| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 5035 | 506 | 2004-11-17 16:27:06 | <a href="/images/017.jpg"><img src="/images/thumbs/017.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> openFRAG has been around since May 2003, we aim to build our own first person shooter but by using as much 3rd party libraries as possible while trying to maintain a solid codebase. <p> We have around 40 members in the area's of Coding, Sound, Artist(Graphics related), GameDesign, Communication and ProjectManagement. <p> We are very aware of our limited resources and capabilities, however we are very determined to give the maximum effort to reach our goals. <p> For game development it is no real news that you not only need a lot of manpower but more importantly all kinds of people, we are lucky enough to have people for all area's but we could certainly use a boost from the community. <p> We hope we might have a chance to become elected. | openFRAG Techdemo 5 | new | openFRAG |
| 5036 | 4 | 2004-11-18 01:03:46 | <a href="/images/devilwhiskey1.jpg"><img src="/images/thumbs/devilwhiskey1.jpg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Modern RPG inspired by Bard's Tale <p> <em>Changelog:</em> <p>The Full game seems to be at version 2.0 for all platforms while the Linux demo is only at 1.2.<br> Changes from the initial release seem to be bugfixes and content updates.</p> | Devil Whiskey 2.0 | updated | Devil Whiskey |
| 5037 | 6457 | 2004-11-18 03:17:53 | <a href="/images/em_shot090.png"><img src="/images/thumbs/em_shot090.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A network only multiplayer space combat game <p> <em>Changelog:</em> <ul> <li>server discovery implemented <li>performance improvments <li>attenuate sound effect volume with distance <li>rate limit speedup ramps to 1 hz <li>prevent attached weapons from triggering speedup ramp <li>disable bullet teleportation <li>fixed server daemonizing <li>server args for script exec, map and max players <li>fixed attached weapons in demo startup issue <li>F1 can be pressed to bring up control help</ul> | Emergence 0.9 | updated | Emergence |
| 5038 | 6457 | 2004-11-18 03:18:20 | <a href="/images/macmahjongbig.jpg"><img src="/images/thumbs/macmahjongbig.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>board<br> <em>Description:</em> MahJong is a universally played board game.Play Classic or Shuffle game, Word Mahjong or Math Mahjong. It's an endless game for the finite life.All these games train attention, eye memory, as well as, due to the new and original game variants, let the kids learn alphabet and reading (which is particularly attractive for the parents that have pre-school kids or elementary graders). Alpha-channel effects, antialiasing let the player enjoy the graphics in full and plunge into the Eastern philosophy of contemplation. Relaxing music and sound effects in oriental style create an additional incentive for this. The game has the interface that follows oriental style as well. You feel like you are somewhere in the East. Don't read further - try it now! The game runs on major Linux flavors (RedHat, Debian, Mandrake, SuSE, Slackware and others) | MahJong (Linux) 1.0 | new | MahJong (Linux) |
| 5039 | 506 | 2004-11-18 06:47:15 | <a href="/images/024-1.jpg"><img src="/images/thumbs/024-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a></font> <p> <em>Description:</em> 3D car stunt game. <p> <em>Changelog:</em> <ul> <li>Re-design of the GUI <li>Simple text-based graphical menu interface <li>Text output in the openGL window <li>*.3DS import in the 3D editor <li>Reflection code optimalisation <li>Partially transparent textures <li>Translation of data filenames to english </ul> | Utimate Stunts 0.5.0 | updated | Ultimate Stunts |
| 5040 | 506 | 2004-11-18 06:49:12 | <a href="/images/xdesktopwaves.jpg"><img src="/images/thumbs/xdesktopwaves.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>toy<br> <em>Description:</em> xdesktopwaves is a cellular automata setting the background of your X Windows desktop under water. Windows and mouse are like ships on the sea. Each movement of these ends up in moving water waves. You can even have rain and/or storm stirring up the water.<P> xdesktopwaves is distributed under the GNU General Public License | xdesktopwaves 1.0 | new | xdesktopwaves |
| 5041 | 4 | 2004-11-19 01:45:43 | <a href="/images/freeciv2.jpg"><img src="/images/thumbs/freeciv2.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.74"><img src="/images/star.gif" alt="4.74" border="0"></a><a href="#" title="4.74"><img src="/images/star.gif" alt="4.74" border="0"></a><a href="#" title="4.74"><img src="/images/star.gif" alt="4.74" border="0"></a><a href="#" title="4.74"><img src="/images/star.gif" alt="4.74" border="0"></a><a href="#" title="4.74"><img src="/images/star.gif" alt="4.74" border="0"></a></font> <p> <em>Description:</em> Freeciv is a multiplayer strategy game. <p> <em>Changelog:</em> <b>The following is from the freeciv homepage regarding the fourth beta. The post for the final release will feature the list of changes from 1.14.2.</b> <blockquote>Note that this is still not the final 2.0.0 release. We've fixed a huge number of bugs even since the third beta, but many still remain. Please send bug reports to <a href="mailto:bugs@freeciv.org">bugs@freeciv.org</a>, with as much descriptive information as possible. Send a savegame if possible (especially if it will help to reproduce the problem) No bug is too small!</blockquote> <p>Go on, help them make a great 2.0.0 release!</p> | Freeciv 2.0.0 beta 4 | updated | Freeciv |
| 5042 | 7378 | 2004-11-19 09:38:57 | <a href="/images/paskapeli_screenshot.jpg"><img src="/images/thumbs/paskapeli_screenshot.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> A MMORPG looking like an 80s RPG game. <p> The paskapeli is in early alpha stage, it cannot be called playable game yet, all you currently can do is chat and fight with other players. But it is at least a working base which can be used to build a game on top of. | paskapeli 0.1.0 | new | paskapeli |
| 5043 | 506 | 2004-11-19 11:07:27 | <a href="/images/cyphesis_GMClient.jpg"><img src="/images/thumbs/cyphesis_GMClient.jpg" align="right" alt="" width="200" height="157"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> AI/ALife server used by the WorldForge project. <p> <em>Changelog:</em> <ul> <li>Massively improved simplicity of rpm package so its much easier to use. <li>Implemented basic tool use for players and NPCs. <li>Implemented cleaver tool for butchering pigs. <li>Implemented axe tool for chopping down trees. <li>Trees can now be chopped down to get wood. <li>Implemented new settler NPC. <li>Added suppport for multi-cast DNS service discovery using HOWL. <li>Comprehensive re-write of property handling system for improved flexibility and performance. <li>Lots of bug fixes and performance improvements. </ul> | Worldforge::Cyphesis 0.3.6 | updated | Worldforge::Cyphesis |
| 5044 | 7378 | 2004-11-19 11:24:20 | <a href="/images/shot002.jpg"><img src="/images/thumbs/shot002.jpg" align="right" alt="" width="199" height="156"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Yet another Tetris clone. Bricks of various shapes fall from the top and you can move and arrange them to fit nicely on the bottom. When you fill a line without holes it is removed from the heap. It can be played either in a single-player or in a duel-mode with two players playing hotseat on the same computer against each other. | Abandoned Bricks 1.00 | new | Abandoned Bricks |