| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4792 | 2 | 2004-08-10 08:13:54 | <a href="/images/ss1s.jpg"><img src="/images/thumbs/ss1s.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> It's an free open source OpenGL game, called I Have No Tomatoes. Here's the official blurb: <p> Now, the question is, what to do when you have to waste ten minutes? The answer is, of course: squash as many tomatoes as you can! This game is just for that, but it is also a bit more. You may find it not to be complete waste of time after all... or you don't. <p> "I Have No Tomatoes" features solid game play with beautiful OpenGL driven isometric 3d graphics and nice music. | I Have No Tomatoes 1.0 | new | I Have No Tomatoes |
| 4793 | 2 | 2004-08-10 08:16:32 | <a href="/images/xkali.png"><img src="/images/thumbs/xkali.png" align="right" alt="" width="200" height="159"></a> <em>Category: </em>util<br> <em>Description:</em> xKali was designed in order to have a stable, useable Kali client to chat and play d1x/d2x. GTKali was the last client officially supported by Kali.Inc which uses a proprietary library written by Jay Cotton, founder of Kali, however that library is now very outdated. xKali is an unofficial utility that operates off of an interpreted version of the Kali Protocol and although it is still under development it is quite usable. | xKali 1.5 | new | xKali |
| 4794 | 2 | 2004-08-10 08:17:32 | <a href="/images/foo.png"><img src="/images/thumbs/foo.png" align="right" alt="" width="130" height="170"></a> <em>Category: </em>arcade<br> <em>Description:</em> You control a worm and must survive in a cave by avoiding obstacles. Originally available on the Palm Pilot. This version immitates the well-known Java version of SFCave. | xsfcave | new | xsfcave |
| 4795 | 2 | 2004-08-10 08:18:28 | <a href="/images/p47_screen.png"><img src="/images/thumbs/p47_screen.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Fastpaced retro shootemup in an abstract world. <p> <em>Changelog:</em> <ul> <li>Add the lock mode. (hit "x" at main menu) <li>Adjust barrages. <li>Fix the bullets' disappearance bug. <li>Add the '-slowship' option. <li>A slow bullet disappears after a while. <li>Fix the screen resize bug.</ul> | Parsec47 0.21 | updated | Parsec47 |
| 4796 | 2 | 2004-08-10 08:19:51 | <a href="/images/porrog_0.04-shot.png"><img src="/images/thumbs/porrog_0.04-shot.png" align="right" alt="" width="200" height="101"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> A roguelike game developed from scratch <p> <em>Changelog:</em> <ul> <LI>Time system implemented <LI>Item lists (eg inventory) are significantly improved (see web page) <LI>More help pages <LI>Cheesy ASCII-art splash-screens! <LI>Hunger/Eating implemented <LI>Various other little things especially bugfixes (again described on the web page) </ul> | Porrog 0.06 | updated | Porrog |
| 4797 | 2 | 2004-08-10 08:38:23 | Chris DiBona <a href="http://www.damagestudios.com/">announced</a> today that <a href="http://rekonstruction.com/index_old.html">Rekonstruction</a>, the MMORPG under development by Damage Studios, is being scrapped. <blockquote><i>"Damage is, at best, my personal hobby now. The company has been inactive for some time and I've been sending out backstory in a vain hope of pulling some rabbit out of a hat. Alas, no such luck."</i></blockquote> Damage Studios was co-founded by DiBona, Anthony Guntharp and Steve Westmoreland <a href="http://happypenguin.org/newsitem?id=3061">in October 2002</a>. Their goal was ambitious: <blockquote><i>"Rekonstruction is the first massively multiplayer online game (MMOG) that is designed to support over 1,000,000 concurrent users. In Rekonstruction, players will repopulate and rebuild the earth -- physically, economically and politically. Rekonstruction will blur the distinctions between the game and real life, as we don't believe there is any."</i></blockquote> | Rekonstruction is not likely to be released. | default | |
| 4798 | 2 | 2004-08-10 08:42:21 | <a href="/images/07.png"><img src="/images/thumbs/07.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a></font> <p> <em>Description:</em> Remake of rampart set in space. Multiplayer, client-server. <p> <em>Changelog:</em> <ul> <li>Sound effects & music. <li>Removed libreadline-dependency from server. <li>New explosions. <li>Pre-calculated ammo animations. <li>Round statistics. <li>Added connection-class (now only 1 connect from 1 machine). <li>Fixed bugs. </ul> | Kajaani Kombat 0.5 | updated | Kajaani Kombat |
| 4799 | 3 | 2004-08-11 15:58:02 | <img src="/images/thumbs/ati_logo.gif" align="right" width="50" height="50" alt=""></img> <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Proprietary Linux drivers for ATI Radeon cards <p> <em>Changelog:</em> <ul> <li>Support for FireGL X3-256 and Radeon X800 (AGP only)</ul> | ATI Radeon Linux Display Drivers 3.11.1 | updated | ATI Radeon Linux Display Drivers |
| 4800 | 3 | 2004-08-11 15:59:54 | <a href="/images/ff_wc.png"><img src="/images/thumbs/ff_wc.png" align="right" alt="" width="200" height="191"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> A Linux port of wonderful puzzle game Fish Fillets. <p> <em>Changelog:</em> <ul> <li>removed libboost dependence</li> <li>options menu on F10</li> <li>19 new levels</li> <li>credits</li> <li>initial German translation</li> <li>some new options, see man page</li> </ul> | Fish Fillets - Next Generation 0.5.0 | updated | Fish Fillets - Next Generation |
| 4801 | 3 | 2004-08-11 16:02:51 | <a href="/images/occ.jpg"><img src="/images/thumbs/occ.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> h2h online chess game written in PHP <p> <em>Changelog:</em> <ul> <li>The stalemate test is now complete: If a chessman may not move because it has to protect the king, this is now recognized. <li>Further on, it is no longer required to manually replace the '-' with an 'x' if an en-passant move is performed.<li> And for the fun of it, I added a small forum. </ul> | Online Chess Club 1.2 | updated | Online Chess Club |