| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 5947 | 7378 | 2005-10-30 09:29:48 | <a href="/images/xu4.png"><img src="/images/thumbs/xu4.png" align="right" alt="" width="200" height="131"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> XU4 is a recreation of Ultima IV. <p> <em>Changelog:</em> <ul> <li>more bug fixes <li>stability improvements <li>lots more changes under the hood </ul> | XU4 1.0beta3 | updated | XU4 |
| 5948 | 7378 | 2005-10-30 09:34:10 | <a href="/images/aa2006_4.jpg"><img src="/images/thumbs/aa2006_4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Alien Arena 2006 is the ultimate freeware deathmatch game! <p> Included are 25 total levels, 9 detailed characters, 8 weapons, 2 vehicles, 5 gameplay modes(DM, TDM, CTF, All Out Assault, Deathball), and much more! <p> New for Alien Arena 2006 are five mutators(instagib, regeneration, vampire, rocket arena, and low grav), and Deathball, a mode in which you get points by capturing a ball and firing in into a goal. Eight new levels have been added, as well as alternate firing modes for several of the weapons. The game now runs on version 4.03 of the CRX engine, based on the id Software GPL source codes, and adding nextgen features such as reflective water, shaders, light bloom, improved lighting, and much more, while optimizations allow it to still run extremely fast even on modest systems. The game now features colored names, an improved console, and an enhanced in-game server browser. <p> Also available is the "Nightmare Bots" patch, which adds a fourth skill level to the in-game bots, which will challenge even the best players. | Alien Arena 2006 4.03 | new | Alien Arena 2006 |
| 5949 | 7378 | 2005-10-30 09:42:34 | <a href="/images/enemylines3_small.jpg"><img src="/images/thumbs/enemylines3_small.jpg" align="right" alt="" width="200" height="151"></a> <em>Category: </em>action<br> <em>Description:</em> Simple abstract 2d shooter game - an experiment <p> Shoot those lines coming from the right before they hit the left border. | enemy lines 1.0 | new | enemy lines |
| 5950 | 7378 | 2005-10-30 22:48:48 | <a href="/images/big_scummvm_1.png"><img src="/images/thumbs/big_scummvm_1.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a></font> <p> <em>Description:</em> ScummVM is an interpreter for 2D adventure games using the SCUMM engine and more <p> <em>Changelog:</em> <ul> <li>Two new game engines: Inherit the Earth and Gobliiins <li>Three new major and official ports: Playstation Portable, Playstation 2, and EPOC/SymbianOS <li>New enhanced GUI <li>Preliminary support for NES and C64 LucasArts games <li>CGA and Hercules rendering modes are now also supported for some games <li>Loads of bugfixes </ul> | ScummVM 0.8.0 | updated | ScummVM |
| 5951 | 7378 | 2005-10-31 08:55:29 | <a href="/images/dvp_screen2.jpg"><img src="/images/thumbs/dvp_screen2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A funny arcade in which you have to kill peppers using the logo of Debian. <p> <em>Changelog:</em> <ul> <li>Some CPU usage improvements. Average CPU usage ingame is 66%, compared to the previous 100% usage. <li>The CPU usage in the 'Game Over' screen is now 0%. <li>Added the 'NEOPONTEC Games' logo at the startup. <li>Better documentation in both binary and source code packages. <li>'Credits' updated. <li>SDL_ttf library updated from version 1.2 to 2.0 in the binary packages. <li>The source code can be compiled with the old version library. </ul> | Debian vs Pimientos 1.0.1 | updated | Debian vs Pimientos |
| 5952 | 7378 | 2005-10-31 09:02:09 | <a href="/images/freetennis.png"><img src="/images/thumbs/freetennis.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Description:</em> Free Tennis is a tennis simulation developed by a former tennis player. Its main feature is realism. For gameplay, this means you have total control over the shot parabola. For graphics, it means players have realistic gestures. For AI, it means real tactics. | Free Tennis 0.1 | new | Free Tennis |
| 5953 | 7378 | 2005-10-31 23:53:56 | <a href="/images/zone_neutre01.jpg"><img src="/images/thumbs/zone_neutre01.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> A Fast Paced FPS Game <p> <em>Changelog:</em> <ul> <li>Error message box back <li>Shoppy demos fixed <li>3D person view allowed in demos <li>Demoplayer fixed <li>Demos added to UI <li>Unlock teams in warm-ups <li>say and say_team messages fixed <li>Skill level system added <li>cg_autoaction fixed <li>Persistant match messages fixed <li>Teamplay kill warning message added <li>Weapon drop in TDM </ul> | Warsow 0.071a | updated | Warsow |
| 5954 | 7378 | 2005-10-31 23:54:45 | <a href="/images/laby.gif"><img src="/images/thumbs/laby.gif" align="right" alt="" width="150" height="113"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Lost Labyrinth is a roquelike roleplaying computergame <p> <em>Changelog:</em> <ul> <li>Players can now be in different levels and can move up stairs. <li>Viewing the spell list and inventory no longer ends the turn. <li>A quick access menu that stores 10 items that can be accessed with the F1-F10 keys was implemented. <li>A new, nicer design was included. <li>Monsters now have statuses such as sleeping, aware, befriended, and poisoned. <li>Weapons now also have statuses such as damaged, destroyed, or poisoned. </ul> | Lost Labyrinth 1.7.0 | updated | Lost Labyrinth |
| 5955 | 7378 | 2005-10-31 23:56:38 | <a href="/images/wordplay.png"><img src="/images/thumbs/wordplay.png" align="right" alt="" width="200" height="166"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Wordplay is a game for Unix/GTK+. It is primarily aimed at Scrabble players looking to improve their word-finding skills, but can also be played for fun. Three types of games are included: word mines (find all words of a certain length that can be formed from the letters of a larger word), hooks (find all words that can be made by adding or prepending a letter to another word), and bingos (7- and 8- letter anagrams). | Wordplay 0.1 | new | Wordplay |
| 5956 | 7378 | 2005-11-01 06:45:11 | <a href="/images/shoot27.jpg"><img src="/images/thumbs/shoot27.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> clone of Total Annihilation <p> <em>Changelog:</em> <ul> <li>Added pathfinding algorithm <li>Added resource management (metal and energy costs, ...) <li>Added weapon loader <li>A new menu to select and preview maps <li>Particle engine and sprite engine are faster <li>General engine performance have been improved on huge maps <li>New support for 3d features like corpses on maps <li>A lot of bugs fixed </ul> | TA3D 0.0.10 | updated | TA3D |