| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4873 | 3 | 2004-09-05 16:45:11 | <a href="/images/Celestia.jpg"><img src="/images/thumbs/Celestia.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a></font> <p> <em>Description:</em> Free real-time space simulation <p> <em>Changelog:</em> <ul> <i>"A new version of Celestia is ready with significant enhancements since 1.3.1. It includes a 3D model and complete trajectory of the Cassini mission to Saturn, so that you can follow the spacecraft from launch through its four years in orbit around Saturn. Celestia 1.3.2 supports a new 3D file format for storing higher quality models of irregular objects. The data files have been updated with the latest extrasolar planet and solar system discoveries. There are new scripting commands, extended character set support, and improvements to rendering speed and quality. <br>The <a href="http://www.shatters.net/celestia/ChangeLog.txt">change log</a> has a full list of new features and bug fixes in Celestia 1.3.2."</i></ul> | Celestia 1.32 | updated | Celestia |
| 4874 | 8 | 2004-09-06 16:41:19 | <a href="/images/gtklife.png"><img src="/images/thumbs/gtklife.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> A Conway's Life application for Linux/Gtk+ <p> <em>Changelog:</em> <blockquote><i>This is primarily a bugfix release, with few user-visible changes.</i></blockquote> | GtkLife 4.1 | updated | GtkLife |
| 4875 | 8 | 2004-09-06 16:47:13 | <a href="/images/em_shot090.png"><img src="/images/thumbs/em_shot090.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A network only mulitplayer space combat game <p> <em>Changelog:</em> <ul> <li>Minigun visualisation and sound. <li>Health/ammo visualisation. <li>Proper timed matches. <li>Player rankings always visible on right hand side. <li>Explosions now have initial velocity of body exploding. <li>Only propagate unpredictible shield flaring. <li>Default-server.autoexec - autoload map3 on startup. <li>Brighter default plasmas. <li>Key authentication for Internet play is implemented. <li>Bandwidth reductions. <li>More bugfixes. </ul> <blockquote><i>In a few days it will be possible to purchase a key from the website that will enable Emergence for Internet play.</i></blockquote> | Emergence 0.7 | updated | Emergence |
| 4876 | 8 | 2004-09-06 16:49:16 | <a href="/images/trigger-screenshot2.jpg"><img src="/images/thumbs/trigger-screenshot2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a></font> <p> <em>Description:</em> Rally racing game <p> <em>Changelog:</em> <ul> <li>Improved car handling. <li>GLEW replaces extgl to solve some build problems. <li>Sky is blue :-) </ul> | Trigger 0.4.2 | updated | Trigger |
| 4877 | 2 | 2004-09-07 06:14:24 | <a href="/images/bygfoot.jpg"><img src="/images/thumbs/bygfoot.jpg" align="right" alt="" width="200" height="152"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A simple GTK2-based football (soccer) manager. <p> <em>Changelog:</em> <br> There's a new major stable release: Bygfoot 1.6.0.It is essentially the former development version 1.5.2, which is hopefully stable enough now; at least there weren't any bug reports. The new stable version is unfortunately not savegame-compatible to the 1.4 branch. <br> Here's a short list with the most important changes. <ul> <li>added extended stadium capacity enlargement possibilities <li>added possibility to fire a player <li>added uninstall possibility for the src version <li>added manpage <li>added global configuration file <li>added physician quality (like scout). </ul> | Bygfoot Football Manager bygfoot-1.6.0 | updated | Bygfoot Football Manager |
| 4878 | 2 | 2004-09-07 09:14:05 | <a href="/images/screen2.jpg"><img src="/images/thumbs/screen2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A furious shoot-em-up combined with state of the art graphics <p> <em>Changelog:</em> <ul> <li>Language selection. <li>Various minor fixes.</ul> | SpaceTripper 1.83 | updated | SpaceTripper |
| 4879 | 2 | 2004-09-07 09:16:44 | <a href="/images/MSscreens1.JPG"><img src="/images/thumbs/MSscreens1.JPG" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> 3D accelerated 2D arcade action inspired by Robotron and Smash TV <p> <em>Changelog:</em> <ul> <li>Ability to load Mission packs created using new (Windows) Level Editor <li>In-Game high score submission <li>Various minor fixes</ul> | Mutant Storm 1.39 | updated | Mutant Storm |
| 4880 | 2 | 2004-09-07 09:38:35 | <a href="/images/intro_jdoom.jpg"><img src="/images/thumbs/intro_jdoom.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a></font> <p> <em>Description:</em> A 3D-graphics enhanced game engine for Doom, Heretic, and Hexen. <p> <em>Changelog:</em> <ul> <li> fixed: console font disappearance <li> added control panel setting for rend-tex-filter-smart <li> adjusted particle Z coordinate when touching a plane <li> fixed fatal error when building GL nodes for a map in the end of the data lump directory </ul> | Doomsday Engine 1.8.2 | updated | Doomsday Engine |
| 4881 | 2 | 2004-09-07 22:44:45 | <a href="/images/transfusion.jpg"><img src="/images/thumbs/transfusion.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A clone of an old DOS game called Blood, using the Quake engine <p> <em>Changelog:</em> <blockquote><i> All new models and net code!<br> Everything is looking a lot better now than it did in 1.01<br> Playing online is now also an a lot smoother experience.<br><br> Don't forget that you have to set the permissions of transfusion-glx to executable before you can launch the binary.</i></blockquote> | Transfusion 1.1beta3 | updated | Transfusion |
| 4882 | 2 | 2004-09-07 22:45:16 | <a href="/images/screen1.png"><img src="/images/thumbs/screen1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Multiplayer AI script based strategy game. <p> <em>Changelog:</em> <ul> <li>Nested if/else/elif statements did not work correctly in any previous version, this has been fixed. <li>Log file is now placed in the data directory, not in the current working directory.</ul> | GalaxyHack 0.63 | updated | GalaxyHack |