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newsid userid timestamp news headline newstype gameid
6077 5795 2005-12-13 04:14:14 <a href="/images/attal071.jpg"><img src="/images/thumbs/attal071.jpg" align="right" alt="" width="200" height="186"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> Turn-based strategy game <p> <em>Changelog:</em> <ul> <li>Improved fighting system and calendar. <li>Improvements to music management. <li>New interface for displaying info about lords. <li>Grid implemented in scenario editor and bugs fixed. <li>First campaign: "How Ol'Bar became famous." </ul> Attal 0.10 updated Attal
6078 7378 2005-12-14 00:55:02 <a href="/images/el4_1.jpg"><img src="/images/thumbs/el4_1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> simple futuristic racing game. Urgent deliveries - Reach goal before time runs out. Times aren't what they used to be though. Road conditions are horrible and traffic safety and control systems have been offline for months. enemy lines 4 1.0 new enemy lines 4
6079 7378 2005-12-14 00:56:46 <a href="/images/dbimage.jpg"><img src="/images/thumbs/dbimage.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Physics-based 2D racing game <p> <em>Changelog:</em> <ul> <li>More cars to choose from. <li>More tracks to choose from. <li>A title screen.</ul> Toy Cars 0.2.4 updated Toy Cars
6080 4 2005-12-14 01:39:20 <a href="/images/galaxymage-0.1.0-07-800.jpg"><img src="/images/thumbs/galaxymage-0.1.0-07-800.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> Open-source tactical RPG for Linux, Windows, and Macintosh <p>GalaxyMage is a free, open-source tactical/strategic RPG for Windows, Linux, and Macintosh.</p> <p>A tactical RPG is a type of role-playing game where turn-based battles are fought on a 3D map. Examples of commercial tactical RPGs include Final Fantasy Tactics, Vandal Hearts, and Disgaea: Hour of Darkness.</p> <p>Our goal is to make GalaxyMage a game that is relatively simple to pick up and play -- you can dive right in without getting bogged down in the details of the battle mechanics -- but to also allow for a lot of character development and customization. We also intend to create a unique, advanced AI system that allows enemy units to work together as a team and employ a wide variety of strategies.</p> GalaxyMage 0.1.0 new GalaxyMage
6081 7378 2005-12-15 03:47:38 <a href="/images/vultureseye-193-01.png"><img src="/images/thumbs/vultureseye-193-01.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> An isometric graphics interface to NetHack and SlashEM. <p> <em>Changelog:</em> <ul> <li>Upgrade Slash'EM from 0.0.7E7F1 to 0.0.7E7F2 <li>All music is now in high quality ogg format (no longer needs timidity) <li>All graphics now in png format (now needs SDL_Image) <li>Many new graphics, including individual statue and figurine graphics for every monster as well. <li>Many bugfixes including a complete rewrite of keyboard handling <li>Massively improved map with it's own unique tileset <li>Updated and improved documentation </ul> <p>Also see <a href="http://www.darkarts.co.za/projects/vultures/changelog.html">the full changelog</a>. Vulture's 1.11.0 updated Vulture's
6082 7378 2005-12-15 03:50:02 <a href="/images/bygfoot.jpg"><img src="/images/thumbs/bygfoot.jpg" align="right" alt="" width="200" height="152"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> A simple GTK2-based football (soccer) manager. <p> <em>Changelog:</em> <ul> <li>CPU teams have strategies, meaning that they play a bit more intelligently now <li>Betting: you can try to earn some money by betting on match outcomes <li>Job exchange: you can try to apply for jobs in other teams (even in other countries) <li>Some usability improvements, e.g. left/right-click behaviour <li>Reworked Brazilian definition, added Greece definition and updated German definition <li>As of this release, the source update feature (patches) of the bygfoot-update script is deprecated</ul> Bygfoot Football Manager 1.9.3 updated Bygfoot Football Manager
6083 4 2005-12-15 23:55:38 <a href="/images/ff_wc.png"><img src="/images/thumbs/ff_wc.png" align="right" alt="" width="200" height="191"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.85"><img src="/images/star.gif" alt="4.85" border="0"></a><a href="#" title="4.85"><img src="/images/star.gif" alt="4.85" border="0"></a><a href="#" title="4.85"><img src="/images/star.gif" alt="4.85" border="0"></a><a href="#" title="4.85"><img src="/images/star.gif" alt="4.85" border="0"></a><a href="#" title="4.85"><img src="/images/star.gif" alt="4.85" border="0"></a></font> <p> <em>Description:</em> A Linux port of wonderful puzzle game Fish Fillets. <p> <em>Changelog:</em> <ul> <li>Experimental support for RTL texts <li>Tab/Enter are usable on worldmap <li>Flags show language tips <li>Lua is statically linked again </ul> Fish Fillets - Next Generation 0.7.2 updated Fish Fillets - Next Generation
6084 4 2005-12-16 00:00:55 <a href="/images/lostlabyrinth-193.jpg"><img src="/images/thumbs/lostlabyrinth-193.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> Lost Labyrinth is a roguelike roleplaying computergame <p> <em>Changelog:</em> <ul> <li>The settings file is now plain text. So we can change it with a text editor <li>New option to turn off the sounds <li>Scrollore changed (We can learn scrolls up to our circle rating -2 but with 100%) <li>Shortsighted changed (halves our sightradius now) <li>Bloodmagic changed. The more hurt you are the more spellpower you have <li>We have a small trader now that sells water <li>Special level hall of ice changed. We have white walls now and a lot of iceblocks <li>6 Hours of Bugfixing</ul> Lost Labyrinth 1.9.4 updated Lost Labyrinth
6085 4 2005-12-16 00:49:01 <a href="/images/12.jpg"><img src="/images/thumbs/12.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.84"><img src="/images/star.gif" alt="4.84" border="0"></a><a href="#" title="4.84"><img src="/images/star.gif" alt="4.84" border="0"></a><a href="#" title="4.84"><img src="/images/star.gif" alt="4.84" border="0"></a><a href="#" title="4.84"><img src="/images/star.gif" alt="4.84" border="0"></a><a href="#" title="4.84"><img src="/images/star.gif" alt="4.84" border="0"></a></font> <p> <em>Description:</em> A fast-paced free-as-speech ego shooter with excellent graphics <p> <em>Changelog:</em> <ul> <li>The 1.2 serverfix is included <li>runematch and domination support for all maps <li>another map to play CTF on <li>it's now possible to control the server from any connected client (password protected) <li>changed menu to show correct default values <li>many small things </ul> Nexuiz 1.2.1 updated Nexuiz
6086 4 2005-12-16 01:04:42 <a href="/images/penguincommand.jpg"><img src="/images/thumbs/penguincommand.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a></font> <p> <em>Description:</em> A Missile Command clone with good gfx <p> <em>Changelog:</em> <ul> <li>fixed a possible freeze in Help/Options menu</ul> Penguin Command 1.6.10 updated Penguin Command