| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 5105 | 6457 | 2004-12-14 00:21:39 | <a href="/images/monkey_0.4.0.png"><img src="/images/thumbs/monkey_0.4.0.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Free (Libre) clone of Worms from Team17 <p> <em>Changelog:</em> <ul> <li>new stable release <li>upgrading to ClanLib 0.7 (game library) which offer <b>harware acceleration (using OpenGL)</b>. The game is now really fast. <li>new weapon : cluster bomb <li> not less 10 new maps <li> three new skins <li>translation (code and data) in english to make the game more accessible. <li>the game is also available in 11 languages <li>small confettis in the background to show wind speed <li><b>sound themes</b> ! </p> </ul> | Wormux 0.5.0 | updated | WarMUX |
| 5106 | 6457 | 2004-12-14 07:34:30 | Few weeks ago <a href="http://www.happypenguin.org/poll?show=366">we asked</a>: What do you think about Linux Gaming today? <br> Let's analyze results: <br> <a href="http://happypenguin.org/images/jacek/pie1.png"> <img src="http://happypenguin.org/images/jacek/t_pie1.png" alt="piechart" align="right"> </a> <ul> <li> <b>29%</b> of people answered "We need better quality free games for Linux"! This is great answer and that's main reason for next poll - we want to know what kind of Open Source games you would like to see. <li> <b>27%</b> of the responders answered "We need more commercial games for Linux". <b>13%</b> answered "We need to make Linux more popular, so more commercial games will be created" (you can also say that <b>40%</b> of people want more comercial games). <li> <b>5%</b> of people answered "We need better device drivers" and <b>7%</b> answered "We need better Open Source device drivers" what makes me happy, because community really understands that Open Source drivers are important.<br> <li> Only 2 people (<b>0%</b>) answered "Linux is not for games"! <br> </ul> | Game Tome Poll Results | default | |
| 5107 | 2 | 2004-12-14 08:53:08 | <a href="/images/bygfoot.jpg"><img src="/images/thumbs/bygfoot.jpg" align="right" alt="" width="200" height="152"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> A simple GTK2-based football (soccer) manager. <p> <em>Changelog:</em> <ul> <li>The main new features of 1.7.3 are <ul> <li>Save files are zip-compressed XML files (instead of binary). <li>There's a history for the development of players and teams. <li>Added gettext support and some languages. </ul> <li>The stable release only contains some minor bugfixes. </ul> | Bygfoot Football Manager 1.63/1.73 | updated | Bygfoot Football Manager |
| 5108 | 2 | 2004-12-15 08:18:33 | <a href="/images/PokerApp_screenshot.gif"><img src="/images/thumbs/PokerApp_screenshot.gif" align="right" alt="" width="200" height="133"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Multiplayer poker game in Java <p> <em>Changelog:</em> <ul> <li>More games supported. <li>More server options. <li>Various unspecified bug fixes.</ul> | PokerApp 0.98 | updated | PokerApp |
| 5109 | 2 | 2004-12-15 13:05:56 | <a href="/images/gate88.png"><img src="/images/thumbs/gate88.png" align="right" alt="" width="199" height="149"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a></font> <p> <em>Description:</em> Gate 88 is a multiplayer action-RTS hybrid. <p> <em>Changelog:</em> <ul> <li>added: IRC (lobby) chat client (press "F1" at any time to join the chat) <li>added: different graphical background styles (change them in the video settings menu) <li>added: server command to kick players (usage is "kick " -- use "getclientinfo" to get id) <li>added: exit confirmation screen <li>added: client accuracy option in multiplayer settings menu (setting this on will make the client more accurate but feel more laggy) <li>added: menu item descriptions for multiplayer settings menu <li>added: more information to tutorial <li>added: ability to take screenshot during a replay <li>fixed: movement+firing packets not resent when packet loss is present (the "I'm shooting it back it doesn't die!" bug) <li>fixed: shipyard "launch cover" was not drawn correctly <li>fixed: game hangs when task switching back into the game <li>fixed: in full-screen radar, text drawn incorrectly on some video cards (eg. integrated SiS 741) <li>fixed: in the first game, sometimes the ship cannot shoot and yellow particles are emitted <li>fixed: signalling fighter launch at the exact same time all fighters of the shipyard dies causes assertion error <li>fixed: rungate88.sh script did not work when run from outside the gate88 directory (linux specific) <li>fixed: players with no command post were able to move other players' buildings <li>changed: stars are now drawn with depth <li>changed: "press s to place your command post" text to take into account different key configurations <li>changed: tutorial cancellation key to "escape"+"enter" <li>changed: made the power generator coverage circle brighter in high quality mode</ul> | Gate 88 Dec5/04 Beta | updated | Gate 88 |
| 5110 | 2 | 2004-12-15 13:07:17 | <a href="/images/new_matter.jpg"><img src="/images/thumbs/new_matter.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Marauder-ah is a set of improvements over "marauder", originally written by Shawn Hargreaves in 1994. You control a spaceship with a basic weapon, and your purpose is to kill as much people as you can. Earning money (using piracy or trade) enables you to upgrade your ship and buy deadly weapons. | Marauder-ah 4 | new | Marauder-ah |
| 5111 | 6457 | 2004-12-15 23:47:30 | <a href="/images/keyano_screenshot1.png"><img src="/images/thumbs/keyano_screenshot1.png" align="right" alt="" width="200" height="177"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Turn a keyboard into a Musical Instrument! And teach your kids their A B C's <p> <em>Changelog:</em> <ul> <li>New Home Page and developers wiki. <li>added Text To Speech Online Dictionary protocol. <li>added Text To Speech Fortune Teller (GUI frontend for fortune) <li>added early version of DJ style Keyboard Numberpad Sound Sampler as a preview of upcoming 0.1.3</ul> | Keyano 0.1.2 | updated | Keyano |
| 5112 | 6457 | 2004-12-16 05:28:54 | <a href="/images/kq2vga-1.png"><img src="/images/thumbs/kq2vga-1.png" align="right" alt="" width="200" height="133"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> AGS Linux interpreter <p> <em>Changelog:</em> <ul> <li>Good news for those with troubles installing Allegro. Now it is static compiled with the binary. <li>No more hassle with dependencies. ;)</ul> | AGS 2.62 | updated | AGS |
| 5113 | 7378 | 2004-12-16 08:37:35 | <a href="/images/lineup4.jpg"><img src="/images/thumbs/lineup4.jpg" align="right" alt="" width="200" height="138"></a> <em>Category: </em>board<br> <em>Description:</em> LINeup4 is a "connect4" game using a terminal interface which doesn't need any graphic libraries. Simply line up four pawns to win. | LINeup4 0.7 | new | LINeup4 |
| 5114 | 6457 | 2004-12-16 23:52:57 | <a href="/images/kuote.png"><img src="/images/thumbs/kuote.png" align="right" alt="" width="200" height="167"></a> <em>Category: </em>toy<br> <em>Description:</em> Kuote is an applet for the KDE panel, inspired by Gnome's Wanda the Fish. It displays an animated character (a fish by default), which pops up quotes generated by the fortune(6) program when clicked (and optionally shows them in tooltips, too).<p> Features: <ul> <li> support for user-defined animations (file format compatible with Wanda the Fish) <li> run fortune or any other program to generate quotes <li> fortune can be configured through the GUI </ul> | Kuote 0.9.2 | new | Kuote |