| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4652 | 3 | 2004-06-18 10:17:45 | <a href="/images/jumpbumprocks.jpg"><img src="/images/thumbs/jumpbumprocks.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> A funny game with cute little bunnies for the whole family <p> <em>Changelog:</em> <ul> <li>support for AI (press 1, 2, 3 or 4 and the respective bunny will get controlled by the computer); <li>two level selectors (one using kdialog, the other Xdialog); <li>mouse buttons can now be used to control the 3rd bunny, just like in the DOS version. <li>updated documentation.</ul> | jump n bump 1.50 | updated | jump n bump |
| 4653 | 2 | 2004-06-19 10:32:08 | <a href="/images/mapacman-linux_20040603.png"><img src="/images/thumbs/mapacman-linux_20040603.png" align="right" alt="" width="165" height="200"></a> <em>Category: </em>arcade<br> <em>Description:</em> mapacman (multiplayer arianne pacman) is a multiplayer online game based on the classic Pacman game. It uses the Arianne engine. | mapacman 0.03.1 | new | mapacman |
| 4654 | 2 | 2004-06-19 10:38:46 | <a href="/images/screenshoot.jpg"><img src="/images/thumbs/screenshoot.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Kraptor is a classic shoot 'em up scroller game where you must fight against tons of bad dudes. It offers high speed action with massive destruction, lots of fun, powerful weapons, and all that you always wanted in this kind of game. It features a powerful engine for 2D retro-like shooter scroller games and lots of cool features and levels. | Kraptor April 2004 Final | new | Kraptor |
| 4655 | 2 | 2004-06-19 10:49:43 | <a href="/images/xpilotscreen.jpg"><img src="/images/thumbs/xpilotscreen.jpg" align="right" alt="" width="200" height="161"></a> <em>Category: </em>action<br> <em>Description:</em> XPilot NG is a multiplayer spacewar game based on the mother of all computer games: XPilot - one of the highest rated games on the linux game tome. <p> XPilot NG improves XPilot in several areas. The most important improvement is the support for a new polygon based map format. The new map format allows the use of arbitrary polygons to define walls and other map constructs. Old block style maps are also supported: the server converts them to polygons automatically to take advantage of the improved wall collision detection code. Legacy XPilot clients are also supported even on new polygon maps. The server can approximate wall polygons using blocks although the approximation is not always very accurate (for obvious reasons). | XPilotNG 4.6.5 | new | XPilotNG |
| 4656 | 2 | 2004-06-19 10:52:00 | <a href="/images/xroarsnap.png"><img src="/images/thumbs/xroarsnap.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>emulator<br> <em>Description:</em> The Dragon was an 8-bit personal computer based upon the Motorola MC6809E microprocessor. The Dragon 32 was released in 1982, followed by the Dragon 64 in 1983. It was a near-clone of the Tandy Color Computer, and as such runs many of the same games. An original BASIC ROM is required to use this emulator. | XRoar 0.9a | new | XRoar |
| 4657 | 2 | 2004-06-19 11:41:41 | <a href="/images/asymptopia_crossword_builder.gif"><img src="/images/thumbs/asymptopia_crossword_builder.gif" align="right" alt="" width="200" height="142"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Math and Text Crossword Generator <p> <em>Changelog:</em> <ul> <li>Supports Mozilla,Internet Explorer, Firefox, Netscape, <li>Opera, Galeon and other DOM Level-2 compatable <li>browsers. Interface clean-up and dysfunctional algebra <li>word-toggle fix. </ul> | Asymptopia Crossword Builder 2.1 | updated | Asymptopia Crossword Builder |
| 4658 | 2 | 2004-06-19 11:42:47 | <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Interstellar commerce strategy game. <p> <em>Changelog:</em> <ul> <li>Computer Players have been added which <li>should be hard but not impossible to beat. <li>Minor bug fix.</ul> | Starlanes 1.3.0 | updated | Starlanes |
| 4659 | 2 | 2004-06-19 11:50:57 | <a href="/images/nhawk_05.gif"><img src="/images/thumbs/nhawk_05.gif" align="right" alt="" width="200" height="137"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="2.56"><img src="/images/star.gif" alt="2.56" border="0"></a><a href="#" title="2.56"><img src="/images/star.gif" alt="2.56" border="0"></a><a href="#" title="2.56"><img src="/images/star.gif" alt="2.56" border="0"></a></font> <p> <em>Description:</em> An X11 game based on Andrew Braybrooks 1985 classic- Paradroid. <p> <em>Changelog:</em> <blockquote><i> Eric Gillespie and his team now maintain this project (and have done for over a year), however Eric asked me (the original author -- Jason Nunn) to port the game to a more modern GUI. After a year of nagging, I have revised Nighthawk for OpenGL. I have submitted my revision to Eric... however, this revision is available on my homepage for anybody to download and have a look at-- It's the original game, accept with any screen/window size you like, plus some nice simple FX added.</i></blockquote> | Nighthawk GUI update | updated | Nighthawk |
| 4660 | 4 | 2004-06-20 23:29:28 | <a href="/images/LBreakout2HP.png"><img src="/images/thumbs/LBreakout2HP.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a><a href="#" title="4.63"><img src="/images/star.gif" alt="4.63" border="0"></a></font> <p> <em>Description:</em> The polished successor to LBreakout offers a new challenge. <p> <em>Changelog:</em> <ul> <li>A saved game will now be deleted after the game is over <li>It is no longer possible to quit using ESCAPE when the 'Game Over' message is displayed, which allowed restarting with one life over and over again. <li>The number of bricks required to warp to the next level is now computed against the initial number of bricks of a level. <li>The network paddle bots were improved and their usage is documented in the network help. </ul> | LBreakout 2.5beta-8 | updated | LBreakout |
| 4661 | 2 | 2004-06-21 07:12:12 | <a href="/images/mahjongg3d.jpg"><img src="/images/thumbs/mahjongg3d.jpg" align="right" alt="" width="200" height="182"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a><a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a><a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a></font> <p> <em>Description:</em> OpenGL MahJongg Solitaire 3D <p> <em>Changelog:</em> <ul> <li>Creation of custom layouts, backgrounds and tilesets is now possible! Read INSTALL_CUSTOM for more information. <li>Integrated the "ArcBall" rotation method, implementation contributed by Michael George. Thanks! :-) <li>Two new tilesets: "Runes" and "Flowers" <li>A new layout: "chinese wall" <li>Some new Backgrounds <li>Mouse speed settings available. <li>More bugfixes <li>A LOT of improvements :-) </ul> | MahJongg 3D Solitaire 0.96 | updated | MahJongg 3D Solitaire |