| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 5535 | 4 | 2005-05-27 01:18:44 | <a href="/images/sc2.png"><img src="/images/thumbs/sc2.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.91"><img src="/images/star.gif" alt="4.91" border="0"></a><a href="#" title="4.91"><img src="/images/star.gif" alt="4.91" border="0"></a><a href="#" title="4.91"><img src="/images/star.gif" alt="4.91" border="0"></a><a href="#" title="4.91"><img src="/images/star.gif" alt="4.91" border="0"></a><a href="#" title="4.91"><img src="/images/star.gif" alt="4.91" border="0"></a></font> <p> <em>Description:</em> This is a port of the 3DO version of the classic space game StarControl™ 2. <p> <em>Changelog:</em> <ul> <li>PC intro and ending sequences are now present <li>a new 'triscan' scaler <li>lots of fixes to the subtitles <li>an in-game setup menu <li>using graphics from the PC version of Star Control II in some places where they are better than the 3DO ones <li>PC style 3-step zooming in melee (at your choice) <li>lots of internal restructuring <li>many bug fixes</ul> | The Ur-Quan Masters 0.4.0 | updated | The Ur-Quan Masters |
| 5536 | 3 | 2005-05-28 09:34:11 | <a href="/images/ceferino_01.jpg"><img src="/images/thumbs/ceferino_01.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Action game similar to Super Pang <p> <em>Changelog:</em> <ul> <li>New graphics <li>Many bug fixes</ul> | Don Ceferino Hazaña 0.95 | updated | Don Ceferino Hazaña |
| 5537 | 7378 | 2005-05-29 02:48:02 | <a href="/images/tt_screen.jpg"><img src="/images/thumbs/tt_screen.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a></font> <p> <em>Description:</em> Speeding ship sailing through barrage, 'Torus Trooper'. <p> <em>Changelog:</em> <ul> <li>Fixed problems when ship overpassed a boss enemy. <li>Fixed problems when replay directory was not unpacked. <li>Fixed problems when saving replay data fails. <li>Added a replay mode. <li>Added a torus color change feature (thanks to h_sakurai). <li>Added a regenerative brake feature. <li>Fixed incorrect handling of ship on edge of course. <li>Fixed problems with option args. <li>Adjusted difficulty in normal and hard mode.</ul> | Torus Troopers 0.22 | updated | Torus Troopers |
| 5538 | 4 | 2005-05-30 01:05:34 | <a href="/images/hlaadvlx.png"><img src="/images/thumbs/hlaadvlx.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>text adv<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An open source old-school text-mode adventure game. <p> <em>Changelog:</em> <ul> <li>25 new rooms <li>new monsters added <li>new items added <li>a few side quests implemented <li>bug fixes</ul> | HLA Adventure 3.00 | updated | HLA Adventure |
| 5539 | 4 | 2005-05-30 03:56:25 | <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>A bug that broke the code that deals with broken packages was fixed. <li>A cosmetic error in the list displaying routine was fixed. <li>This release adds a new command #scan {filename}, which allows reading in ANSI log files. It is useful to view log files or to save them as HTML.</ul> | TinTin++ 1.94.9 | updated | TinTin++ |
| 5540 | 4 | 2005-05-30 10:16:36 | <a href="/images/PCGen.png"><img src="/images/thumbs/PCGen.png" align="right" alt="" width="200" height="167"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> RPG character generator and maintenance program <p> <em>Changelog:</em> <ul> <li>ability to preview characters <li>new plugin system <li>ability to use pcgen to run games over the internet via the new networking plugin <li>eleven new datasets (almost 100 in total now) <li>bugfixes </ul> | PCGen 5.8.0 | updated | PCGen |
| 5541 | 4 | 2005-05-30 13:53:50 | <a href="/images/screenshot4.png"><img src="/images/thumbs/screenshot4.png" align="right" alt="" width="200" height="151"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> TripleA :: Strategy Engine Framework <p> <em>Changelog:</em> <ul> <li>Missing client text was fixed. <li>Heavy-bomber tech is now fixed. <li>An issue with 4th edition tank blitzing with AA gun was fixed. <li>A problem which forbade email addresses with hyphens was fixed.</ul> | TripleA 0.5.4 | updated | TripleA |
| 5542 | 4 | 2005-05-30 23:12:14 | <a href="/images/hyperspace_delivery_boy.jpg"><img src="/images/thumbs/hyperspace_delivery_boy.jpg" align="right" alt="" width="200" height="154"></a> <em>Category: </em>action<br> <em>Description:</em> Deliver packages in the future. <p>A funny 2d action-puzzle game designed by Tom Hall and written by John Romero. Released in 2002, it is reminiscent of SNES-era action games.</p> <p>You are Guy Carrington, fresh on the job as a courier for the Hyperspace Delivery Service. Your job: get mail and packages to those that need them, no matter where in space they are! You may face insane robots, dangerous environments, or even the dreaded Sleeping Behemoths on your quest to deliver the universe`s most important parcels! Explore bizarre worlds and defend yourself against alien creatures as you solve the devious puzzles of... Hyperspace Delivery Boy!</p> <ul> <li>Journey through thirty amazing levels! <li>Choose puzzle or action-puzzle modes! <li>Revel in three amazing, completely different environments! <li>Find hidden bonus items! <li>Escape from the Crazy Panic Zones! </ul> | Hyperspace Delivery Boy | new | Hyperspace Delivery Boy |
| 5543 | 7378 | 2005-05-31 10:36:20 | <a href="/images/20050417_stendhal.jpg"><img src="/images/thumbs/20050417_stendhal.jpg" align="right" alt="" width="199" height="143"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> Stendhal is a multiplayer online adventures game inspired in Wordlforge's Acorn <p> <em>Changelog:</em> <ul> <li>Added API for identifying several attackers <li>Improved creature AI to attack anyone near it. <li>Added icon to main game window <li>Fix zone change problem <li>Fix placeat problem <li>Improved NPC and Sign texts <li>Improved perception sizes <li>Fixed a bug onMyRPObject handling method <li>Added a progress bar for connect <li>Added storage of username and password <li>Added afterlive, forest and tavern zones <li>Added GUI <li>Changed XP reward for each creature <li>Changed Rat, Cave rat, Wolf and Orc RP attributes. <li>Added Level attribute. <li>Fixed portal collision bug </ul> | Stendhal 0.13 | updated | Stendhal |
| 5544 | 3 | 2005-06-01 00:55:57 | <a href="/images/ff_wc.png"><img src="/images/thumbs/ff_wc.png" align="right" alt="" width="200" height="191"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a></font> <p> <em>Description:</em> A Linux port of wonderful puzzle game Fish Fillets. <p> <em>Changelog:</em> <ul> <li>Italian translation</li> <li>Polish translation</li> <li>correction of English dialogs</li> <li>step counter color depends on active fish</li> <li>options menu is refreshed when lang is changed</li> <li>added menu to choose speech ("cs" or "none")</li> <li>enabled speech=cs as default</li> <li>fixed fullscreen on win32</li> <li>updated halloffame score (thanks to many)</li> </ul> | Fish Fillets - Next Generation 0.7.0 | updated | Fish Fillets - Next Generation |