| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 5355 | 3 | 2005-03-07 07:22:55 | <a href="/images/s05.jpg"><img src="/images/thumbs/s05.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a></font> <p> <em>Description:</em> A free 3d real-time customizable strategy game. <p> <em>Changelog:</em> <ul> Linux Port is ready at http://www.stud.uni-karlsruhe.de/~uxsm/glest</ul> | Glest 1.0.9 | updated | Glest |
| 5356 | 3 | 2005-03-07 07:56:05 | <a href="/images/Simutrans084.jpg"><img src="/images/thumbs/Simutrans084.jpg" align="right" alt="" width="200" height="146"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.10"><img src="/images/star.gif" alt="4.10" border="0"></a><a href="#" title="4.10"><img src="/images/star.gif" alt="4.10" border="0"></a><a href="#" title="4.10"><img src="/images/star.gif" alt="4.10" border="0"></a><a href="#" title="4.10"><img src="/images/star.gif" alt="4.10" border="0"></a></font> <p> <em>Description:</em> Simutrans is a transport and economic simulation game. <p> <em>Changelog:</em> <ul> Changes galore including improved images, buildings, and fixes. Please see history.txt coming with the download for a complete list of changes.</ul> | Simutrans 0.84.16.4 | updated | Simutrans |
| 5357 | 506 | 2005-03-09 15:39:13 | <a href="/images/oki_screenshot.png"><img src="/images/thumbs/oki_screenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.56"><img src="/images/star.gif" alt="3.56" border="0"></a><a href="#" title="3.56"><img src="/images/star.gif" alt="3.56" border="0"></a><a href="#" title="3.56"><img src="/images/star.gif" alt="3.56" border="0"></a><a href="#" title="3.56"><img src="/images/star.gif" alt="3.56" border="0"></a></font> <p> <em>Description:</em> Small platform game <p> <em>Changelog:</em> <ul> <li>Control fixes (easier to challange first level) <li>OpenGL support <li>One easy and one very hard (almost impossible) level <li>Mapset chooser</ul> | Oki 0.1.5 | updated | Oki |
| 5358 | 4 | 2005-03-10 02:11:23 | <a href="/images/crossfire_gtkclient.png"><img src="/images/thumbs/crossfire_gtkclient.png" align="right" alt="" width="200" height="126"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a></font> <p> <em>Description:</em> A multiplayer network rogue-like game. <p> <em>Changelog:</em> <ul> <li>Numerous bug fixes - should be much more stable now. <li>DM improvements. <li>New objects. </ul> | CrossFire 1.7 | updated | CrossFire |
| 5359 | 7378 | 2005-03-10 07:50:24 | <a href="/images/aa.png"><img src="/images/thumbs/aa.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Armagetron Advanced is an enhanced version of Armagetron, a 3D lightcycle game <p> Version 0.2.7.1 fixes security problems made public recently as well as some big and many small bugs. <p> <em>Changelog:</em> <ul> <li>Bugs fixed: security issues, the rim wall rip/bend bugs, various forms of tunneling, bouncing, stuck brake and server ignoring turn commands, colored text alignment and rubber code framerate dependency. <li>Dedicated server can decorate log lines with ID and IP of player causing it. <li>Votes can be made public. <li>Explosions have the color of the player. <li>Some things that had been hardcoded before are now configurable, like the network synchronization intervals. </ul> | Armagetron Advanced 0.2.7.1 | updated | Armagetron Advanced |
| 5360 | 7378 | 2005-03-11 17:26:31 | <a href="/images/ceferino_01.jpg"><img src="/images/thumbs/ceferino_01.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a></font> <p> <em>Description:</em> Action game similar to Super Pang <p> <em>Changelog:</em> <ul> <li>Main loop delay to reduce CPU usage. <li>Uses automake and autoconf. <li>Internationalization (gettext). <li<More time to pass every level. <li>More graphics. <li>Pause mode. <li>Other minor changes. </ul> | Don Ceferino Hazaña 0.93 | updated | Don Ceferino Hazaña |
| 5361 | 3 | 2005-03-12 05:23:43 | <a href="/images/xconq.jpg"><img src="/images/thumbs/xconq.jpg" align="right" alt="" width="200" height="162"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A very flexible strategy game with multiplayer support. <p> <em>Changelog:</em> <ul> Huge quantities of feature additions and bug-squashing. Additions and improvements to the game library, AI, combat, gameplay, you name it. There's also a new webpage a sf.net project page.</ul> | Xconq 7.5pre | updated | Xconq |
| 5362 | 3 | 2005-03-12 05:34:38 | <a href="/images/macbutterfliesbig.jpg"><img src="/images/thumbs/macbutterfliesbig.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Description:</em> You are the Lord of the Butterflies. An evil witch has imposed spell on you and you lost your wings. To weave the new wings you have to collect a great number of different butterflies. Your little friends wanted to help you, but to make sure that you are really their lord, the butterflies decided to put you to the test. You should do all your best to win their confidence. The family of your courtiers, who believe in you, will help you to make up the combination from any type of the butterflies.<br> You play on the glade that is filled with the multicolored butterflies. At every round, you have to collect a certain number of butterflies of a particular color on the glade. You can flip and rotate the butterflies sitting there - try to bring those of the same color together. They will fly away, freeing the place that will be filled with the new butterflies. The move is only possible if the result of it is the good combination, that is some butterflies will fly away from the field.<br> The type of the butterflies you have to collect, as well as their number, is indicated in the Left section. You can also see the number of possible moves there. You may use the Auto button to make the computer play the next good move - but you'd get no points for it.<br> There are four different game modes: Pairs, Twins, Quads and Triads. In Pairs and Twins, you can interchange two neighboring butterflies; you should collect a straight line of three or more similar butterflies, to make them fly.<br> In Quads and Triads, you can rotate groups of four or three butterflies respectively, either clockwise (with left mouse button) or anti-clockwise (with right mouse button). If you manage to collect four or more butterflies of the same type together (not necessarily in one row) they will fly.<br> Be the true Lord of the Butterflies! Good luck!<br> The game runs on major Linux flavors (RedHat, Debian, Mandrake, SuSE, Slackware and others). | ButterFlight Linux 2.0 | new | ButterFlight Linux |
| 5363 | 3 | 2005-03-12 05:38:47 | <a href="/images/Exemple2US.jpg"><img src="/images/thumbs/Exemple2US.jpg" align="right" alt="" width="200" height="106"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Find pairs of identical cards: alone, with friends, kids or computer. <p> <em>Changelog:</em> <ul> <li>Added minor feature: Teacher mode (only in shareware release) <li>Design : update Players dialog box <li>Design : new Options dialog box <li>Fixed minor bugs. </ul> | Easy Memory - The memory game 5.20 | updated | Easy Memory - The memory game |
| 5364 | 7378 | 2005-03-12 22:14:18 | <a href="/images/ufoscreen1.jpg"><img src="/images/thumbs/ufoscreen1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> HighMoon is an Artillery/Worms-like duel game. <p> <em>Changelog:</em> <ul> <li>Fixed bug in language support. <li>Redeclared blackholes as storms (they now reject shots). <li>Changed constants for better gameplay. </ul> | HighMoon 1.2.1 | updated | HighMoon |