| title |
author |
company |
homepage |
url1 |
url1description |
url2 |
url2description |
version |
short_description |
long_description |
category |
license |
cost |
screenshot |
source |
x11 |
console |
accel3d |
multiplayer |
network |
date_submitted |
approved_by |
approved_date |
submitted_by |
download |
url3 |
url3description |
other_requirements |
timestamp |
sound |
| Crrcsim |
www |
|
www |
|
|
|
|
0.9.8 |
Crrcsim is a model-airplane flight simulation program |
<p>Welcome to the world of CRRCsim!</br>
Crrcsim is a model-airplane flight simulation program. Using it, you can learn how to fly model aircraft, test new aircraft designs, and improve your skills by practicing on your computer.</p>
<p>It rules! The flight model is very realistic. The flight model parameters are calculated based on a 3D representation of the aircraft. Stalls are properly modelled as well. Model control is possible with your own rc transmitter, or any input device such as joystick, mouse, keyboard ...</p> |
mia |
free |
|
 |
on |
on |
off |
on |
off |
off |
2007-09-25 |
4 |
2007-09-26 06:35:06 |
6977 |
www |
|
|
SDL 1.2.x (http://www.libsdl.org)
PortAudio 18.1 (http://www.portaudio.com)
GLUT 3.7.x (http://www.opengl.org/resources/libraries/glut.html)
PLIB 1.8.4 (http://plib.sourceforge.net/) |
0000-00-00 00:00:00 |
on |
| Cruising on Broadway |
Paul Robson |
|
www |
|
|
|
|
0.9 |
Remake of Sinclair Spectrum painting game. |
Cruising on Broadway is a minimalist painting-type game where you have to roam the grid avoiding the 'chasers' - a bit like the arcade game Amidar. It is based on the Sinclair Spectrum game of the same name. |
action |
free |
|
 |
on |
on |
off |
off |
off |
off |
2003-10-14 |
2 |
2003-10-19 20:12:01 |
6090 |
www |
|
|
SDL |
2003-11-10 15:46:26 |
off |
| crypto.pl |
snarius |
|
|
www |
perlmonks thread |
|
|
|
Simple cryptogram puzzle |
Objective:
You are given a small, humorous text encrypted with a substitution cipher. Your job is to decrypt it.
Easiest way to get started:
# open the download link and save it as crypto.pl in your home directory
# open a terminal
# perl crypto.pl |
puzzle |
free |
|
 |
on |
on |
off |
off |
off |
off |
2008-01-07 |
|
|
30787 |
www |
|
|
Prerequisites:
* Gtk2-perl
* the unix 'fortune' program. (Most distros have this. You could get extra fortunes, though.) |
|
off |
| Cryptozookeeper |
Robb Sherwin |
Jolt Country |
www.cryptozookeeper.com |
www |
Download link for the Linux Interpreter Hugor. |
www |
Internet Archive page for Cryptozookeeper. |
1.04 |
A graphical text adventure about the pseudoscience of cryptozoology. |
Cryptozookeeper is a graphical text adventure for Linux. Over five years in the making by one programmer, it is licensed via Creative Commons and features over 60 cryptids to make and train, 200 characters to encounter total, 12 hours of gameplay and a soundtrack of over 70 songs.
In the game, the player is tasked with solving adventure game puzzles in order to collect DNA to make cryptids -- which can then be trained and leveled-up via animal fighting to defeat his enemies. A character-driven piece that is a blend of sci-fi and comedy, it is one of the best advances in graphical interactive fiction in years, and a fine successor to the Infocom and Magnetic Scrolls tradition.
Requires the free interpreter "Hugor" to run in Linux. |
text adv |
free |
|
 |
off |
on |
off |
off |
off |
off |
2011-08-02 |
|
|
36346 |
www |
|
|
|
|
on |
| Cryptrover |
Ido Yehieli |
|
www |
www |
Subversion repository |
|
|
1.1 |
Simple action roguelike |
<p>You are an archaeologist trapped in an underground crypt with a limited supply of air. You must survive long enough to reach the crypt's exit.
<ul>
<li>Be too rash - and the arachnids will nibble you to death.
<li>Be too wary - and your air supply will run out.
</ul>
<p>Luckily, the ancients have left behind med packs, air cans and batteries in the crypt - use them wisely!
