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newsid userid timestamp news headline newstype gameid
5085 6457 2004-12-07 02:51:59 <a href="/images/ppracer-01.jpg"><img src="/images/thumbs/ppracer-01.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> An OpenGL racing game featuring Tux, the Linux mascot <p> <em>Changelog:</em> <ul> <li>Userinstallable themes and events <li>Added command line options for custom configuration file and benchmark modes <li>Tree models are stored in ac3d model files <li>"airborne calculation". Outputs how many percent of time the Tux has been flying (Teemu Vesala) <li>Added life item type for increasing lives in events <li>Code cleanups and a several bugfixes</ul> PPRacer 0.2.1 updated PPRacer
5086 6457 2004-12-07 23:50:09 <a href="/images/xu4.png"><img src="/images/thumbs/xu4.png" align="right" alt="" width="200" height="131"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> XU4 is a recreation of Ultima IV. <p> <em>Changelog:</em> <ul> <li> lots of fixes for dungeons and combat <li> now fully playable from start to finish <li> stability improvements <li> lots of changes under the hood: xu4 is now written in C++, new <li> vendor scripting system </ul> XU4 1.0beta1 updated XU4
5087 6457 2004-12-08 08:28:35 <a href="/images/gtkradiant139.png"><img src="/images/thumbs/gtkradiant139.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> level editor for idsoft games <p> <em>Changelog:</em> <ul> <li>Doom3 support <li>lots of bugfixes </ul> GtkRadiant 1.5.0 beta updated GtkRadiant
5088 6457 2004-12-08 09:34:15 <a href="/images/seabattle.png"><img src="/images/thumbs/seabattle.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Free "Pirates!" clone based on SDL and Ogre3D <p> <em>Changelog:</em> <ul> <li>Inter island passages in full 3D <li> build system improvements <li> several bugfixes. </ul> Freebooters 0.2.2 updated Freebooters
5089 6457 2004-12-09 00:02:27 <a href="/images/MechDisplay.jpg"><img src="/images/thumbs/MechDisplay.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Massive Multiplayer Online Battletech Game <p> <em>Changelog:</em> <ul> <li> special Pilot Skills like Dodge Maneuver and Landlord <li> Pilots try to eject now when their unit is destroyed <li> A lot more statistics are kept. including a detailed history about each unit and a Killboard <li> It's easier to find a game now and playing is promoted even more!</ul> Megamek.NET 0.435 updated Megamek.NET
5090 506 2004-12-09 17:21:48 <a href="/images/kamikazegame.png"><img src="/images/thumbs/kamikazegame.png" align="right" alt="" width="175" height="200"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A KDE multiplayer bomberman-like game <p> <em>Changelog:</em> <ul> <li>internet level repository <li>level sharing facilities in editor and game <li>ruleset profiles <li>new rules: wall damage, ground damage <li>specification of the network protocol</ul> Kamikaze 0.2.0 updated Kamikaze
5091 506 2004-12-10 16:38:33 <a href="/images/scrshot9.gif"><img src="/images/thumbs/scrshot9.gif" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> A graphical roguelike game <p> <em>Changelog:</em> <p>In this major release fluids can cover objects and interact with them, eg. water rusts iron and slime traps creatures. Weather effects, day and night and new NPCs make cities more realistic. Several new monsters and magical items have been added. The player can now issue specific commands to pets, run, panic, become exhausted or suffer from nasty diseases like leprosy. Bodyparts of creatures can become unusable in certain situations. Added lists of detailed death reasons of each monster killed during the game. Finally, new special levels added and boss battles made more complex.</p> Iter Vehemens Ad Necem 0.50 updated Iter Vehemens Ad Necem
5092 506 2004-12-10 16:40:14 <a href="/images/album_pic.php.jpe"><img src="/images/thumbs/album_pic.php.jpe" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> What is Ultima Iris? Ultima Iris is a 3D game client for the popular Massive Multiplayer Role Playing Game "Ultima Online" (tm). Adding a third dimension to the well-known Ultima Online World, Iris allows the player to navigate the gaming environment just like any modern 3d rpg and still retain the unique roleplaying experience that only classic Ultima can provide. Moreover, being compatible with standard UO game servers, the player is not limited to play with only users of Iris but may also seamlessly interact with players using standard 2d clients. Ultima Iris 0.5.9 new Iris
5093 7378 2004-12-11 04:26:47 <a href="/images/turbosliders.jpg"><img src="/images/thumbs/turbosliders.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Turbo Sliders is a racing game with a classic top-down perspective that allows up to 20 network drivers compete against each other over the internet. There are multiple cars to choose from, each of which have their own unique characteristics. There's a bunch of tracks included plus a track editor, and there are already hundreds of player-made tracks available on various fan sites. <p> Demo version is fully functional, but you cannot access all tracks. Turbo Sliders 1.0 new Turbo Sliders
5094 506 2004-12-12 09:17:40 <a href="/images/Briquolo-0.3-briquolo05.jpg"><img src="/images/thumbs/Briquolo-0.3-briquolo05.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a></font> <p> <em>Description:</em> Briquolo is a 3D OpenGL Breakout clone <p> <em>Changelog:</em> <p>This release has a new collision system that allows to have moving bricks, and complexe shapes of bricks. There are also lots of graphic improvements. The compilation bug under gcc-3.4 has been corrected.</P> Briquolo 0.5 updated Briquolo