| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 6695 | Enigma | games | -1 | Re: "original" OXYD | Yeah, but it's got <b>version 3.9, not 3.C</b> Does anyone know where to find that version? | 2002-09-23 14:05:21 | 5522 |
| 6696 | Pachi el marciano | games | -1 | Re: Thanks | Actually, Manic Miner and Jet Set Willy (as well as most other platform games from that era) had 'static' jumping behavoir; you jumped or you didn't. My impression is that this game seeks to continue in the tradition of those games, rather than later ones, which makes the jumping behavior just fine for me. | 2002-09-23 16:19:48 | 6641 |
| 6698 | Pachi el marciano | games | -1 | Re: great | I'm not really in game programming (yet), but wouldnt you be better off using timers to check the time for your event for each frame the system can pump rather than using delays? | 2002-09-23 19:13:06 | 6694 |
| 6699 | Slickworm | games | 6457 | Awesome! | At last something fresh! Not another tetris clone, but great 3D game! It's fun to just ride and try to not crash. Landscape quality is poor, but car is perfect. Best thing is very good physics engine. Worst thing - author targziped source without directory ;-) | 2002-09-23 19:26:40 | 0 |
| 6700 | Cbzone | games | -1 | Building cbzone | For those having problems building tar xvzf cbzone-sound.tar.gz cd cbzone-sound In the Imakefile edit the line TANK_BINDIR= /usr/local/games replacing /usr/local/games with where you want the game installed. Then xmkf If you then do a make you get the error message Makefile:923: *** missing separator. Stop. You need to edit the Makefile and go to the line $(RM) $@e and replace all of the space before $(RM) with a single <TAB> character then do make install and everything should work fine. | 2002-09-23 19:34:19 | 0 |
| 6701 | Troll Bridge | games | -1 | Slowing and Resizing | I don't know why Troll Bridge wouldn't be limiting it's speed it does have the code to do so. Under SDL you can adjust the size of the screen to any multiple of 320 x 200. X and Y can be adjusted indepently. For example to double the y and triple the x add the following to the command line -y2 -x3. Also you can switch to SDL full screen with -f. | 2002-09-23 19:50:23 | 0 |
| 6702 | Cbzone | games | -1 | Everything should work fine? | Well not quite. You need to edit the script file cbzone and put the path to cbzone.exec as in /usr/local/games/cbzone.exec because the script assumes you have ./ in your PATH which for security reasons you should avoid (and if you insist it should be the very last item in your PATH) And for the sound files, since these are not all in the correct format of a .au file you should replace the line do play ${msg}.au 2>/dev/null with do cat ${msg}.au > /dev/audio (And remember that you need to have appropriate permissions set on /dev/audio for ordinary users to do this) | 2002-09-23 20:10:37 | 0 |
| 6703 | Simutrans | games | 6458 | Too many bugs in this version | - Industries may upload cargo for inaccessible stations - My bridges may destroy roads for my competitors - Sometime an industrie can't upload cargo and so on. | 2002-09-24 03:22:14 | 0 |
| 6704 | Tux Racer | games | -1 | source? | the bar above says the source is available. Where? | 2002-09-24 06:34:11 | 0 |
| 6705 | Tux Racer | games | -1 | Re: source? | www | 2002-09-24 06:41:23 | 6704 |