Penguin Gamer

comments

games

news

ratings

users

<

>

newsid userid timestamp news headline newstype gameid
5135 6457 2004-12-24 12:44:59 <a href="/images/big_scummvm_1.png"><img src="/images/thumbs/big_scummvm_1.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a><a href="#" title="4.97"><img src="/images/star.gif" alt="4.97" border="0"></a></font> <p> <em>Description:</em> ScummVM is an interpreter for 2D adventure games using the SCUMM engine and more <p> <em>Changelog:</em> <ul> <li>Among other changes, we now support 26 Humongous Entertainment titles, FLAC (lossless) encoded audio files, compressed speech and music in Broken Sword 1 and 2, native support for certain Macintosh versions of some SCUMM games, and many other things.</ul> ScummVM 0.7.0 updated ScummVM
5136 6457 2004-12-24 12:46:10 <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Open Source port of the Hexen 2 engine to Linux. <p> <em>Changelog:</em> <ul> <li>Development continues: See the Hammer of Thyrion page at sourceforge (http://sourceforge.net/projects/uhexen2/ ) <li>Latest version is now 1.2.2, more are in the cvs </ul> Anvil of Thyrion 1.2.2 updated Anvil of Thyrion
5137 6457 2004-12-24 12:51:35 <a href="/images/snapshot.gif"><img src="/images/thumbs/snapshot.gif" align="right" alt="" width="200" height="125"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> Multiplayable remake of X-COM: UFO Defense game. <p> <em>Changelog:</em> <ul> <li>added support for different mission scenarios (Twilight Owl) <li>internationalization support, the game now supports English, German, Spanish, Russian and Belarusian languages (HaJo) <li>many user interface improvements (HaJo, Twilight Owl) <li>lots of help messages, help system (HaJo) <li>map size and type selection, equipment points limit (Twilight Owl) <li>explosive terrain objects (Twilight Owl) <li>automatic bugreporting system (Serge) <li>improved win32-installer (SupSuper) <li>better looking and themable GUI (Serge) <li>different look for soldiers in the battlescape (Nail) <li>correct map generation for 'City' and 'Port' (Twilight Owl) <li>reserve time buttons are now working (HaJo, Twilight Owl, olegmmm) <li>more verbose end of game statistics (HaJo) <li>morale and panic support (Twilight Owl) <li>sound notifications and information messages in the server chat (Serge) <li>support for user contributed maps improved, support for custom map generation rules written in lua language (Serge) <li>cpu usage reduced (Kolotov Alexandr) <li>squad size limit increased from 10 to 15 (Twilight Owl) <li>different types of reaction fire depending on time reserve mode (olegmmm) <li>fixed problems with mouse ranges (Gassa) <li>many other bugfixes and improvements (special thanks to Gassa, olegmmm) </ul> UFO2000 0.6.627 updated UFO2000
5138 6457 2004-12-24 12:52:33 <a href="/images/ss_uhexen2.jpg"><img src="/images/thumbs/ss_uhexen2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Some new work is being done to the original Linux Hexen II project, AoT. Included is many bugfixes, some new features, and documentation. Sound support has been improved, but not all cards/drivers are supported. A playable demo is available from the Sourceforge page. Linux Hexen II - Hammer of Thyrion new Hammer of Thyrion
5139 6457 2004-12-24 15:57:41 <a href="/images/area2028_screen.jpg"><img src="/images/area2028_screen.jpg" align="right" width="200" height="150" alt=""</img></a> <em>Category: </em>action<br> <em>Description:</em> Area 2028 is an abstract Japanese-style omni-directional shooter. Fight through multiple areas to reach the final boss. Comes with multiple difficulty levels and a soundtrack. Area 2028 1.0 new Area 2028
5140 3 2004-12-25 05:19:24 <a href="/images/RobinHood_.jpg"><img src="/images/thumbs/RobinHood_.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Description:</em> Originally developed by <a href="http://www.spellbound.de/">Spellbound</a> for the Windows platform, <i>Robin Hood: The Legend of Sherwood</i> has been ported to Linux and Mac by <a href="http://www.epic-interactive.com">e.p.i.c. Interactive</a>:<p> Do not only take on the role of the hero Robin Hood, but also the roles of his faithful vassals and take them to the battle field against the nasty Prince John Lackland. In doing so you are able to enjoy the fabulous English landscape of 1190 as well as the giant castles and funny characters.<br> The thrilling story is introduced by an award-winning introduction and transfers you directly into the hero’s body with the first mission, in which you have to set the captive comrades free. Take up the battle against the oppressors and free the farmers from the Prince’s reign! Be smart, be fast! Be Robin Hood! Robin Hood: The Legend of Sherwood new Robin Hood: The Legend of Sherwood