<p>Reach the exit on level 12 to win. |
arcade |
free |
|
 |
on |
off |
on |
off |
off |
off |
2008-08-07 |
4 |
2008-08-08 19:47:48 |
33641 |
www |
|
|
|
0000-00-00 00:00:00 |
on |
| Crystal Architect |
kyanite-studios |
kyanite-studios |
www |
|
|
|
|
Mercurial |
IDE for creating linux games, in a cooperative way, supports many 3d engines |
<p>CrystalArchitect is a software that helps you create your 3D worlds in a fluent and cooperative way.
<p>It provides all the tools to manage your assets, build scenes, make use of entity systems, add logic, live program your world, etc. Of course, you can also do this in a cooperative way : CrystalArchitect supports networked editing, which is a blessing for teamwork.
<p>On top of that, CrystalArchitect supports as many 3d engines as you want, with currently an emphasis on Crystal Space and CEL. |
util |
free |
|
 |
on |
on |
on |
on |
on |
on |
2010-08-30 |
4 |
2010-08-30 17:16:12 |
32962 |
www |
|
|
|
0000-00-00 00:00:00 |
on |
| Crystal Core |
Jorrit Tyberghein |
|
www |
www |
Crystal Space Homepage |
|
|
tech demo |
Crystal Core is a single player FPS game with puzzle elements. |
<p>Crystal Core is a first person shooter/puzzle game in development. It takes place on an alien planet invaded by hostile aliens. The Crystal Core game is a game made by the Crystal Space team in order to have a good demo and test case for Crystal Space.</p>
<ol>It serves three purposes:
<li>be a nice tutorial for others to base their games on.
<li>be a good game with a strong storyline.
<li>spawn a modding community.
</ol> |
action |
free |
|
 |
on |
on |
off |
on |
off |
off |
2006-01-30 |
4 |
2006-01-30 04:06:56 |
7314 |
www |
|
|
Crystal Space, Crystal Entity Layer |
2007-04-27 11:04:15 |
on |
| Crystal Entity Layer |
Jorrit Tyberghein |
|
www |
www |
CEL tutorial by Planeshift developers |
|
|
0.96r001 |
A Crystal Space 3d engine layer for providing entities and property classes. |
CEL provides the notion of entities and property classes for the <a href="/show?crystal%20space">Crystal Space</a> 3D engine to aid game creation. Every object in a game is represented by an entity. The entity system allows the game programmer (using CEL) to speak to game objects in a consistant manner. Examples of entities are: the player, the world itself, creatures, a candle, objects in general, items, ...
<p>
CEL is logically split into two major parts: a physical layer, which defines the way entities interact with the world and each other, and a behavior layer, which controls how entities behave within the constraints put forth by the physical layer. |
code |
free |
|
 |
on |
off |
off |
off |
off |
off |
2003-02-12 |
2 |
2003-02-12 22:14:02 |
2 |
|
|
|
<a href="http://happypenguin.org/show?crystal%20space">Crystal Space 3D engine</a> |
0000-00-00 00:00:00 |
off |
| Crystal Space |
Jorrit Tyberghein |
|
www |
https://sourceforge.net/projects/crystal |
Development Page |
|
|
1.4 |
A free, portable 3D engine with a ton of features. |
<p>Crystal Space is currently under heavy development, but it's already quite impressive. The engine supports stencil shadows, lightmaps, shaders, portals, mirrors, scripting, 3D acceleration and lots more. It compiles and runs on GNU/Linux, Windows and MacOS/X.</p>
<p>The Crystal Space project's aim isn't to produce a game, but rather a flexible, portable 3D engine.</p> |
code |
free |
|
 |
on |
on |
on |
on |
off |
on |
1998-11-13 |
bobz |
1998-11-13 15:24:37 |
2 |
www |
|
|
|
2010-02-16 22:02:00 |
on |
| Crystals of Holy |
david piott |
|
www |
|
|
|
|
1.1 |
Final Fantasy/Dragon Warrior-type RPG |
Crystals of Holy is a Final Fantasy/Dragon Warrior-like shareware RPG game for linux. It is not finished yet, but you can download a fully playable demo to get an idea of what it's going to be like. The current art was taken from Final Fantasy IV and is only serving as a place holder until original art is created. The current art will NOT be in the final version. |
rpg |
shareware |
|
 |
on |
on |
off |
off |
off |
off |
2001-03-28 |
steb |
2001-03-28 07:32:58 |
-1 |
|
|
|
SDL 1.2<br>
SDL_Mixer |
2002-05-21 12:32:51 |
on |