| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 5345 | 506 | 2005-03-03 00:31:21 | <a href="/images/arydox_10.jpg"><img src="/images/thumbs/arydox_10.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a></font> <p> <em>Description:</em> Shoot your enemies piloting a space fighter codenamed Golden Hawk! <p> <em>Changelog:</em> <ul> <li>OpenGL support, <li>switch to shareware model (buy license key only, no additional download necessary) <li>controls can be customized <li>particle effects added <li>minor changes </ul> | Arydox: Project Golden Hawk 1.2 | updated | Arydox: Project Golden Hawk |
| 5346 | 506 | 2005-03-03 00:34:20 | <a href="/images/figure15.jpg"><img src="/images/thumbs/figure15.jpg" align="right" alt="" width="200" height="171"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Figure Fifteen is a game where you try and remove buttons that total fifteen. <p> <em>Changelog:</em> <ul> <li>Bug cause CPU usage to be 100%, fixed <li>Added Sound Mute <li>Added High scores and timer <li>Sound runs 0-9 instead off on/off </ul> Note it does cost $3.00 to register which will allow: <ul> <li>saving high score list <li>creating new games instead of running one default one</ul> | Figure 15 | updated | Figure 15 |
| 5347 | 4 | 2005-03-03 05:28:09 | <a href="/images/pytraffic.png"><img src="/images/thumbs/pytraffic.png" align="right" alt="" width="169" height="200"></a> <em>Category: </em>puzzle<br> <em>Description:</em>A Python version of the well known puzzle game "Rush Hour". <p>The goal is to remove the red car out of the grid through the slot on the right. To do this you have to slide the other cars out of the way. PyTraffic comes with about 19,000 puzzles ranging from intermediate to expert, and has an extremely smart hint facility which is able to find the best move in every position. | PyTraffic 2.0 | new | PyTraffic |
| 5348 | 506 | 2005-03-03 11:48:02 | <a href="/images/s05.jpg"><img src="/images/thumbs/s05.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Description:</em> Glest takes place in a context which could be compared to that of the pre-renaissance Europe, with the licence that magic forces exist in the environment and can be controlled. <p> Current version is fully playable, includes single player game against CPU controlled players, two factions with their corresponding tech trees, units, buildings and some maps. <p> A first Linux port of Glest is now available, check comments for details. | Glest 1.0.9 | new | Glest |
| 5349 | 506 | 2005-03-03 14:49:40 | <a href="/images/20050303_stendhal.jpg"><img src="/images/thumbs/20050303_stendhal.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Description:</em> Stendhal is a multiplayer online adventures game inspired in <a href="http://www.worldforge.org/dev/systems/acorn">Acorn</a> with the 90's Zelda look. Your task is to talk with other people in the village and find jobs to do that will drive to interesting quests that will reveal the hidden plot behind the <i>world of stendhal</i>. <p> In Stendhal, you can <i>also</i> just walk around, chat with people, buy and sell items and kill some of them :) Some of these people are NPC, they will give you tasks to accomplish and hints to solve your quest.<p> Stendhal is totally developed using Java and Java2D, so it is portable to anything running Java 5.0. | Stendhal | new | Stendhal |
| 5350 | 7378 | 2005-03-05 00:53:34 | <a href="/images/abe.png"><img src="/images/thumbs/abe.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Old school platorm game <p> <em>Changelog:</em> <ul> <li>Fixed a memory leak.</li> <li>Better autotools support.</li> <li>A configurable resource directory (via configure).</li> <li>User settings (savegame) are saved in the user's home directory.</li> <li>The mac version is now self-contained, so that you can run the game from the disk image w/o installing any libraries or copying files around.</li> </ul> | Abe's Amazing Adventure!! 1.1 | updated | Abe's Amazing Adventure!! |
| 5351 | 3 | 2005-03-05 17:39:20 | <a href="/images/tmw0.0.10a.png"><img src="/images/thumbs/tmw0.0.10a.png" align="right" alt="" width="200" height="153"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> MMORPG in the style of Secret of Mana <p> <em>Changelog:</em> <ul> <li>Added using and dropping of items <li>Added experimental support for OpenGL rendering <li>Added support for new map format in client <li>Added ability to load resources from zip files <li>Added start of a minimap <li>Added new GUI skin, wallpaper and mouse cursor <li>Fixed and reintroduced cancel button for NPC choice dialog <li>Fixed character creation and deletion error handling <li>Fixed crash in fullscreen with hardware acceleration enabled (win32) <li>Fixed talking to NPCs and walking while NPC window is still open <li>Reimplemented A* pathfinding, more flexible and stable now <li>Removed background music that wasn't ours</ul> | The Mana World 0.0.10 | updated | The Mana World |
| 5352 | 7378 | 2005-03-06 09:46:22 | <a href="/images/idvg_screenshot.jpg"><img src="/images/thumbs/idvg_screenshot.jpg" align="right" alt="" width="200" height="108"></a> <em>Category: </em>board<br> <em>Description:</em> idvg is a Connect4 clone. <p> You can play idvg against the computer or against a human. It has 3 difficulties for the computer player. <p> It doesn't need any libraries from X, so you can play it on nearly every terminal. <p> To download, go to the homepage -> projects -> idvg. The homepage is in german, but there is an english version of the game. <p> Have fun... | idvg 0.2.2 | new | idvg |
| 5353 | 7378 | 2005-03-06 23:41:58 | <a href="/images/privremake1.jpg"><img src="/images/thumbs/privremake1.jpg" align="right" alt="" width="200" height="154"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> A remake of Privateer using VegaStrike <p> <em>Changelog:</em> <ul> <li>New Campaign starting at Tingerhoff <li>Higher Res Art <li>Talons take 2 hits to destroy <li>Stability <li>AI is easier <li>Speech for all activities <li>LODs for high rez ships</ul> | Privateer Remake 1.0 | updated | Privateer Remake |
| 5354 | 4 | 2005-03-07 04:28:21 | <a href="/images/gno3dtet.png"><img src="/images/thumbs/gno3dtet.png" align="right" alt="" width="200" height="184"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a></font> <p> <em>Description:</em> Slick top-down 3D Tetris game <p> <em>Changelog:</em> <ul> <li>Gnome 2 port <li>Added a couple of pieces <li>Documentation and application icon added <li>Removed the compile warnings </ul> | Gnome 3D Tetris 1.96 | updated | Gnome 3D Tetris |