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newsid userid timestamp news headline newstype gameid
5666 7378 2005-07-09 04:27:53 <a href="/images/screenshot6.png"><img src="/images/thumbs/screenshot6.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A Linux Sega Master System Emulator <p> <em>Changelog:</em> <ul> <li>Correct a major bug in paddle control emulation. Woody pop and other now have smooth displacement instead of discrete one. European paddle is not emulated. Please use -jap and -paddle option together. <li>Correct few bugs in Windows version of the Frontend. Change default value of region, remove 'show cmd line button' and modify command line generation. <li>Modify Osmose to store its files into clean subdirectory, instead of all files into current path. <li>Bertram provided new wxOsmose version and debian packages. Thanks Bertram :-) <li>Correct I/O emulation things in IOMapper. This should improve paddle emulation accuracy. </ul> Osmose 0.6.7 0.6.30 updated Osmose
5667 7378 2005-07-09 04:29:26 <a href="/images/gunroar_screen.png"><img src="/images/thumbs/gunroar_screen.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>arcade<br> <em>Description:</em> A abstract shooter; Shoot in any direction, as you race through the levels. Keep near the top of the screen to increase your score. Destroy the enemy fleet. Comes with a soundtrack and effects. Gunroar 0.1 new Gunroar
5668 506 2005-07-10 05:11:45 <a href="/images/supertux010.jpg"><img src="/images/thumbs/supertux010.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a></font> <p> <em>Description:</em> Super Mario Bros. style game starring Tux the penguin <p> <em>Changelog:</em> <ul> <li>a second Bonus Island containing 28 levels <li>support for custom world maps <li>gameplay changes: <ul> <li>increased Tux' invincible time after being hit <li>added ability to jump off badguys (hold the jump key after hitting a badguy) </ul> <li>changed default jump key to space, default window mode to fullscreen <li>a few bug fixes in code and level design <li>minor additions to music and graphics</ul> SuperTux 0.1.3 updated SuperTux
5669 4 2005-07-10 23:43:18 <a href="/images/gnome-war-pad.png"><img src="/images/thumbs/gnome-war-pad.png" align="right" alt="" width="200" height="165"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A 'VGA Planets' client for the GNOME platform <p> <em>Changelog:</em> <ul> <li>Several misc improvements to Quark plugin. <li>When the player clicks on the Finder planet list, the starchart selects the planet. <li>Rafael Riedel contributed with a planet and starbase image, thanks a lot! <li>First version on data writing: DAT files from planets, ships and starbases, use with caution! <li>Kero's kmkturn code integrated to GWP to generate turns. <li>Some UI modification to allow the player to change some data (planet's taxes and friendly code randomic generation) <li>Planet's property-changed signal added to PluginManager's event hub. <li>Added some standard friendly codes and their descriptions to the FC combo box selection. <li>Game Manager now stores a new data field on every game: the host's type. <li>The game manager also stores a flag to indicate wether or not GWP should touch the game's data files, disabled by default. <li>Game settings can now be accesed from GWP's main screen. <li>Added methods to GwpGameState to access all host config properties. <li>Host configuration settings are now parsed from messages and loaded to GwpGameState. <li>Minimal enhancements to Finder plugin. <li>Add_plugin_slot() didn't reparent the widget when necessary. <li>Unpack now detects if RST is winplan or dosplan type, and creates KOREx.DAT or not. <li>Several changes on Debian's control files to comply to the Debian Policy manual. <li>Some migrations from GtkCombo to GtkComboBoxEntry widgets. <li>MDATAx.DAT were loaded incorreclty on races > 9, using letters instead of numbers for the race name. <li>German, French, Spanish and pt_BR translations updated. <li>Some more bugfixes. </ul> GNOME War Pad 0.4.0 updated GNOME War Pad
5670 4 2005-07-10 23:51:04 <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A MUD engine in python <p> <em>Changelog:</em> <ul> <li>A login bug was fixed. <li>Default descriptions when creating items/NPCs/characters were added to avoid errors. <li>A "kickout" command was added (and is like an IRC kick). <li>ANSI settings were removed from the global space.</ul> ErisMUD 0.3.1 updated ErisMUD
5671 4 2005-07-11 00:36:00 <a href="/images/jmapacman2.png"><img src="/images/thumbs/jmapacman2.png" align="right" alt="" width="200" height="114"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Pacman for Multiplayer Fun <p> <em>Changelog:</em> <ul> <li>New Maps <li>Added powerpills, which enable you to eat Ghosts for a time <li>Added Fruits, which give much more points than anything else. <li>Some game polishing has been done <li>All known Bugs are fixed.</ul> JMaPacman 0.3 updated JMaPacman
5672 4 2005-07-11 01:21:29 <a href="/images/MindlessAutomaton.png"><img src="/images/thumbs/MindlessAutomaton.png" align="right" alt="" width="200" height="144"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Play card games against other people over a network <p> <em>Changelog:</em> <ul> <li>Sealed decks are now supported. <li>Support for foreign languages was improved. <li>Lots of minor improvements were made.</ul> Mindless Automaton 1.6 updated Mindless Automaton
5673 4 2005-07-11 07:53:16 <a href="/images/mousetrap.png"><img src="/images/thumbs/mousetrap.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Old-fashioned arcade/puzzle game in which you run around eating fruit <p> <em>Changelog:</em> <ul> <li>Fixed the scoring bugs <li>made the game-over animation less annoying</ul> Mousetrap 0.8 updated Mousetrap
5674 4 2005-07-11 23:09:59 <a href="/images/shadows_2.sized.jpg"><img src="/images/thumbs/shadows_2.sized.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> OGRE is a scene-oriented, flexible 3D engine written in C++ <p> <em>Changelog:</em> <ul> <li>Bugfixes </ul> Full changelog <a href="http://www.ogre3d.org/index.php?option=com_content&task=view&id=338&Itemid=2">here</a>. OGRE 1.0.3 updated OGRE
5675 4 2005-07-12 00:48:18 <a href="/images/s05.jpg"><img src="/images/thumbs/s05.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.65"><img src="/images/star.gif" alt="4.65" border="0"></a><a href="#" title="4.65"><img src="/images/star.gif" alt="4.65" border="0"></a><a href="#" title="4.65"><img src="/images/star.gif" alt="4.65" border="0"></a><a href="#" title="4.65"><img src="/images/star.gif" alt="4.65" border="0"></a><a href="#" title="4.65"><img src="/images/star.gif" alt="4.65" border="0"></a></font> <p> <em>Description:</em> A free 3d real-time customizable strategy game. <p> <em>Changelog:</em> <ul> <li>Merge of Linux and Windows code <li>Reworked particle system <li>Bugfixes</ul> Glest 1.1.0 updated Glest