newsid |
userid |
timestamp |
news |
headline |
newstype |
gameid |
485 |
2 |
1999-07-19 11:47:16 |
This weekend I went outdoors to see what all the hoopla is about. I found it to be bright, too hot, and I couldn't find an ethernet jack <i>anywhere</i>. Don't believe the hype. Indoors is where it's at.
<p>
Here's a quick rundown of some stuff that happened while I was out being hot:
<ul>
<li>Ryan Glasnapp is writing a clone of the classic BBS door game Tradewars 2002, in which you trade between ports, create planets and attempt to gain power and influence. There's more information and some code <a href="http://www.nmt.edu/~rglasnap/twclone">at Mr. Glasnapp's website</a>. <a href="mailto:rglasnap@nmt.edu">Email him</a> if you're interested in helping with development.
<li><a href="http://www.ga-source.com">GA Source</a> is running <a href="http://www.ga-source.com/interviews/f&d.shtml">an interview</a> with Adam Stubblefield of <a href="http://singularity-software.com/">Singularity Software</a>. You'll recall that SS's 3d real-time strategy game <a href="/show?Fire%20and%20Darkness">Fire & Darkness</a> won the grand prize and audience choice awards at the <a href="http://www.indiegames.com">Independent Games Festival</a> a few months back. (Thanks <a href="http://linuxgames.com">linuxgames.com</a>)
<li><a href="/show?q3test">Q3Test</a> v1.06, sporting a new map and lotsa bug fixes, has been released for Windows, but the Linux and Mac ports aren't yet available. We're told to expect the Linux release later this week.
</ul> |
Weekend catch up |
default |
|
486 |
2 |
1999-07-19 12:13:04 |
<em>Category:</em> Strategy<br>
<em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p>
<em>Description:</em> A programming game in which robots controlled by programs fight each other.<p>
<em>Changelog:</em>
<ul>
<li>A new Robot Option: USE_NON_BLOCKING.
<li>Replay game. You can now replay a game form its log.
<li>New game option: Fast forward factor, which determines how fast the game will be when the fast forward or the rewind button is pressed.
<li>The default RealTimeBattle installation-directory is now EPREFIX/games/RealTimeBattle instead of PREFIX/games/RealTimeBattle.
<li>The robot Rotate and Fire now exists in three different versions, all functionally equivalent, but using different methods for reading messages
<li>It is now possible to show hidden windows.
<li>The window for starting tournaments now remembers the previous tournament which is used as default
<li>It is now possible to load and save tournaments in the start tournament window.
<li>New game option: Robot startup time
<li>New misc option: Directory for temporary files
<li>Possibility to use +,-,0 instead of pushing buttons zoom in, zoom out resp no zoom.
<li>various changes in the look and feel
</ul>
|
Real Time Battle 0.9.8 |
updated |
|
487 |
-1 |
1999-07-19 12:25:19 |
<em>Category:</em> Strategy<br>
<em>Description:</em> King of the Hill, KOTH, is an artillery game in the grand old
tradition of little tanks with ridiculously powerful weapons trying to
blow each other up while trying to avoid getting blown up themselves.
<p>
Perhaps at this point you may be thinking, "yea, yea, another stupid
wannabe clone of the Gh0d of these sorts of games, Scorched Earth" but
wait - KOTH has a major feature that no other (free) game of this
genre I know of has: fully networked multiplayer.
<p>
KOTH is based on a client-server networking model. Players can join
and leave at any time, and because bandwidth use is quite modest you
can even easily play over a modem - KOTH really is a strategy game,
pingtime is irrelevant.
|
King of the Hill 0.5 |
new |
|
488 |
-1 |
1999-07-19 16:35:46 |
<img src="/images/thumbs/demo.gif" align=right width=200 height=151><em>Category:</em> Strategy<br>
<em>Description:</em> Emperor is a strategy game where up to
six players try to conquer all the
cities of a computer generated world.
Players can fight each other or the
computer with different types of units
(tanks, planes, ships, etc.) |
Emperor 1.2.1 |
new |
|
489 |
2 |
1999-07-20 09:58:09 |
The <a href="http://www.worldforge.org">WorldForge project</a> (formerly Altima) has released version 0.3.0 of <a href="http://www.worldforge.org/website/client/anvil.html">Anvil</a>, their Gnome client. WorldForge is a free online role-playing game under development. While the game is still not very playable due to the lack of a comlete game server, it seems to be coming along pretty well. Thanks, <a href="mailto:frostking@bigfoot.com">Christian Schaller</a>. |
WorldForge Gnome client |
default |
|
490 |
-1 |
1999-07-20 11:01:09 |
<em>Category:</em> Arcade<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p>
<em>Description:</em> An classic(?) platform jumping game ported from the ZX Spectrum.<p>
<em>Changelog:</em> Developer-only source package including generic X11 port has been released.
|
Manic Miner 1.20 |
updated |
|
491 |
-1 |
1999-07-20 11:04:08 |
<img src="/images/thumbs/dump.jpg" align=right><em>Category:</em> Code Library<br>
<em>Description:</em> GTC is a 3d game programming library,
which we plan to distribute along with
a number of games. As of now we have a
very simple single player and networked
space shooter (the spaceships are ducks). |
Game ToolChest (GTC) 0.2 |
new |
|
492 |
2 |
1999-07-20 12:24:03 |
Bob feels cranky this morning, so he's going to take it out on you. Remember, it's because he loves you:
<ul>
<li>When you email me and say things like "d00d, your kewl. How do u make q3test run for Linu><?", my first reaction is <i>not</i> "Golly, this person is an 31337 Ha><or". It's more like "Dang, what a tard! I wish he'd email someone else." Please write to me in English, ok?
<li>The word <b>your</b> is used to indicate possession of something, as in <i>"your crack pipe"</i>. When you mean <i>"you are"</i>, you should use the contraction <b>you're</b>, as in <i>"You're not very smart"</i>. Thank you for your support.
</ul>
There. I feel better now, don't you? We now return you to the regularly scheduled game news. |
OFF TOPIC: Public service announcement |
default |
|
493 |
-1 |
1999-07-20 14:51:10 |
<em>Category:</em> Simulation<br>
<em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p>
<em>Description:</em> 3D Motor Sports Simulator<p>
<em>Changelog:</em>
<ul>
<li>Switch base library from Gtk/GtkGLArea to Tcl/Glut.
<li>New vehicle (4WD rally car) is added.
<li>Physical simulation become
more realistic.
</ul>
|
GRacer 0.1.00 |
updated |
|
494 |
2 |
1999-07-20 17:25:38 |
<em>Category:</em> Game-related Utility<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p>
<em>Description:</em> An excellent X-based Quake/Quakeworld/Quake2/Q3Test/Half-Life server browser<p>
<em>Changelog:</em>
<ul>
<li>Preferences dialog is redesigned to fit in 800x600 screen.
<li>Keyboard navigation through menu bar.
<li>Initial support for Half-Life game joining.
</ul>
|
XQF 0.8.99.5 |
updated |
|