| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 6077 | 5795 | 2005-12-13 04:14:14 | <a href="/images/attal071.jpg"><img src="/images/thumbs/attal071.jpg" align="right" alt="" width="200" height="186"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> Turn-based strategy game <p> <em>Changelog:</em> <ul> <li>Improved fighting system and calendar. <li>Improvements to music management. <li>New interface for displaying info about lords. <li>Grid implemented in scenario editor and bugs fixed. <li>First campaign: "How Ol'Bar became famous." </ul> | Attal 0.10 | updated | Attal |
| 6078 | 7378 | 2005-12-14 00:55:02 | <a href="/images/el4_1.jpg"><img src="/images/thumbs/el4_1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> simple futuristic racing game. Urgent deliveries - Reach goal before time runs out. Times aren't what they used to be though. Road conditions are horrible and traffic safety and control systems have been offline for months. | enemy lines 4 1.0 | new | enemy lines 4 |
| 6079 | 7378 | 2005-12-14 00:56:46 | <a href="/images/dbimage.jpg"><img src="/images/thumbs/dbimage.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Physics-based 2D racing game <p> <em>Changelog:</em> <ul> <li>More cars to choose from. <li>More tracks to choose from. <li>A title screen.</ul> | Toy Cars 0.2.4 | updated | Toy Cars |
| 6080 | 4 | 2005-12-14 01:39:20 | <a href="/images/galaxymage-0.1.0-07-800.jpg"><img src="/images/thumbs/galaxymage-0.1.0-07-800.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> Open-source tactical RPG for Linux, Windows, and Macintosh <p>GalaxyMage is a free, open-source tactical/strategic RPG for Windows, Linux, and Macintosh.</p> <p>A tactical RPG is a type of role-playing game where turn-based battles are fought on a 3D map. Examples of commercial tactical RPGs include Final Fantasy Tactics, Vandal Hearts, and Disgaea: Hour of Darkness.</p> <p>Our goal is to make GalaxyMage a game that is relatively simple to pick up and play -- you can dive right in without getting bogged down in the details of the battle mechanics -- but to also allow for a lot of character development and customization. We also intend to create a unique, advanced AI system that allows enemy units to work together as a team and employ a wide variety of strategies.</p> | GalaxyMage 0.1.0 | new | GalaxyMage |
| 6081 | 7378 | 2005-12-15 03:47:38 | <a href="/images/vultureseye-193-01.png"><img src="/images/thumbs/vultureseye-193-01.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> An isometric graphics interface to NetHack and SlashEM. <p> <em>Changelog:</em> <ul> <li>Upgrade Slash'EM from 0.0.7E7F1 to 0.0.7E7F2 <li>All music is now in high quality ogg format (no longer needs timidity) <li>All graphics now in png format (now needs SDL_Image) <li>Many new graphics, including individual statue and figurine graphics for every monster as well. <li>Many bugfixes including a complete rewrite of keyboard handling <li>Massively improved map with it's own unique tileset <li>Updated and improved documentation </ul> <p>Also see <a href="http://www.darkarts.co.za/projects/vultures/changelog.html">the full changelog</a>. | Vulture's 1.11.0 | updated | Vulture's |
| 6082 | 7378 | 2005-12-15 03:50:02 | <a href="/images/bygfoot.jpg"><img src="/images/thumbs/bygfoot.jpg" align="right" alt="" width="200" height="152"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> A simple GTK2-based football (soccer) manager. <p> <em>Changelog:</em> <ul> <li>CPU teams have strategies, meaning that they play a bit more intelligently now <li>Betting: you can try to earn some money by betting on match outcomes <li>Job exchange: you can try to apply for jobs in other teams (even in other countries) <li>Some usability improvements, e.g. left/right-click behaviour <li>Reworked Brazilian definition, added Greece definition and updated German definition <li>As of this release, the source update feature (patches) of the bygfoot-update script is deprecated</ul> | Bygfoot Football Manager 1.9.3 | updated | Bygfoot Football Manager |
| 6083 | 4 | 2005-12-15 23:55:38 | <a href="/images/ff_wc.png"><img src="/images/thumbs/ff_wc.png" align="right" alt="" width="200" height="191"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.85"><img src="/images/star.gif" alt="4.85" border="0"></a><a href="#" title="4.85"><img src="/images/star.gif" alt="4.85" border="0"></a><a href="#" title="4.85"><img src="/images/star.gif" alt="4.85" border="0"></a><a href="#" title="4.85"><img src="/images/star.gif" alt="4.85" border="0"></a><a href="#" title="4.85"><img src="/images/star.gif" alt="4.85" border="0"></a></font> <p> <em>Description:</em> A Linux port of wonderful puzzle game Fish Fillets. <p> <em>Changelog:</em> <ul> <li>Experimental support for RTL texts <li>Tab/Enter are usable on worldmap <li>Flags show language tips <li>Lua is statically linked again </ul> | Fish Fillets - Next Generation 0.7.2 | updated | Fish Fillets - Next Generation |
| 6084 | 4 | 2005-12-16 00:00:55 | <a href="/images/lostlabyrinth-193.jpg"><img src="/images/thumbs/lostlabyrinth-193.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> Lost Labyrinth is a roguelike roleplaying computergame <p> <em>Changelog:</em> <ul> <li>The settings file is now plain text. So we can change it with a text editor <li>New option to turn off the sounds <li>Scrollore changed (We can learn scrolls up to our circle rating -2 but with 100%) <li>Shortsighted changed (halves our sightradius now) <li>Bloodmagic changed. The more hurt you are the more spellpower you have <li>We have a small trader now that sells water <li>Special level hall of ice changed. We have white walls now and a lot of iceblocks <li>6 Hours of Bugfixing</ul> | Lost Labyrinth 1.9.4 | updated | Lost Labyrinth |
| 6085 | 4 | 2005-12-16 00:49:01 | <a href="/images/12.jpg"><img src="/images/thumbs/12.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.84"><img src="/images/star.gif" alt="4.84" border="0"></a><a href="#" title="4.84"><img src="/images/star.gif" alt="4.84" border="0"></a><a href="#" title="4.84"><img src="/images/star.gif" alt="4.84" border="0"></a><a href="#" title="4.84"><img src="/images/star.gif" alt="4.84" border="0"></a><a href="#" title="4.84"><img src="/images/star.gif" alt="4.84" border="0"></a></font> <p> <em>Description:</em> A fast-paced free-as-speech ego shooter with excellent graphics <p> <em>Changelog:</em> <ul> <li>The 1.2 serverfix is included <li>runematch and domination support for all maps <li>another map to play CTF on <li>it's now possible to control the server from any connected client (password protected) <li>changed menu to show correct default values <li>many small things </ul> | Nexuiz 1.2.1 | updated | Nexuiz |
| 6086 | 4 | 2005-12-16 01:04:42 | <a href="/images/penguincommand.jpg"><img src="/images/thumbs/penguincommand.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a></font> <p> <em>Description:</em> A Missile Command clone with good gfx <p> <em>Changelog:</em> <ul> <li>fixed a possible freeze in Help/Options menu</ul> | Penguin Command 1.6.10 | updated | Penguin Command |