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newsid userid timestamp news headline newstype gameid
4762 2 2004-07-23 09:25:15 <a href="/images/sear_valley.png"><img src="/images/thumbs/sear_valley.png" align="right" alt="" width="200" height="145"></a> <em>Category: </em>rpg<br> <em>Description:</em> Sear is a 3D client for networked roleplaying games based on WorldForge protocols and technology. Built using a custom 3D engine using OpenGL, it features cal3d character animation, an advanced skydome, Mercator based terrain and support for a variety of model formats. WorldForge::Sear new WorldForge::Sear
4763 2 2004-07-23 09:26:17 <a href="/images/sear_village.png"><img src="/images/thumbs/sear_village.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> Mason is the second game system being developed by WorldForge. The primary focus for Mason is to enable players to build a persistent world in-game. Players will be able to manipulate items by creating new items from raw materials, attaching existing items together or splitting items into component parts. Complicated structures such as houses can be designed on paper as a blueprint and then built with suitable building blocks and skills. WorldForge::Mason new WorldForge::Mason
4764 2 2004-07-23 09:27:07 <a href="/images/cyphesis_GMClient.jpg"><img src="/images/thumbs/cyphesis_GMClient.jpg" align="right" alt="" width="200" height="157"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> AI/ALife server used by the WorldForge project. <p> <em>Changelog:</em> <ul> <li> Support has been added for custimisable character appearance now available in the client sear. <li>Rules are now stored in a new file format compatible with indri and other WorldForge servers. <li>Support for loads of new entity types have been added as the artwork has been added to sear. <li>New AI rules and behavoirs added for new creature types. <li>Support for stricter gcc 3.4.1 C++ rules. Major performance improvements. <li>Loads of bug fixes. </ul> Worldforge::Cyphesis 0.3.1 updated Worldforge::Cyphesis
4765 2 2004-07-23 09:42:15 <a href="/images/mini.png"><img src="/images/thumbs/mini.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Description:</em> Miniracer is a now cross-platform racing game you can waste your sparetime on. It's featuring different cars, tracks, track-themes (like snow/desert etc.) and AI opponents. You can play it top-down or first-person. Network play is also possible. Miniracer 1.03 new Miniracer
4766 2 2004-07-23 09:43:04 <a href="/images/jzuul.png"><img src="/images/thumbs/jzuul.png" align="right" alt="" width="197" height="200"></a> <em>Category: </em>text adv<br> <em>Description:</em> JZuul is a text adventure and interactive fiction framework written in Java. The JZuul Project consists of two major parts: the JZuul Engine and the JZuul Game Editor. The Engine is an abstract base for games, providing features such as a dialog system, iteractive objects and non-player characters, multiplayer capabilities, saving and loading, and maps. The Game Editor is a SWT based GUI for easily creating XML Gamefiles running on the Engine. Those two components together form the base for easy game creation and lots of hours of gaming.... JZuul RC 1 new JZuul
4767 2 2004-07-26 07:27:27 <a href="/images/screen1.gif"><img src="/images/thumbs/screen1.gif" align="right" alt="" width="154" height="200"></a> <em>Category: </em>arcade<br> <em>Description:</em> Tic-Tac-Toe is a simple arcade game written in an unusual language called Ruby. The gamer is presented with a 3x3 grid, in which him and the computer take turns putting Xs and Os into each square. The objective is to get three Xs or Os in a row before your opponent does. Two different computer players are provided, one Easy and one Hard. Tic-Tac-Toe 0.8.1 new Tic-Tac-Toe
4768 2 2004-07-26 07:27:47 <a href="/images/petris-1.0beta.png"><img src="/images/thumbs/petris-1.0beta.png" align="right" alt="" width="200" height="184"></a> <em>Category: </em>arcade<br> <em>Description:</em> A simple arcade game based on the classic Tetris. In this game, blocks fall from the top of the screen, and make their way down to the bottom, landing on other blocks. You can move them left or right to try to make them land where you want. The object is to fill up entire rows of the screen with blocks. Petris 1.0.1 new Petris
4769 2 2004-07-26 07:29:55 <a href="/images/scourge-0.3.1.jpg"><img src="/images/thumbs/scourge-0.3.1.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a></font> <p> <em>Description:</em> 3D roguelike game <p> <em>Changelog:</em> <ul> <li>projectile weapons <li>mission objectives <li>levelling up <li>3ds object shading <li>visible stat modifiers <li>better battles (better AI) <li>better map movement (Baldur's Gate style) <li>more objects (weapons, armor, etc.) <li>now uses autotools to install <li>many bugfixes</ul> S.C.O.U.R.G.E.: Heroes of lesser renown 0.5 updated S.C.O.U.R.G.E.: Heroes of lesser renown
4770 2 2004-07-26 07:33:41 <a href="/images/screen1.png"><img src="/images/thumbs/screen1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Multiplayer AI script based strategy game. <p> <em>Changelog:</em> <ul> <li>Torpedos no longer look like they are missing half the time (actually two seperate bug fixes) <li>Game no longer forgets to place stars in background the first time the game is loaded <li>For Linux, rootperms.sh gives galaxyhack root permissions <li>Restart battle has an "Are you sure?" dialog <li>Returning from position forces no longer goes right back to "choose which force to edit" <li>Morennian frigates now have a slightly different AI script in the included test side (still very boring though) <li>Very minor tidy up of readme.txt <li>Source code tidied up a tiny bit </uL> GalaxyHack 0.52 updated GalaxyHack
4771 2 2004-07-26 07:34:42 <a href="/images/dragonisland.png"><img src="/images/thumbs/dragonisland.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Graphic RPG game. <p> <em>Changelog:</em> <ul> <li>Two new areas with lots of monsters to fight and one new which contains a healer! <li>Better sound quality. <li>Much better edge graphics. <li>Bug fixes. </ul> Dragon Island 0.04pre3 updated Dragon Island