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newsid userid timestamp news headline newstype gameid
5606 4 2005-06-20 08:58:14 <a href="/images/screenshot4.png"><img src="/images/thumbs/screenshot4.png" align="right" alt="" width="200" height="151"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> TripleA :: Strategy Engine Framework <p> <em>Changelog:</em> <ul> <li>Bugs related to game logic were fixed. <li>The transport undo/redo bug was fixed. <li>The problem in which subs would retreat in combat when they should really be dead fixed.</ul> TripleA 0.6.0 updated TripleA
5607 4 2005-06-20 15:02:44 <a href="/images/blastring.jpg"><img src="/images/thumbs/blastring.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A remake of Paradroid in 3D <p> <em>Changelog:</em> <ul> <li>Slightly better AI <li>some graphical changes <li>a kind of "fog of war" implemented</ul> Paradroidz 2005-06-20 updated Paradroidz
5608 4 2005-06-21 00:55:05 <a href="/images/MartinBalcomb18_sm.jpg"><img src="/images/thumbs/MartinBalcomb18_sm.jpg" align="right" alt="" width="200" height="122"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> X-Plane is a very realistic flight simulator <p> <em>Changelog:</em> <blockquote><em>MORE FAA-CERTIFICATION FOR FLIGHT TRAINING <p>This means the focus has been pretty tight on detailed modeling of engine temperatures and performance, electrical and vacuum systems, autopilot and GPS accuracy, and more powerful IOS (Instructor Operators Station, or "IOS" button on the MAP window in the OUTPUT menu). These are the type of things that have to be right on the money for FAA-certification, and X-Plane is now improved in these areas in spades. <p>So you get more powerful and accurate instructor stations, autopilots, GPS systems, and engine-modelling and a TON of other cool little additions that people have asked for. </em></blockquote> X-Plane 8.15 updated X-Plane
5609 4 2005-06-21 01:26:54 <a href="/images/macsmibbig2.jpg"><img src="/images/thumbs/macsmibbig2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Try to cope with funny bubbles that winkle and smile from your screen! <p>Universal game for both kids and their parents who own Linux. Visit the world of Bubbles and you will not only be infected with their sprightly laugh and have a lot of fun with little heroes, but also have a chance to train your mind and vision. Making friends with Superman, Flash light, Bomb, Double-the-score and others, and mastering some special skills you will forget what is boredom forever. The rules are easy to understand. Just play and train. The goal of the game is to remove all the bubbles from the board and to get as many points as possible. Just shoot at them with bubbles that appear at the bottom. Point your mouse to the spot on the board you want the next bubble to go to and click to shoot. If there are three or more bubbles of the same color clustered together, they will all explode. The more bubbles you blow up with a single shot, the more points you get. Keep in mind that the less number of shots you make - the more points you get. Besides, if any bubbles fall apart from the rest they will explode too. You should try to separate bubbles in such a way because in this case your score increases tenfold. <p>Due to the bonuses the game receives exploding dynamism, the situation changes with every shot from a winning one to a losing one. <ul>There are two game modes: <li>Strategy - when the player is given unlimited time to think over his next shot. Though, taking into account the above-mentioned, you should pay a lot of attention to the behavior of the bubble-faces. <li>Arcade - only speed of though and good reaction will let you take over the slight chaos and constant appearance of the bubbles on the fields </ul> <p>Quality smooth animation and joyful music create a good mood for the game. Dynamics of Smiling Bubbles will definitely increase your level of blood adrenaline! <p>The game runs on major Linux flavors (RedHat, Debian, Mandrake, SuSE, Slackware and others) Smiling Bubbles (Linux) 1.0 new Smiling Bubbles (Linux)
5610 4 2005-06-21 05:03:49 <a href="/images/funblobr.jpg"><img src="/images/thumbs/funblobr.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a></font> <p> <em>Description:</em> A platform game with random levels. <p> <em>Changelog:</em> <ul> <li>Now, almost all mazes are solvable, thanks to a recursive algorithm. <li>No more "jump" of a level. <li>Added 1024x960 fullscreen mode. </ul> FunBlobReturn 1.4.0 updated FunBlobReturn
