| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 5265 | 506 | 2005-02-03 07:59:26 | <a href="/images/ember.jpg"><img src="/images/thumbs/ember.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> Ember is a 3d client for the WorldForge project. It uses the Ogre 3d graphics library for presentation and CEGUI for it's GUI system. <p> The client can model a full 3d world with dynamic terrain generation. It has an easy to use GUI system with widgets for server browsing, login, and character selection, and context menus for in game interaction. It has support for experimental graphical features such as dynamically generated trees, realistic water, and ground cover. | WorldForge::Ember 0.2.0 | new | WorldForge::Ember |
| 5266 | 4 | 2005-02-04 01:42:19 | <a href="/images/neveredit_tiles.jpg"><img src="/images/thumbs/neveredit_tiles.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>util<br> <em>Description:</em>Neveredit aims to provide module editing facilities for Neverwinter Nights <ul>Current Features include: <li>loading and saving of existing modules <li>property editing for many in-game objects such as creatures, items, placeables and doors <li>a 3D fully tiled map display for moving objects and seeing their models <li>a script editor with superior functionality to Bioware's (syntax highlighting, collapsing of code blocks, indentation) <li>an integrated script compiler (thanks to Torlack's great work) <li>the ability to merge existing hak and erf files into a module <li>the NeverEditCommandLineTool for looking up and extracting any game resource or game string reference <li>a low-level API for reading almost all and writing most Neverwinter Nights files <li>a high-level API for manipulating NWN resources at the conceptual level of doors, areas and scripts </ul> | neveredit 0.7 | new | neveredit |
| 5267 | 6457 | 2005-02-04 08:16:45 | <a href="/images/oki_screenshot.png"><img src="/images/thumbs/oki_screenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a></font> <p> <em>Description:</em> Small platform game <p> <em>Changelog:</em> <ul> <li> Completly new tiles <li> Checkpoint <li> Better interaction <li> First levels of "Back to Home" mapset <li> Few new monsters</ul> | Oki 0.1.4 | updated | Oki |
| 5268 | 7378 | 2005-02-04 10:56:22 | <a href="/images/ufoscreen1.jpg"><img src="/images/thumbs/ufoscreen1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> HighMoon is an Artillery/Worms-like duel game. <p> <em>Changelog:</em> <ul> <li>Some changes in graphics (Wormholes, Blackholes, Textures, Background etc.). <li>Adjustment of some constants. <li>Added French, Polish and Portuguese translations. </ul> | HighMoon 1.1.2 | updated | HighMoon |
| 5269 | 3 | 2005-02-05 06:11:32 | <a href="/images/postal2demo.jpg"><img src="/images/thumbs/postal2demo.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.44"><img src="/images/star.gif" alt="3.44" border="0"></a><a href="#" title="3.44"><img src="/images/star.gif" alt="3.44" border="0"></a><a href="#" title="3.44"><img src="/images/star.gif" alt="3.44" border="0"></a></font> <p> <em>Description:</em> Multiplayer FPS with "some rather explicit content" <p> <em>Changelog:</em> <ul> <li>Retail version available</ul> | Postal 2: Share The Pain | updated | Postal 2: Share The Pain |
| 5270 | 506 | 2005-02-06 04:55:58 | <a href="/images/torcs.jpg"><img src="/images/thumbs/torcs.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a></font> <p> <em>Description:</em> Racing Car Simulator in OpenGL <p> <em>Changelog:</em> <ul> <li>new sound implementation and samples <li>new track <li>new and updated opponents <li>new Open wheel car <li>nicer smoke and improved skid marks <li>option to disable sound and alternate OpenGL init <li>lots of small improvements <li>bugfixes </ul> | TORCS 1.2.3 | updated | TORCS |
| 5271 | 506 | 2005-02-07 06:22:24 | <a href="/images/screen1.png"><img src="/images/thumbs/screen1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a></font> <p> <em>Description:</em> Multiplayer AI script based strategy game. <p> <em>Changelog:</em> <ul> <li>large number of improvements and bugfixes <li>removed ZipArchive dependency</ul> | GalaxyHack 1.1 | updated | GalaxyHack |
| 5272 | 506 | 2005-02-07 06:43:16 | <a href="/images/mistlands_milestone.jpg"><img src="/images/thumbs/mistlands_milestone.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Open source online roleplaying game <p> <em>Changelog:</em> <ul> <li>Fixed bugs in psystem <li>Actionmeny - a meny with alternatives appears when rightclicking on objects <li>Equip screen - drag n drop items from inventory to equip <li>Inventory screen <li>Pickup/drop item - left click on items to pickup. Drag to ground to drop. <li>Drag items between containers <li>Containers implemented <li>New physic system <li>Compass <li>Script error messages <li>Open containers in the world (get a screen of containts) <li>Pressing space changes from mouselook on/off. <li>New enviroment system <li>Day & night cycles <li>Time and calender system <li>Simple character creation screen <li>New gui editor <li>Obj export in madmake <li>Teleporters <li>Switches <li>Doors <li>Elevators <li>New playermodel <li>Menylevel <li>Shadowmaps <li>GUI rendered in same scale irrespective of resolution <li>Reliable network <li>Gui can render models</ul> | Mistlands Milestone 0.3.2 | updated | Mistlands |
| 5273 | 506 | 2005-02-07 06:48:00 | <a href="/images/snapshot1.png"><img src="/images/thumbs/snapshot1.png" align="right" alt="" width="182" height="200"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Knights is a chess interface for KDE <p> <em>Changelog:</em> <p> Support was added for play via email, as well as support for Crazyhouse and Suicide variants. Improved GUI and tab managment. Lots of minor stuff.</p> | Knights 0.6.4-beta | updated | Knights |
| 5274 | 6457 | 2005-02-07 08:58:21 | <a href="/images/somscreen003.jpg"><img src="/images/thumbs/somscreen003.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> MMORPG in the style of Secret of Mana <p> <em>Changelog:</em> <ul> <li>New version.</ul> | The Mana World 0.0.9 | updated | The Mana World |