| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 5867 | 5795 | 2005-09-24 21:05:22 | <a href="/images/lgeneral.jpg"><img src="/images/thumbs/lgeneral.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a></font> <p> <em>Description:</em> A turn-based strategy engine heavily inspired by Panzer General. <p> <em>Changelog:</em> <p>This release features minor gameplay enhancements: Aircrafts close to an airfield are automatically supplied at the beginning of a turn. If the mouse is on a hex tile within the moving range of the selected unit show the distance to the unit. The message time has been increased to 1.5 secs.</p> | LGeneral 1.2beta-4 | updated | LGeneral |
| 5868 | 3 | 2005-09-25 09:36:21 | <a href="/images/w3chess05.jpg"><img src="/images/thumbs/w3chess05.jpg" align="right" alt="" width="173" height="200"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Web and Mail based chess <p> <em>Changelog:</em> <ul> A ton of fixes, some minor improvements and new languages.</ul> | w3Chess 0.8.2 | updated | w3Chess |
| 5869 | 7378 | 2005-09-25 23:42:14 | <a href="/images/blockrage-scr.png"><img src="/images/thumbs/blockrage-scr.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> A falling-blocks game with addictive gameplay and a 2-player hotseat mode <p> <em>Changelog:</em> <ul> <li>documentation updated <li>'configure' script now accepts options to select install directories <li>makefile now supports DESTDIR variable (ebuild support) <li>other fixes in the build and install process <li>now you can exit from anywhere in the game using Alt-X or the "X" button in the window caption <li>fix hall of fame (crash, modifier keys not working) <li>pathname handling is now much safer, should not crash because of that <li>bugfix: block speed is now always updated on level advance </ul> | Block Rage 0.2.2 | updated | Block Rage |
| 5870 | 2 | 2005-09-26 05:24:17 | <a href="/images/skyjump1.gif"><img src="/images/thumbs/skyjump1.gif" align="right" alt="" width="180" height="135"></a> <em>Category: </em>arcade<br> <em>Description:</em> Gameplay: Navigate a spaceship through 40+ levels by jumping over gaps and using special floor attributes such as jump-pads or speed-ups. <p> Game features different game modes: <ul> <li>Time-Attack: Reach the end of a level as fast as possible to enter the highscore. <li>Campaign: Finish all levels & beat all enemies without losing too much lives. <li>Multiplayer (Split-screen): Mode 1: Reach your enemies "castle" to decrease his lives. Mode 2: Faster player wins. </ul> Leveleditor is included. Zip includes Linux&Windows version. | Orbit-Hopper 1.01 | new | Orbit-Hopper |
| 5871 | 5795 | 2005-09-26 09:30:26 | <a href="/images/ppracer-01.jpg"><img src="/images/thumbs/ppracer-01.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> An OpenGL racing game featuring Tux, the Linux mascot <p> <em>Changelog:</em> <ul> <li>Replaced TCL with <a href="http://www.squirrel-lang.org">Squirrel</a>. <li>New scripting format for courses, cups and events. <li>Experimental multiplayer support. <li>Added Ukrainian, Hungarian and Swedish translations. <li>Huge amount of other changes.</ul> | PPRacer 0.5 alpha | updated | PPRacer |
| 5872 | 4 | 2005-09-27 00:23:13 | <a href="/images/TuxMathScrabble25.png"><img src="/images/thumbs/TuxMathScrabble25.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A multi-user math-version of Scrabble for youngsters <p> <em>Changelog:</em> <ul> <li>Scoring is now configurable through the admin interface. <li>The admin's config is reloaded after editing, so changes now take effect without restarting the application. <li>User accounts and other configs are now stored in /var/games/tuxmathscrabble.</ul> | TuxMathScrabble 2.9-r1 | updated | TuxMathScrabble |
| 5873 | 2 | 2005-09-27 07:21:50 | <a href="/images/freeciv2.jpg"><img src="/images/thumbs/freeciv2.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a></font> <p> <em>Description:</em> Freeciv is a multiplayer strategy game. <p> <em>Changelog:</em> <ul> <li>Fixed some memory leaks. <li>Fixed some bugs with uploading of CMA parameter data. <li>Upload CMA parameter data when the user disconnects mid-turn. <li>Include despotism penalty in the middle-mouse tile popup. <li>Fix the attack/defend changes in the middle-mouse tile popup. <li>Correctly show veteran status in the middle-mouse tile popup. <li>Don't allow recursive transporting even if the ruleset allows it. <li>Fix bugs with use of the techlevel setting and teams. <li>Fix some situations where changing tech targets could erronously cause bulbs to be lost. <li>Work around some bugs with desynchronized team research. <li>Remove some duplicate/unnecessary messages. <li>Fix a possible crash with the debug command. <li>In the GTK-2 client, show the LAN tab by default (rather than the metaserver tab). <li>Add a leader unit to the ruleset (for use with the startunits setting).</ul> | Freeciv 2.0.6 | updated | Freeciv |
| 5874 | 7378 | 2005-09-27 12:27:29 | <a href="/images/submarine.jpg"><img src="/images/thumbs/submarine.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Sidescrolling action strategy game with lots of different gametypes <p> <em>Changelog:</em> <ul> <li>New rounds and objects in a fantasy setting</li> <li>The core game data is also available as a zip file</li> <li>The linux engine can create players now, meaning you can play without using Wine at all</li> <li>Bugfixes, especially the X Error</li> </ul> | Clonk 4.95.4 | updated | Clonk |
| 5875 | 5795 | 2005-09-28 21:39:20 | <a href="/images/gameeditor.png"><img src="/images/thumbs/gameeditor.png" align="right" alt="" width="200" height="139"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Interactive tool for game development <p> <em>Changelog:</em> <ul> <li>Event Inheritance. <li>Access to system date and time with new getTime() function. <li>Several bugfixes. </ul> | Game Editor 1.3.2 | updated | Game Editor |
| 5876 | 5795 | 2005-09-28 21:52:41 | <a href="/images/ember.jpg"><img src="/images/thumbs/ember.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An OGRE based 3D MMORPG client for WorldForge <p> <em>Changelog:</em> <ul> <li>Fully functional Windows port. <li>Much improved mouse picking. <li>Uses WFUT for media downloading. <li>Various refinements to the GUI.</ul> | WorldForge::Ember 0.3.2 | updated | WorldForge::Ember |