5141 506 2004-12-26 02:25:40 <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> An open source clone of the Microprose game "Transport Tycoon Deluxe". <p> <em>Changelog:</em> <ul> <li>list of changes: <li>Feature: [Network] New network, very stable, a lot of new features <li>Feature: [Network] Ingame Serverlist (with online game-servers to join) <li>Feature: [Network] Webbased Serverlist: http://servers.openttd.org/ <li>Feature: [Network] Added dedicated server support <li>Feature: [Network] Cheat protection in MultiPlayer <li>Feature: [Network] Patch settings are also synced with the server <li>Feature: [Network] Chat <li>Feature: Custom currency settings <li>Feature: Per-station vehicle lists <li>Feature: More realistically sized catchment areas <li>Feature: Sticky windows <li>Feature: Even better support for newgrf-files <li>Feature: Implement improved vehicle loading algorithm <li>Feature: Even more advanced console <li>Feature: Game compiles under BEOS_SERVER <li>Feature: Game compiles under OS/2 (no network-support) <li>Feature: OpenTTD runs with the grf files of the DOS version <li>Feature: [Big Endian computers, which are mac and MorphOS]: are able to load savegames by TTD(Patch) <li>Feature: Many more new things... <li>Add: 'l' openes the landscaping toolbar globally <li>Add: Make the town sometimes build streets on slopes <li>Add: Manpage <li>Add: New checkpoint grahpics <li>Add: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain) <li>Add: Windows now shows revision, release information in title bar <li>Add: Windows snap at each other </ul> Plus many bugfixes. Open Transport Tycoon 0.3.5 updated OpenTTD
5142 6457 2004-12-26 03:36:17 <a href="/images/PlaneShift.jpg"><img src="/images/thumbs/t_temple1.jpg" align="right" alt="" width="194" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.40"><img src="/images/star.gif" alt="3.40" border="0"></a><a href="#" title="3.40"><img src="/images/star.gif" alt="3.40" border="0"></a><a href="#" title="3.40"><img src="/images/star.gif" alt="3.40" border="0"></a></font> <p> <em>Description:</em> 3D persistent fantasy RPG <p> <em>Changelog:</em> <ul> <li>It’s with great pleasure that we invite you to the Open Beta of the latest tech demo of PlaneShift: Crystal Blue! It’s not a complete game, but we think you will enjoy it thanks to the great number of improvements made from previous release, like the addition of combat, magic, NPCs, new items, weapons, shields, new areas to explore. The content is still under work, so the quests and monsters are limited, but it will grow in the next weeks. We are very excited to finally have all base features in place that will allow us to expand the world of PlaneShift without limits.</ul> PlaneShift 0.3.004 updated PlaneShift
5143 7378 2004-12-27 06:50:21 <a href="/images/bomberclone0910.jpg"><img src="/images/thumbs/bomberclone0910.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a></font> <p> <em>Description:</em> Run through a maze, dropping bombs and blowing up the other players. <p> <em>Changelog:</em> <ul> <li>Major network bugs fixed. <li>A lot of work on the team mode, all teamdata will now be sent over the network. <li>The server can now leave the game without crashing the game. </ul> BomberClone 0.11.5 updated BomberClone
5144 6457 2004-12-28 08:43:37 <a href="/images/ppracer-01.jpg"><img src="/images/thumbs/ppracer-01.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.13"><img src="/images/star.gif" alt="4.13" border="0"></a><a href="#" title="4.13"><img src="/images/star.gif" alt="4.13" border="0"></a><a href="#" title="4.13"><img src="/images/star.gif" alt="4.13" border="0"></a><a href="#" title="4.13"><img src="/images/star.gif" alt="4.13" border="0"></a></font> <p> <em>Description:</em> An OpenGL racing game featuring Tux, the Linux mascot <p> <em>Changelog:</em> <ul> <li>Initial support for translations and a simple german one <li>Revised theme system and support for terrain wheights <li>Progress Bar <li>Bugfixes</ul> PPRacer 0.2.2 updated PPRacer