| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 6462 | 2859 | news | 3 | Re: Go preorder now! | Not bad. <br>Could you please estimate the NWN Linux client release date too? :) | 2002-08-29 13:43:06 | 6461 |
| 6464 | 2859 | news | -1 | Re: Go preorder now! | Nnnnnnng... Argh! sorry, no.. It seems very.. Shadowy. My estimative powers won't reach that far into the future ;) | 2002-08-29 14:52:13 | 6462 |
| 6465 | 2859 | news | 5401 | Re: Go preorder now! | Sorry, that _was_ actually me. I just thought I was logged on automatically as I usually am :/ Oh well.. | 2002-08-29 14:54:54 | 6464 |
| 6466 | 2864 | news | -1 | Servers. | I refuse to run my Linux game machine as a *SERVER* until I start seeing some *CLIENT* software. | 2002-08-30 04:19:39 | 0 |
| 6467 | XBomber | games | -1 | Xbomber 101 - Win32 | Hi, this seems to be the best Clone i saw up to now... but it tooks me at least 8 hours to make it work under Windoze.-> Is somewhere an howto-Page? Could i join to the project? | 2002-08-30 13:19:46 | 0 |
| 6468 | Glaxium | games | -1 | never works | There's always something in every version that prevents it from compiling or not segfaulting. | 2002-08-30 22:05:37 | 0 |
| 6469 | Glaxium | games | 3 | Re: never works | You might need a new "glext.h" wich you can get <a href="http://oss.sgi.com/projects/ogl-sample/registry/">here</a>.<br> <br>Your current version might be located in in /usr/include/GL or in /usr/X11R6/include/GL, replace it with the new version.<br> In case "make install" won't work, use the executable created by "make".<p> I got this tip from the author. Other 3D games still work fine after replacing "glext.h". | 2002-08-30 22:27:18 | 6468 |
| 6470 | 2859 | news | -1 | Mathematical optimization | For those of you who are into math and bridges. Have a look at the following java applet that does topological optimisation. It is good fun (but it is not a game) <a href="http://www.topopt.dtu.dk/"> http://www.topopt.dtu.dk </a> | 2002-08-31 00:33:00 | 0 |
| 6474 | 2866 | news | 2391 | Trophy tracks for a future contest? | <a href="trophy.sourceforge.net"> Trophy </a> has a very nice <a href="http://trophy.sourceforge.net/manual/designer/en/index.html"> manual </a> telling how to design a track for the game. Perhaps that could be the topic of a future contest. Perhaps such a contest could encourage the programmer to make a mulitiplayer version. Maybe we should vote for the topic of the next contest :) | 2002-09-01 01:25:09 | 0 |
| 6475 | 2866 | news | 3 | Re: Trophy tracks for a future contest? | Hmmm, good idea.<br> Then again, the feedback for this theming contest wasn't quite as expected (in terms of quantity) eventhough the author had prepared a very nice theming how-to, and the task wasn't too difficult.<br> I had a quick glance at Trophy's designer manual. Designing a Trophy track is more complicated than writing a LB2 theme, and I'm afraid there might be even fewer participants.<br> Perhaps we will collect some potential tasks for future contests and have people vote for them in a poll. | 2002-09-01 03:42:49 | 6474 |