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newsid userid timestamp news headline newstype gameid
6107 4 2005-12-22 12:12:45 <a href="/images/robocodengscreenshot.jpg"><img src="/images/thumbs/robocodengscreenshot.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Description:</em> Artificial Intelligence Tanks Battle Arena <p>RobocodeNG is the continuation of the excelent job done by Mathew Nelson, which is the creator of Robocode.</p> <p>The NG in RobocodeNG stands for Next Generation, meaning that the intension is the extend the original Robocode game with new features.</p> <p>The original robocode is a game where artificially controlled tanks battle to the death in an arena. RobocodeNG Spices up the game adding better graphics, mods, guns, armors, tank bodies, etc, to introduce the great unbalance that the Robocode community needed.</p> <p>RobocodeNG is based on Robocode version 1.0.7. If Mathew will ever make new versions of Robocode, we will of course make sure that RobocodeNG is updated accordingly.</p> RobocodeNG 0.7 Beta 2 new RobocodeNG
6108 506 2005-12-22 16:46:39 <a href="/images/screenshot-0.0.1-2_thumb.jpg"><img src="/images/thumbs/screenshot-0.0.1-2_thumb.jpg" align="right" alt="" width="194" height="200"></a> <em>Category: </em>toy<br> <em>Description:</em> FaceBuilder is a little toy application that lets you construct faces by putting together eyes, nose, mouth, head, hair and some additional items. You can also move, scale and rotate each of those face-parts as you like. The results can be saved to XML files. FaceBuilder currently provides ~50 faceparts in total. FaceBuilder new FaceBuilder
6109 506 2005-12-22 16:47:39 <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.35"><img src="/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="/images/star.gif" alt="4.35" border="0"></a></font> <p> <em>Description:</em> NVIDIA Linux Display Driver <p> <em>Changelog:</em> <ul> <li>Fixed a problem where certain precompiled kernel interfaces were not recognized. <li>Improved stability with the Composite X extension. <li>Fixed a corruption bug with RenderAccel and the Composite X extension when using wide desktops. <li>Fixed a problem validating HDTV modes on GeForce 6200. <li>Fixed detection of certain older TV encoders. <li>Fixed installation problems with Linux kernel source trees using separate KBUILD output directories. <li>Fixed installation problems on newer Debian systems. <li>Added support for NVIDIA SLI. Please see the README for details. <li>Added a new utility 'nvidia-xconfig', which is a commandline tool for updating X configuration files.</ul> NVIDIA Linux Display Driver 1.0-8178 updated NVIDIA Linux Display Driver
6110 4 2005-12-23 04:56:38 <a href="/images/skyjump1.gif"><img src="/images/thumbs/skyjump1.gif" align="right" alt="" width="180" height="135"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="2.67"><img src="/images/star.gif" alt="2.67" border="0"></a><a href="#" title="2.67"><img src="/images/star.gif" alt="2.67" border="0"></a><a href="#" title="2.67"><img src="/images/star.gif" alt="2.67" border="0"></a></font> <p> <em>Description:</em> Jump from platform to platform in outer space <p> <em>Changelog:</em> <ul> <li>redone "new control" settings <li>high/low detail settings <li>animated textures <li>custom campaigns <li>new trigger-system <li>smaller *.slv files <li>improved AI <li>moving floors affect pong ball & player correclty <li>new texturesets </ul> Orbit-Hopper 1.10 updated Orbit-Hopper
6111 4 2005-12-24 02:25:29 <a href="/images/intruderalert.jpg"><img src="/images/thumbs/intruderalert.jpg" align="right" alt="" width="200" height="141"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An arcade maze game. <p> <em>Changelog:</em> <ul> <li>added a framebuffer only version to the tarball which should be more stable in case of openGL related problems <li>fixed some bugs</ul> Intruder Alert 0.21 updated Intruder Alert
6112 4 2005-12-24 02:29:24 <a href="/images/d2x-xl-1.jpg"><img src="/images/thumbs/d2x-xl-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Improved folder detection</li> <li>New menu style</li> <li>Improved camera performance</li> <li>Fixes in OpenGL code</li> </ul> See <a href="http://www.descent2.de/d2x-history.html">the d2x site</a> for a complete list. D2X-XL 1.5.62 updated D2X-XL
6113 4 2005-12-24 12:52:44 <a href="/images/Celestia.jpg"><img src="/images/thumbs/Celestia.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.80"><img src="/images/star.gif" alt="4.80" border="0"></a><a href="#" title="4.80"><img src="/images/star.gif" alt="4.80" border="0"></a><a href="#" title="4.80"><img src="/images/star.gif" alt="4.80" border="0"></a><a href="#" title="4.80"><img src="/images/star.gif" alt="4.80" border="0"></a><a href="#" title="4.80"><img src="/images/star.gif" alt="4.80" border="0"></a></font> <p> <em>Description:</em> Free real-time space simulation <p> <em>Changelog:</em> <ul> <li>A completely new GTK/GNOME front-end <li>A new render mode: OpenGL2.0 / GLSL <li>Many new additions and fixes to star catalogs <li>Greek naming on celestia objects and UTF-8 throughout <li>Several new textures <li>GTK version now saves preferences to file <li>New Galaxy rendering code <li>Implemented Steinicke's catalog of 10610 galaxies <li>New Deep-Space-Object code <li>Improved comet display <li>Many, many more fixes and improvements throughout </ul> Celestia 1.4.0 updated Celestia
6114 4 2005-12-24 13:12:04 <a href="/images/GraaLOnlineTutorial.jpg"><img src="/images/thumbs/GraaLOnlineTutorial.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> Retro MMORPG with an emphasis on modification <p> <em>Changelog:</em> <ul> <li>Now fully compatible to the Windows version. <li>Using less resources. <li>Has a nicer interface. <li>Global Playerlist and Global Chat. <li>Particle Engine. <li>Built-in Updater. <li>New Payment options.</ul> Graal Online 4.03 updated Graal Online
6115 506 2005-12-24 16:04:02 <a href="/images/skwoermtime.png"><img src="/images/thumbs/skwoermtime.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em><br> <ul> <li>multi-player with one player per computer <li>completely new graphics <li>low bandwidth usage <li>different game modes (death match, team play) <li>ropes can be attached to any object <li>rope can be released <li>any number of ropes <li>multiple moving goals <li>free Linux, Windows and OSX version under GNU GPL </ul> Wörms of Prey new Wörms of Prey
6116 506 2005-12-24 16:20:17 <a href="/images/d2x-xl-1.jpg"><img src="/images/thumbs/d2x-xl-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Fixed: More palette issues <li>Fixed: Old style menus not working properly <li>Improved: Menu background handling </ul> For full Changelog see <a href="http://www.descent2.de/d2x-history.html">D2X History</a>. D2X-XL 1.5.47 updated D2X-XL