| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4712 | 2 | 2004-06-30 21:09:34 | <a href="/images/seabattle.png"><img src="/images/thumbs/seabattle.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Free "Pirates!" clone based on SDL <p> <em>Changelog:</em> <ul> <li>Improved menus with mouse support <li>Savegames <li>Portability enhancements <li>Debian packages <li>Bugfixes.</ul> | Freebooters 0.2 | updated | Freebooters |
| 4713 | 2 | 2004-06-30 21:11:21 | <a href="/images/Chickens_Screenshot2.jpg"><img src="/images/thumbs/Chickens_Screenshot2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Blow up the chickens with a rocket launcher and shotgun to save the world!! <p> <em>Changelog:</em> <ul> <li>Fixed some bugs <li>Added high-score table! <li>Added chicken gore build-up! Chickens run over piles of their own dead comrades now. <li>Added flight to chickens. They will randomly take flight for a random amount of time. <li>Added shotgun weapon <li>Added new background image <li>Changed chicken speed from 5 to 4 <li>Changed randomness of chickens coming on-screen <li>Changed old background image <li>Changed pull of gravity to 0.7 <li>Removed font antialiasing: It's just not worth it</ul> | Chickens for Linux! 0.1.9 | updated | Chickens for Linux! |
| 4714 | 2 | 2004-06-30 21:12:29 | <a href="/images/wormux-0.1.1-3.png"><img src="/images/thumbs/wormux-0.1.1-3.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a></font> <p> <em>Description:</em> Free (Libre) clone of Worms from Team17 <p> <em>Changelog:</em> <ul> <li>Addition of new sound effects and music <li>The game is now available in english, french, spanish, catalan and german <li>Five new maps (cubism2, cubism3, pirates, mer, grenouilles) <li>Six new skins (alien, escargot, haypocampe, poule, poulpe, tortue) <li>Three new weapons ! (mine, automatic bazooka, grenade) <li>Classic bug corrections <li>Don't forget to signal bugs, and to give your opinion about the game !</ul> | Wormux 0.4 | updated | WarMUX |
| 4715 | 8 | 2004-07-02 23:37:08 | <a href="/images/gtk2hack-0.5.3-gnome-town.png"><img src="/images/thumbs/gtk2hack-0.5.3-gnome-town.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Gtk2 frontend for the popular game nethack. <p> <em>Changelog:</em> <ul> <li>Fixed minor build bug. <li>Fixed a bug, where things like detect monster were displayed without delay. <li>Nicer 'about' dialog. </ul> | Gtk2Hack 0.5.4 | updated | Gtk2Hack |
| 4716 | 8 | 2004-07-02 23:40:16 | <a href="/images/scnshot.gif"><img src="/images/thumbs/dd2-boss.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> A little shot'em up arcade <p> <em>Changelog:</em> <ul> <li>Little bugs were fixed. <li>The joystick support has been improved: you can play now with two joysticks and all game menus can be handled without keyboard. Now it will be easier to port the game to platforms without keyboard.</ul> | Dodgin' Diamond 2 0.2.1 | updated | Dodgin' Diamond 2 |
| 4717 | 8 | 2004-07-02 23:45:18 | <a href="/images/wesnoth078.jpg"><img src="/images/thumbs/wesnoth078.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.89"><img src="/images/star.gif" alt="4.89" border="0"></a><a href="#" title="4.89"><img src="/images/star.gif" alt="4.89" border="0"></a><a href="#" title="4.89"><img src="/images/star.gif" alt="4.89" border="0"></a><a href="#" title="4.89"><img src="/images/star.gif" alt="4.89" border="0"></a><a href="#" title="4.89"><img src="/images/star.gif" alt="4.89" border="0"></a></font> <p> <em>Description:</em> Fantasy Turn-Based Strategy Game <p> <em>Changelog:</em> <ul> <li>Drake unit balancing. <li>Drake flying animations. <li>New unit: Drake Slasher. <li>Added Drakes to 'Age of Heroes' era. <li>Balanced 'Battle for Weslin Bridge' multiplayer map. <li>Updated french, hungarian, italian and slovak translations. <li>Added czech translation. <li>Fixed graphic glitches on forest and cave tiles. <li>Fixed some name typos in Tutorial. <li>Fixed editor theme. <li>See all details at <a href="http://changelog.wesnoth.org">http://changelog.wesnoth.org</a>. </ul> <blockquote><i>0.8 is the new "stable" release.</i></blockquote> | Battle for Wesnoth 0.8 | updated | Battle for Wesnoth |
| 4718 | 8 | 2004-07-04 04:47:13 | <a href="/images/bygfoot.jpg"><img src="/images/thumbs/bygfoot.jpg" align="right" alt="" width="200" height="152"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A simple GTK2-based football (soccer) manager. <p> <em>Changelog:</em> <ul> <li>Possibility to play in international cups only (e.g. participate in Champions' League only, without playing regular league games). <li>The Rearrange Team button automatically changes the team structure to the appropriate value. <li>Added export/import features to the Editor; you can export individual teams to files and import such files into your local team definitions file. <li>Extended the filter rules for transfer list notification. <li>Players are put onto the transfer list by right-clicking instead of left-clicking; left-clicking always swaps players now. <li>Full ChangeLog can be found <a href="http://bygfoot.sourceforge.net/changelog.html">here</a>. </ul> | Bygfoot Football Manager bygfoot-1.4.0 | updated | Bygfoot Football Manager |
| 4719 | 2 | 2004-07-05 22:53:38 | <img src="/images/igda_logo.gif" alt="" align="right" width="130" height="49"> ratchet tells us: <blockquote><i> The IGDA Independent Game Development Special Interest Group is just getting started - this group is for game developers interested in pursuing game development and distribution outside the standard channels as presented by the mainstream industry today. For purposes of this SIG, the definition of 'indie' is: 'Not having any formal relationship with a publisher.' The purpose of this SIG is to provide information and resources to help build the community of indie developers and support their efforts, and we'll be supporting Open Source, Shareware, Freeware, and Public Domain (including OSI and Creative Commons licensed) games such as those listed at Sourceforge and the Linux Game Tome. <p> Visit the site at <a href="http://igda.org/indie">http://igda.org/indie</a> </i></blockquote> | Independent Game Development SIG starting up | default | |
| 4720 | 2 | 2004-07-05 23:05:15 | <a href="/images/p47_screen.png"><img src="/images/thumbs/p47_screen.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>action<br> <em>Description:</em> Fastpaced retro vertical shootemup in an abstract world. Tons of levels, eyecandy, pounding music, and many different modes of play. | Parsec47 0.2 | new | Parsec47 |
| 4721 | 2 | 2004-07-05 23:12:32 | <a href="/images/komiscreen.png"><img src="/images/thumbs/komiscreen.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> GPL'd arcade-style game of collection, which runs in X11 and uses SDL. Help Komi the Space Frog grab the money with his extensible tongue, while avoiding the deadly touch of numerous enemy-types. Play through 30 levels of increasing difficulty, or use the --shuffle option. | Komi the Space Frog 1.02 | new | Komi the Space Frog |