5611 4 2005-06-22 03:19:23 <a href="/images/2004-11-01_5_1024x768.jpg"><img src="/images/thumbs/2004-11-01_5_1024x768.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Description:</em> Warcraft like RTS game <p>Dark Oberon is an open source real-time strategy game similar to Warcraft II released under GPL. It has got awesome graphics - textures created from shots of real models made out of plasticine!</p> Dark Oberon 1.0 new Dark Oberon
5612 4 2005-06-22 13:33:11 <a href="/images/free_alkharid.jpg"><img src="/images/thumbs/free_alkharid.jpg" align="right" alt="" width="200" height="131"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Massive Multiplayer Online Role Playing Game <p> <em>Changelog:</em> <ul> <li>New area "The Rogues Den" added where you can get thieving and agility experience. <li>Rework of the female body model. <li>Redesigned the duelling options screen. <li>Cannonballs have also been given a "make-x" option, and the XP rates per cannonball have been changed. <li>Tiara moulds have been redesigned, they now weigh 1kg instead of the previous 20kg. <li>The rune rewards at the end of the barrows have been fixed.</ul> <br> One should note that the game isn't as bad as the primitive comments make it look. Runescape 2005-06-22 updated Runescape
5613 4 2005-06-22 13:46:53 <a href="/images/module_piratesoftheswordcoast_02_350x277.jpg"><img src="/images/thumbs/module_piratesoftheswordcoast_02_350x277.jpg" align="right" alt="" width="200" height="158"></a> Bioware today announced the availability of a new Premium Module for Neverwinter Nights: Pirates of the Sword Coast: <blockquote><em> <p>We are proud to announce that the newest Premium Neverwinter Nights Module, Pirates of the Sword Coast, is now available from the BioWare Online Store! A swashbuckling tale of pirates, parrots, and peril! As a sailor aboard the Midnight Rose merchant ship, you've stopped in Neverwinter to gather supplies before a long trip south. A most peculiar course of events follows, slowly unraveling a plot of whale-sized proportions. Embark on a stormy journey on the high seas. Polly want adventure?</p> <ul>Module features: <li>Embark on this epic seafaring journey by yourself or in multi-player with your friends! <li>Live the swashbuckler's life in this high-spirited tale of pirates, parrots, and peril! <li>Explore the popular Sword Coast region of the Forgotten Realms campaign setting. <li>Start the adventure in the port of Neverwinter, now recovering from the events of the official campaign. <li>Experience multiple endings, interactive henchmen, and a rollicking tale of woe! <li>Build a loyal and hearty crew from your choice of ten potential sailors! <li>Written and developed exclusively by BioWare writers and designers. <li>Feast your eyes on scads of new artwork by mod community darlings, DLA! <li>Enjoy more excellent music commissioned from community composer David John! <li>8-12 hours of gameplay (our biggest Premium Module ever). <li>Starting Level: 5 to 10. This adventure will scale to your character level. Characters level 4 or lower will be automatically set to level 5. </ul> </em></blockquote> <p>You need Neverwinter Nights with both expansions and an internet connection while playing to be able to play this Premium Module.</p> <p>More information <a href="http://store.bioware.com/products/pirates.html">here</a>.</p> Premium Neverwinter Nights Module: Pirates of the Sword Coast default
5614 4 2005-06-22 23:57:54 <a href="/images/jmapacman2.png"><img src="/images/thumbs/jmapacman2.png" align="right" alt="" width="200" height="114"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Pacman for Multiplayer Fun <p>The old Arcade Pacman Game in a new Design for multiplayer Fun.</p> Supported by Arianne Framework and Java JMaPacman 0.1 new JMaPacman
5615 4 2005-06-23 00:02:24 <a href="/images/1-gtk.png"><img src="/images/thumbs/1-gtk.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a></font> <p> <em>Description:</em> Crossplatform installer for Windows, Linux x86/PPC, FreeBSD and Solaris <p> <em>Changelog:</em> <ul> <li>Support for HP-UX, AIX, FreeBSD 4.x. <li>Support for custom splash screens on Windows. <li>Support for CD-ROM installers that span multiple disks. <li>A number of other minor features and bugfixes.</ul> BitRock InstallBuilder 2.6.0 updated BitRock InstallBuilder