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5716 4 2005-08-03 01:23:13 <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>A bug with variable and function substitutions fixed. <li>Some more support for Chinese characters added.</ul> TinTin++ 1.95.3 updated TinTin++
5717 3 2005-08-04 04:39:03 <a href="/images/shot00014.jpg"><img src="/images/thumbs/shot00014.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> 1.0 Official includes many bug fixes, new maps, new music, and much more! <p> <em>Changelog:</em> <p> <i>"Well here it is! Our first Official release of the mod! If you have not checked out our mod before, this is definitely the version to try! There are new maps, new weapons, tons of features, tons of bug fixes, so much stuff! Check out the readme for more details of the changes in this release.<br> Take care and see you on the servers!<br> -calimer"</i></p> <p> Some key highlights include:<ul> <li>PDA is fixed!! <li>Sound problems are fixed <li>Weapon animation problems are fixed <li>Inventory and armor/health carries over on SP coop maps <li>New highscore system where servers keep track of the top 10 highest scores for each map <li>Server admins can ban players for a specified amount of time or indefinitely (new commands are lms_banPlayer, lms_removeBan and lms_listBannedPlayers + the si_banContact CVAR) <li>Player names can be displayed above their heads <li>New messages when the player is killed <li>Added new cvar lms_servermotd for a custom message of the day for server admins <li>New Maps Prog_Bunker and Def_Radiotower <li>New Music Legacy of Rust by Skaven and Never Again by Opaque <li>New weapons the PlasmaSniper and Wrench (wrench replaces the fists in LMS Mod) <li>Most guis are now synched on the clients <li>Many lag tweaks <li>New spawnpoints on the SP maps that prevent telefragging <li>The create server menu now has checkbox to enable PunkBuster. <li>4 new player skins! The skeleton, head stump, skeleton head and berserk skin. <li>Many of the reliable messages overflow errors are gone <li>Playing audio log icon remained on screen after audio stopped playing <li>si_skill 3 now works <li>Vote text now appears on screen when playing SP COOP <li>Clients will now see what they are picking up in the hud (weapons, ammo) <li>Invisible wraiths are fixed </ul> Last Man Standing Doom 3 Coop Mod 1.0 Official updated Last Man Standing Doom 3 Coop Mod
5718 4 2005-08-06 00:05:22 <a href="/images/Screenshot-Jotto-1.png"><img src="/images/thumbs/Screenshot-Jotto-1.png" align="right" alt="" width="125" height="200"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Challenging word puzzle game <p>The goal of Jotto is to guess your opponent's secret 5 letter word. On each turn, you make guess, and your opponent tells you how many letters in your guess match their word.</p> <p>This simple game is quite addictive, and the computer opponent is very challenging to beat. You can play solitaire or against the computer, and we plan to add network support in an upcoming release.</p> Jotto 0.0 new Jotto
5719 7378 2005-08-06 03:34:31 <a href="/images/vor-screen0.png"><img src="/images/thumbs/vor-screen0.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Variations on Rockdodger (VoR) is a fork of Paul Holt's little gem <a href="http://happypenguin.org/show?Rock+Dodger">Rock Dodger</a>, which has now accumulated enough differences to be worth releasing on its own. The premise is simple: dodge the rocks until you die. No shields, no weapons, no bonus lives, just pure rockdodgin' fun for your spare moments. VoR has ray-traced rocks, a free-scrolling screen, and "real" physics for your ship. Warning: this game is, if anything, harder than the original. It is intended to be a quickie game to kill a few spare moments here and there, not an epic space adventure. VoR 0.3 new VoR
5720 7378 2005-08-06 03:49:26 <a href="/images/dangen0.png"><img src="/images/thumbs/dangen0.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Dangen is a simple-looking vector-graphics shoot 'em up game that attaches importance to accuracy of shooting. With the combination of the cursor key and the shot button, you can shoot at your side or even at your back. Get the bonus point by hitting the enemy without a miss. You can choose stages of different difficulty. dangen 0.1 new dangen
5721 4 2005-08-08 01:13:55 <a href="/images/asc.jpg"><img src="/images/thumbs/asc.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> ASC is a free, turn based strategy game. <p> <em>Changelog:</em> <ul> <li>Updated unit production cost calculation <li>Now the campaign updates promised for 1.16.1 are really included <li>Fixed: moving transports one field at a time reduced movement cost for cargo in some situation <li>Fixed: ammo increase when transferring between units <li>Fixed: AI did not capture buildings <li>Fixed: AI problems refulling units in buildings <li>Fixed AI crash</ul> Advanced Strategic Command 1.16.2 updated Advanced Strategic Command
5722 4 2005-08-08 22:34:02 <a href="/images/adanaxiscd-screenshot.jpg"><img src="/images/thumbs/adanaxiscd-screenshot.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Space shooter in four spatial dimensions <p>This is an early demo of a shoot-em-up with four dimensions. It's a long way from a full game, and there's only a simple wireframe renderer, but it is playable. You can move around, shoot things and they will blow up, all in four spatial dimensions. Colour is used to handle the extra dimension. To aim in 4D, once the target is in the centre of the screen, hold the mouse button down and move the mouse left to right until the target is white. The press the space bar to fire, and you're away. There's a fish-eye scanner (Tab key) if you get lost. The - and = keys change display resolution.</p> Adanaxis Control Demo 0.0.1 new Adanaxis Control Demo
5723 4 2005-08-09 23:22:45 <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.32"><img src="/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="/images/star.gif" alt="4.32" border="0"></a></font> <p> <em>Description:</em> NVIDIA Linux Display Driver <p> <em>Changelog:</em> <ul> <li>Fixed GeForce 7800 GTX clocking problem that affected 3D performance.</ul> NVIDIA Linux Display Driver 1.0-7676 updated NVIDIA Linux Display Driver
5724 4 2005-08-10 06:41:39 <a href="/images/spacepong2.jpg"><img src="/images/thumbs/spacepong2.jpg" align="right" alt="" width="199" height="154"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Space box collecting game <p> <em>Changelog:</em> <ul> <li>Added new sounds & music <li>added stars effect in the background <li>Mandriva RPM & Debian packages available for download</ul> SpacePong 0.0.2 updated SpacePong
5725 4 2005-08-10 23:18:35 <a href="/images/island-2.jpg"><img src="/images/thumbs/island-2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.80"><img src="/images/star.gif" alt="4.80" border="0"></a><a href="#" title="4.80"><img src="/images/star.gif" alt="4.80" border="0"></a><a href="#" title="4.80"><img src="/images/star.gif" alt="4.80" border="0"></a><a href="#" title="4.80"><img src="/images/star.gif" alt="4.80" border="0"></a><a href="#" title="4.80"><img src="/images/star.gif" alt="4.80" border="0"></a></font> <p> <em>Description:</em> 3D OpenGL Scorched Earth Clone <p> <em>Changelog:</em> <ul> <li>3D Positional Sound <li>Ambient sounds <li>Birds and flying models <li>Reduction in player lagging timeout <li>And many more additions and fixes. </ul> Scorched 3D Build 39 updated Scorched 3D