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5806 4 2005-09-02 01:40:21 <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>Implemented the MM p2p chat protocol, which is described in #help chat. <li>Added a basic list manager, which is described in #help list. <li>Pressing ctrl-c while connecting will abort the connection instead of the program. <li>More BIG5 support has been added.</ul> TinTin++ 1.95.5 updated TinTin++
5807 2 2005-09-02 07:02:01 <a href="/images/freeciv2.jpg"><img src="/images/thumbs/freeciv2.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a></font> <p> <em>Description:</em> Freeciv is a multiplayer strategy game. <p> <em>Changelog:</em> <ul> <li>Fix bugs with government setting of new civs <li>Fix a bug where some mapgen settings would create more continents than the server could handle. <li>Fix a bug that allowed free changing of techs after finding a tech other than the one currently being researched. <li>Fix a bug where removing and creating a new player would give the new player the old one's team. <li>When the player disconnects in a normal game, make a savegame and exit immediately rather than continuing to run. (This fixes the bug where savegames made after a client crash would reveal the entire map.) <li>Fix a bug in the "endyear" setting. <li>Don't send server-only settings to the client (to be shown in the settings dialog). <li>Send a unit's info to the client when its transporter is disbanded. <li>Fix several bugs where crashes could happen if an invalid connection was left in the lists. <li>Better fallbacks when starting positions can't be placed (previously the server would crash in this situation). <li>Fix several bugs in the detection of multiple servers on the LAN. <li>Make sure units in combat are not in the hidden (focus unit) state. <li>Update menus for the focus unit when a transporter becomes available for it. <li>Fix a bug in the GTK2 client where diplomat actions would sometimes become impossible. <li>Clicking on the focus unit in the panel will center it. <li>Set aifill values for several scenarios.</ul> Freeciv 2.0.5 updated Freeciv
5808 2 2005-09-02 10:18:55 <a href="/images/Blurland.jpg"><img src="/images/thumbs/Blurland.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Lugaru (pronounced Loo-GAH-roo) is a third-person action title. The main character, Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills. In his quest to find those responsible for slaughtering his village, he uncovers a far-reaching conspiracy involving the corrupt leaders of the rabbit republic and the starving wolves from a nearby den. Turner takes it upon himself to fight against their plot and save his fellow rabbits from slavery. <p> Technical Features: <ul> <li>Fast terrain engine with texture blending, footprints, and transparent fog <li>Unique fast-paced combat system with weapons, attack reversals, and counter-reversals. <li>Skeletal animation with rag-doll physics and hand and face expressions <li>Motion blur and many other effects. </ul> Demo available, see download link. Lugaru 1 new Lugaru
5809 2 2005-09-02 11:21:06 <a href="/images/YanC.png"><img src="/images/thumbs/YanC.png" align="right" alt="" width="169" height="200"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Tool for changing nVidia-specific settings <p> <em>Changelog:</em> <ul> <li>TEST-RELEASE NOT THOROUGHLY TESTED, MAY CONTAIN SERIOUS BUGS <li>Complete Rewrite of YanC in Java and SWT <li>Support for nVidia and ATI cards <li>Support for XFree and XOrg </ul> YanC 0.0.9 updated YanC
5810 7378 2005-09-02 13:46:57 <a href="/images/1-gtk.png"><img src="/images/thumbs/1-gtk.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Crossplatform installer for Windows, OS X, Linux x86/PPC, FreeBSD and Solaris <p> <em>Changelog:</em> <p> This release adds Mac OS X support, RPM integration and installers with multiple components. Other features include ability to specify installation options from a text file and more fine-grained platform specification for folders. BitRock InstallBuilder 3.0 updated BitRock InstallBuilder
5811 506 2005-09-02 18:46:01 <a href="/images/boson010.jpg"><img src="/images/thumbs/boson010.jpg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a></font> <p> <em>Description:</em> Boson is an OpenGL real-time strategy game, with the feeling of C&C or StarCraft <p> <em>Changelog:</em> <ul> <li>LibUFO is now used for GUI <li>Working multiplayer support <li>Installer with mostly static binary <li>Realistic-looking water <li>Many new effects, such as daylight and wind <li>Much improved pathfinder <li>Winning conditions <li>Simple terrain LOD (level of detail) <li>Flying units have their own moving quirks <li>Many new neutral models such as trees <li>Many much less apparent changes</ul> Boson 0.11 updated Boson
5812 506 2005-09-03 10:18:33 <a href="/images/riotball_shot_640_02.jpg"><img src="/images/thumbs/riotball_shot_640_02.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> A hardcore arkanoid style game. <p> <em>Changelog:</em> <ul> <li>Added an executable that works with older distros (Fedora core 1 & 2 or equivalent). <li>Added a script that automatically runs the proper executable for a given distro. <li>Graphics now show the correct version.</ul> RiotBall 1.50 updated RiotBall
5813 506 2005-09-03 10:21:06 <a href="/images/img3.jpg"><img src="/images/thumbs/img3.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em>Argonium includes over 100 sound files, over 250 image files and over 50 models. It includes 5 different weapons, 1 player character with 3 skins, 3 powerup items, armour and health items. The game is strictly a Deathmatch game and comes with 3 levels. The engine is released under the GNU General Public License and the sourcecode is released with the game. Argonium new Argonium
5814 506 2005-09-04 06:32:43 <a href="/images/hot_dog_tycoon.png"><img src="/images/thumbs/hot_dog_tycoon.png" align="right" alt="" width="200" height="127"></a> <em>Category: </em>strategy<br> <em>Description:</em> Hot Dog Tycoon is a game in the spirit of Lemonade Tycoon that runs in the console. It however doesn't deal with lemonade, but with hot dogs as you might have guessed. Your job is to create reciepies, buy resources, set prices and pay the rent. <p> This is the very first version so there are still quite some bugs, the simulation isn't always very realistic and the interface is still very primitve (ie. stdout/stdin based). Hot Dog Tycoon 0.1.0 new Hot Dog Tycoon
5815 5795 2005-09-04 08:42:28 <a href="/images/shadows_2.sized.jpg"><img src="/images/thumbs/shadows_2.sized.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> OGRE is a scene-oriented, flexible 3D engine written in C++ <p> <em>Changelog:</em> <p>This is another maintenance release of the stable version of OGRE, Azathoth (v1.0.x). The main source release, SDKs, command line tools and documentation have been updated. The bugfixes and non-interface breaking changes are described in <a href="http://ogre3d.org/index.php?option=com_content&task=view&id=344&Itemid=2">full detail here</a>.</p> <p>The unstable Dagon (v1.1.x) version is shaping up nicely but is still a couple of months away from official release yet, although early adopters can get it from CVS.</p> OGRE 1.0.4 updated OGRE