | Pong² |
| 6290 | 4 | 2006-02-12 05:07:16 | <a href="/images/tkgames.JPG"><img src="/images/thumbs/tkgames.JPG" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Yahtzee, Hearts, Hangman, Polygon puzzle, Solitaire written in Tcl/Tk <p> <em>Changelog:</em> <ul>Hearts: <li>Started work on new Ai. <li>New features including pause after hand and a debug cheat. <li>New Card backs. <li>Many bug fixes and interface refinements. </ul> <ul>Yahtzee: <li>Proper High Scores widget. <li>Help menus. <li>Look and Feel changes including a new main button. </ul> | tkgames 1.0.2 | updated | tkgames |
| 6291 | 4 | 2006-02-12 05:08:11 | <a href="/images/d2x-xl-1.jpg"><img src="/images/thumbs/d2x-xl-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Fixed a crash when using more than two joysticks, or joysticks with more than 16 buttons. <li>Fixed white credit background in 640x480. <li>Fixed an issue with embedded pointers causing crashes in 64-bit versions.</ul> | D2X-XL 1.5.109 | updated | D2X-XL |
| 6292 | 4 | 2006-02-12 14:08:14 | <a href="/images/snapshot_2.png"><img src="/images/thumbs/snapshot_2.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> Memory card game with sound for each pair <p> <em>Changelog:</em> <ul> <li>screen resolution choice <li>background picture during game <li>hi-scores picture at the end. <li>A new cardset theme is also available using the new features, and requiring absolutely the last version: "Lucky Luke and the Dalton". </ul> | Marryampic2 0.6 | updated | Marryampic2 |
| 6293 | 4 | 2006-02-12 22:24:13 | <a href="/images/epiar.jpg"><img src="/images/thumbs/epiar.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a></font> <p> <em>Description:</em> Epiar is a space adventure/combat game <p> <em>Changelog:</em> <ul> <li>Support for missions. <li>Trade routes added. <li>Universe expanded.</ul> | Epiar 0.6.0 rc2 | updated | Epiar |
| 6294 | 4 | 2006-02-12 22:50:43 | <a href="/images/neogeo.jpg"><img src="/images/thumbs/neogeo.jpg" align="right" alt="" width="200" height="159"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> neogeo emulator <p> <em>Changelog:</em> <ul> <li>GP2X: Center the screen <li>Add universal bios support. Use --system=unibios to activate it (uni-bios.rom is needed) <li>Fix kof99 with Cyclone enabled. </ul> | gngeo 0.6.9 | updated | gngeo |
| 6295 | 5795 | 2006-02-13 08:51:00 | <a href="/images/towertoppler.png"><img src="/images/thumbs/towertoppler.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a></font> <p> <em>Description:</em> Reimplementation of the classic jump and run game <p> <em>Changelog:</em> <ul> <li>Background music. <li>Portugese and Swedish localisation. <li>Removed a small bug that made the toppler get stuck under very special conditions. </ul> | Tower Toppler 1.1.2 | updated | Tower Toppler |
| 6296 | 4 | 2006-02-14 00:38:41 | <a href="/images/spaceplumber.gif"><img src="/images/thumbs/spaceplumber.gif" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="2.50"><img src="/images/star.gif" alt="2.50" border="0"></a><a href="#" title="2.50"><img src="/images/star.gif" alt="2.50" border="0"></a><a href="#" title="2.50"><img src="/images/star.gif" alt="2.50" border="0"></a></font> <p> <em>Description:</em> A first person game where you must prevent the level from being flooded. <p> <em>Changelog:</em> <ul> <li>This is a port to use the QDGDF library, making it easier to compile in a variety of systems. It's included in the package, so you don't have to download it separately.</ul> | Space Plumber 1.1.0 rc1 | updated | Space Plumber |