| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 5656 | 3 | 2005-07-05 15:30:15 | <a href="/images/ms4.jpg"><img src="/images/thumbs/ms4.jpg" align="right" alt="" width="200" height="159"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Mistlands in an open source online RPG in development <p> <em>Changelog:</em> <p> In milestone 4 you can finally <ul> <li>battle enemies (and players), <li>cast spells, <li>shop, <li>level up and more.</ul> <i>"Some other news are support for glsl shaders, new light system, thunder environment effect, looting, engine optimizations. We've also created a masterserver application, which keeps track of all started Mistservers. We won't run any official server but will try to have one open as often as possible. It's easy to start your own server and even create your own world, as the level editor is included."</i></ul><p> | Mistlands Milestone 4 | updated | Mistlands |
| 5657 | 506 | 2005-07-06 02:15:38 | <a href="/images/dh-screen.png"><img src="/images/thumbs/dh-screen.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.14"><img src="/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="/images/star.gif" alt="4.14" border="0"></a></font> <p> <em>Description:</em> Extensible Python RPG <p> <em>Changelog:</em> <ul> <li>Shops, inv access and the inventory itself now use the canvas exclusively. <li>Rebalanced game a bit. <li>Improved scripting. (Bugfixes and new abilities) <li>Minor bugfixes/improvements (thanks to Michael Kallas)</ul> | Dragon Hunt 3.49 | updated | Dragon Hunt |
| 5658 | 506 | 2005-07-06 02:16:31 | <a href="/images/cyphesis_GMClient.jpg"><img src="/images/thumbs/cyphesis_GMClient.jpg" align="right" alt="" width="200" height="157"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> MMORPG server for the WorldForge project with embedded AI. <p> <em>Changelog:</em> <ul> <li>Paths and roads acress the terrain have been implemented. <li>A river has been added to the map. <li>Growing trees from seeds has be implemented. <li>A graveyard has been added to the map, including graves from which bones can be exhumed. <li>Fire implementation has been fixed, and is now usable. Most things can now be burned. <li>Rules have been added for market stall, torch, grave, mausoleum. <li>Numerous bugs have been fixed.</ul> | Worldforge::Cyphesis 0.3.12 | updated | Worldforge::Cyphesis |
| 5659 | 506 | 2005-07-07 11:35:56 | <a href="/images/asj392ssj23jsjsol39.jpg"><img src="/images/thumbs/asj392ssj23jsjsol39.jpg" align="right" alt="" width="200" height="177"></a> <em>Category: </em>rpg<br> <em>Description:</em> JURPE (Java Universal Role Playing Engine) is a Java API to support the writing of new computer RPG games based on a skill based, three dice RPG system. It comes with a full featured game demo of a medieval warrior crawling into a monster filled dungeon. | Jurpe | new | Jurpe |
| 5660 | 506 | 2005-07-07 11:37:48 | <a href="/images/warzone_2100.jpg"><img src="/images/thumbs/warzone_2100.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Description:</em> The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license. | Warzone 2100 0.2 | new | Warzone 2100 |
| 5661 | 506 | 2005-07-07 11:39:04 | <a href="/images/loose-cannon-screen0.jpg"><img src="/images/thumbs/loose-cannon-screen0.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>action<br> <em>Description:</em> Single player 3D action&adventure game. <p> Demo campaign that comes with game has couple of monsters and elevator between levels. <p> Features: <ul> <li>3D graphics and sound <li>Campaign & Level editor <li>Possible to link infinite number of levels together, only limited by disk space. <li>Changes made to levels are persistent during game. <li>Game can be saved anytime. </ul> | Loose Cannon 0.2.0 | new | Loose Cannon |
| 5662 | 7378 | 2005-07-08 09:58:54 | <a href="/images/stendhal_20050703.jpg"><img src="/images/thumbs/stendhal_20050703.jpg" align="right" alt="" width="200" height="167"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Stendhal is a multiplayer online adventures game inspired in Worldforge's Acorn <p> <em>Changelog:</em> <ul> <li>Fixed a bug at statistics system. <li>Speed up combat <li>Ease creature killing. <li>No more drop item bug <li>Move item in inventory <li>Fixed bug at Weapon seller. <li>Fix render order <li>Added Giant rat <li>Added three new areas: valley and rat dungeon (two levels) <li>Fixed a problem with long sentences <li>Changed sprites to PNG <li>Added Bag slot (1 item only) <li>Modifiable server name at login text area </ul> | Stendhal 0.31 | updated | Stendhal |
| 5663 | 7378 | 2005-07-08 10:14:03 | <a href="/images/gnut_screen.jpg"><img src="/images/thumbs/gnut_screen.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> "Top view" free Russian bloody action with bots and network support. <p> <em>Changelog:</em> <ul> <li>English page available (<a href="http://openspace.linuxgames.ru/uploadfiles/eng.htm">http://openspace.linuxgames.ru/uploadfiles/eng.htm</a>) <li>Now you can download sounds separately from sources <li>Items spawn <li>Player highlighting <li>More (realistic) blood <li>New weapon effects, weapon remade <li>Doors <li>Built-in help <li>Health restore item <li>Health status near players <li>Invulnerability after spawn <li>Map preloading (and creating map list by reading map directory) <li>Game config saves in file <li>Amazing artworks by my sister Vera :) <li>Some bugfixes. </ul> | GNU Tournament 0.1.6 | updated | GNU Tournament |
| 5664 | 7378 | 2005-07-08 10:16:04 | <a href="/images/gnudoku_screen1.png"><img src="/images/thumbs/gnudoku_screen1.png" align="right" alt="" width="200" height="130"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A free program for creating and solving Su Doku puzzles. <p> <em>Changelog:</em> <ul> <li>Make blanking more symmetric in generated puzzles. <li>Remove frames from uneditable entries, adding an all new unsightly widget size change. <li>Addition of changing font size when window is resized. <li>Mark errors by color instead of enboldening, to avoid unsightly widget size changes. </ul> | GNUDoku 0.91 | updated | GNUDoku |
| 5665 | 7378 | 2005-07-09 04:23:04 | <a href="/images/smc.png"><img src="/images/thumbs/smc.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a></font> <p> <em>Description:</em> A jump-and-run game in the style of Super Mario World <p> <em>Changelog:</em> <ul> <li>Maryo can now climb <li>Jumping piranha con now jump in all directions <li>Support for basic background images <li>New background image from MaYO <li>New Menu Music Theme from LoXodonte <li>New Overworld Maryo images from Enzakun <li>New Linux compilation stuff from Boder <li>New Levelexit system with new types <li>Keyrepeat enabled in editboxes <li>Moon Animation updated <li>Collision detection updates <li>Better Player positioning when changing the size <li>Levels updated <li>Leveleditor updated <li>Many other updates and fixes </ul> | Super Mario Clone FX 0.97 | updated | Secret Maryo Chronicles |