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newsid userid timestamp news headline newstype gameid
5335 7378 2005-02-27 14:16:22 <a href="/images/turbosliders.jpg"><img src="/images/thumbs/turbosliders.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a></font> <p> <em>Description:</em> Top-down racing game for up to 20 players <p> <em>Changelog:</em> <ul> <li>Fixed Linux SDL_net related SIGPIPE crash. <li>Fixed OpenAL related Linux WAV loading crash. <li>Other small features and fixes. </ul> Turbo Sliders 1.0.3 updated Turbo Sliders
5336 7378 2005-02-28 10:50:47 <a href="/images/rph.png"><img src="/images/thumbs/rph.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> 3D Hockey game <p> <em>Changelog:</em> <ul> <li>Sound Engine added. <li>File Managment System added. <li>Basic AI framework finished. <li>Simple player-player collisions. <li>Basic user control system. <li>Cleaned up code and modified engine framework in preperation for the addition of a user interface, network play, and advanced AI. </ul> RG Pro Hockey Feb. 27th updated RG Pro Hockey
5337 7378 2005-03-01 07:02:39 <a href="/images/ppracer-01.jpg"><img src="/images/thumbs/ppracer-01.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> An OpenGL racing game featuring Tux, the Linux mascot <p> <em>Changelog:</em> <ul> <li>New and updated translations. <li>Autodetection of available resolutions. <li>Fixed usage of wrong terrain types in most courses. <li>Reduced size of data files. <li>Miscellaneous bugfixes. </ul> PPRacer 0.3.1 updated PPRacer
5338 4 2005-03-01 10:43:49 <a href="/images/gnome-war-pad.png"><img src="/images/thumbs/gnome-war-pad.png" align="right" alt="" width="200" height="165"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A 'VGA Planets' client for the GNOME platform <p> <em>Changelog:</em> <ul> <li>Added variables to store host configuration info on the game state manager. <li>Added sensors sweep area to "scanner area" feature in a lighter blue color. <li>New Quark plugin: It helps the player on maximizing the money and resources extraction on every planet. <li>Starchart now can be controlled from plugins (in a veeery basic way). <li>Several enhancements on GwpGameState, including being exported to Python scripts. <li>Now plugins can use GWP's UI slots to integrate their own piece of UI in the main window. <li>New plugin 'NotificationArea', to allow other plugins to publish their own alerts to the user. <li>Added some utility methods to PluginManager to get reference of active plugins, check plugin states, etc. <li>Enhancements on the signal notification system between plugins. <li>Finder plugin enhancements! Many ways to search through planets and ships. <li>Updated credits on "About..." dialog. <li>Fixed typo on PCRE flags. <li>Tax rates taken from host config data, they were hardcoded <li>Several problems on the mini starchart were solved, it's still buggy but now it works nicer. <li>Unowned planets with ships of our own orbiting it didn't show the data on the planet. <li>Several tax collection miscalculations solved. <li>ship selection signal emission wasn't in the correct place. <li>missing help figure, added.</ul> GNOME War Pad 0.3.6 updated GNOME War Pad
5339 7378 2005-03-01 23:49:21 <a href="/images/tecnoballz_linux.png"><img src="/images/thumbs/tecnoballz_linux.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a></font> <p> <em>Description:</em> A Brick Breaker with 50 levels of game and 11 special levels. <p> <em>Changelog:</em> <ul> <li>Berlios project was created <li>Autoconf and automake was included <li>Handle memory alignment constraint (SPARC processor) <li>Important change to score file <li>Add "LEVEL COMPLETED" into guards levels <li>Add config file </ul> TecnoballZ 0.91 updated TecnoballZ
5340 3 2005-03-02 20:11:13 <a href="/images/HPOScreenShot006.jpg"><img src="/images/thumbs/HPOScreenShot006.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<p> <em>Description:</em> Explode other players with a hot potato bomb. Use the generated environment to bounce, corner and surprise your foes. Up to 4 players can confront each other in detailed customized matches. Fear the potato! Hot Potato Online 1.0.0 new Hot Potato Online
5341 506 2005-03-03 00:24:41 <a href="/images/Briquolo-0.3-briquolo05.jpg"><img src="/images/thumbs/Briquolo-0.3-briquolo05.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a></font> <p> <em>Description:</em> Briquolo is a 3D OpenGL Breakout clone <p> <em>Changelog:</em> <ul> <li>Unicode support, translations are no more limited to Latin character sets <li>Two new languages: Russian and Belarussian <li>An SVG icon <li>Requires now SDL_ttf</ul> Briquolo 0.5.2 updated Briquolo
5342 506 2005-03-03 00:25:42 <a href="/images/scourge-0.3.1.jpg"><img src="/images/thumbs/scourge-0.3.1.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a><a href="#" title="3.86"><img src="/images/star.gif" alt="3.86" border="0"></a></font> <p> <em>Description:</em> 3D roguelike game <p> <em>Changelog:</em> <ul> <li>Hybrid set of missions: random templates and specific storyline missions <li>Better item generation: magic items outlined, creatures drop random loot, item levels, etc. <li>Q2 directory support for monsters: loading/unloading models, textures, sounds (only for later level creature; level 9+ for now) <li>Tooltips on everything! <li>Smooth creature movement and turning <li>Battle enhancements: press 'p' to show path in TB combat, end-turn button, etc. <li>Dungeon eyecandy: themed textures, variants, sloshing water <li>Many bugfixes: level generator won't crash, better options dialog, faster memory management, etc. <li>Faster rendering: display lists, frustum culling</ul> S.C.O.U.R.G.E.: Heroes of lesser renown 0.9 updated S.C.O.U.R.G.E.: Heroes of lesser renown
5343 506 2005-03-03 00:27:15 <a href="/images/adv770.png"><img src="/images/thumbs/adv770.png" align="right" alt="" width="183" height="200"></a> <em>Category: </em>text adv<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Windows aware, 770 point expansion of the Crowther, Woods, et al. Adventure <p> <em>Changelog:</em> <ul> <li>UNDO command. <li>number of bug fixes to do with game saving/restoring <li>number of bug fixes to do with vocabulary handling </ul> adv770 1.63 updated adv770
5344 506 2005-03-03 00:30:29 <a href="/images/boxitlin.jpg"><img src="/images/thumbs/boxitlin.jpg" align="right" alt="" width="200" height="148"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> A small logic game. <p> <em>Changelog:</em> <ul> <li>completely new version of the game under Java to guarantee real platform independence</li> <li>known bugs from the previous version were fixed</li> </ul> BOXit 2.0.0 updated BOXit