| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 5676 | 4 | 2005-07-12 01:37:38 | <a href="/images/Point2Play.jpg"><img src="/images/thumbs/Point2Play.jpg" align="right" alt="" width="199" height="147"></a> <em>Category: </em>emulator<br> <em>Description:</em> A GUI program for cedega<br> <p>Cedega's next generation... Point2Play<br> A GUI version for cedega<br> It is a program that when you install a game (like max payne) when you quit Point2Play and go back in... you don't have to go run maxpayne.exe... you just click on the max payne icon on the menu and click on play. Point2Play supports a button that stops all games running (the ones you run). | Point2Play 2.0 | new | Point2Play |
| 5677 | 4 | 2005-07-12 11:21:45 | <a href="/images/hlaadvlx.png"><img src="/images/thumbs/hlaadvlx.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>text adv<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> An open source old-school text-mode adventure game. <p> <em>Changelog:</em> <blockquote> <em>HLA Adventure now includes a .Z5 version of the game, compatible with Inform, Winfrotz, Frotz and Glulx. This allows both Windows and Linux users to play the game in Inform, and also allows Macintosh users to play HLA Adventure in an Inform interpreter.</em></blockquote> | HLA Adventure 3.25c | updated | HLA Adventure |
| 5678 | 4 | 2005-07-12 11:24:55 | <a href="/images/jpexeso.png"><img src="/images/thumbs/jpexeso.png" align="right" alt="" width="200" height="196"></a> <em>Category: </em>board<br> <em>Description:</em> Pexeso written in Java. <p>Pexeso is a memory training game where in each turn player may reveal two cards. The goal of the game is to collect as much couples of same cards as possible. The game is for two player or one player and AI. There are different levels of AI opponents.</p> | JPexeso | new | JPexeso |
| 5679 | 4 | 2005-07-12 23:18:22 | <a href="/images/irradventure.jpg"><img src="/images/thumbs/irradventure.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An adventure game maker <p> <em>Changelog:</em> <ul> <li>There are less memory problems, and you can yourself modify the memory usage with "nbNodesMaxInMemory" in config.xml <li>You can animate the widgets ! <li>You can list the widgets in the console with W key <li>Small modifications on the example game for the mechanisms and widgets of the node 1 </ul> | IrrAdventure 1.1.0 | updated | IrrAdventure |
| 5680 | 4 | 2005-07-12 23:20:05 | <a href="/images/shot-0.13.1-3.png"><img src="/images/thumbs/shot-0.13.1-3.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>under development<br> <em>Description:</em> StormWar is a 3D realtime strategy game inspired by the old game NetStorm. <p>StormWar is a 3D realtime strategy game inspired by a great old game: NetStorm, Islands at War.</p> <p>The game takes place in the air, above the clouds. You're a Priest that can use knowledge and power from four "Furies" (rain, sun, thunder and wind) to fight other Priests and defend your island. To reach this goal, you collect storm power in geysers then build temples, workshops, bridges and units. And finally, you capture other Priests and sacrifice them in an Altar to earn their knowledge and power.</p> | StormWar 0.13.1 | new | StormWar |
| 5681 | 4 | 2005-07-12 23:21:18 | <a href="/images/funblobr.jpg"><img src="/images/thumbs/funblobr.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a></font> <p> <em>Description:</em> A platform game with random levels. <p> <em>Changelog:</em> <ul> <li>Now some cubes move, when they are at a precise distance from the player. <li>If you activate the "quake" mode, all the cubes seems to quake. <li>Added Irrlicht 0.8 in case the 0.10 would not work. There seems to be a problem on some computers on Linux with glXGetProcAddress.</ul> | FunBlobReturn 1.5.0 | updated | FunBlobReturn |
| 5682 | 4 | 2005-07-12 23:44:41 | <a href="/images/free_alkharid.jpg"><img src="/images/thumbs/free_alkharid.jpg" align="right" alt="" width="200" height="131"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Massive Multiplayer Online Role Playing Game <p> <em>Changelog:</em> <ul> <li>New quest: "Temple Knights' Recruitment Drive" <li>Put the 'stripe' on trimmed armoured skirts back. <li>Players who have had a binding spell cast upon them in Castle Wars can now no longer use the stepping stones to escape. <li>The contortion bars within the Rogues' Den no longer drain your agility if another player was using them while you attempted to go through them. </ul> | Runescape 2005-06-27 | updated | Runescape |
| 5683 | 4 | 2005-07-13 01:25:53 | <a href="/images/zengaia1.png"><img src="/images/thumbs/zengaia1.png" align="right" alt="" width="200" height="134"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> a Multiplayer Online Space Game <p> <em>Changelog:</em> <ul> <li>fixed bugs <li>better support for Java 5.0 <li>some new Images</ul> | ZengaiaSpace 0.1.3 | updated | ZengaiaSpace |
| 5684 | 4 | 2005-07-14 00:41:44 | <a href="/images/new_orders_12_06_2005.jpg"><img src="/images/thumbs/new_orders_12_06_2005.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Description:</em> Wargame that will recreate the most famous naval battles of ancient times. <p>Galley Battles is a wargame that tries to recreate the most famous naval battles of ancient history, from greek and persian wars to the roman empire.</p> <p>Virtually there are no games (specially computer wargames) dedicated to this topic, so this project will try to close this gap in wargamers choice. The aim is to give an intuitive interface to the player, in order to manage easily the huge number of ships engaged in these battles. The command system will let to give common orders to any given number of ships, from one concrete to the entire fleet.</p> <p>The game will be released both in Windows and Linux operating systems, supporting english, spanish and catalan languages.</p> | Galley Battles : from Salamis to Actium | new | Galley Battles : from Salamis to Actium |
| 5685 | 4 | 2005-07-14 00:42:52 | <a href="/images/gunroar_screen.png"><img src="/images/thumbs/gunroar_screen.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> 360-degree gunboat shooter <p> <em>Changelog:</em> <ul> <li>Added twin stick mode. <li>Added '-turnspeed' and '-firerear' options. <li>Adjusted a position a scrolling starts. <li>A score reel becomes small when a ship is in the bottom right. <li>Added a field color changing feature.</ul> | Gunroar 0.11 | updated | Gunroar |