| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 455 | 1896 | 1999-07-09 16:35:26 | <em>Category:</em> Arcade<br> <em>Description:</em> AI Pengo is a Java game featuring a cute penguin throwing blocks of ice to kill the ghosts that are trying to follow him. The game is sort of pac-man style yet it features great graphics and nice sound effects .. It runs on my Netscape 4.61 and with Java Applet viewer (my version of JDK is 1.1.6) | AI Pengo | new | |
| 456 | 2 | 1999-07-09 16:51:51 | <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Space-oriented graphical MUD/game<p> <em>Changelog:</em> Version 1.06 pretties a few things up and adds a new feature to the client; omni directional thrusters. This feature is easilly used with a joystick, by holding the second joystick button and moving the stick around. Keyboard users need to edit their keymaps and pick a key to hold down and move the cursor keys to `strafe' using omni directional thrusters. | XShipWars 1.06 | updated | |
| 457 | -1 | 1999-07-10 00:04:54 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Board game, put balls into lines<p> <em>Changelog:</em> <ul> <li>Added the perl/tk executable into rpm distribution. <li>Better handling of smaller screens. <li>Improved layout manager. </ul> | Kugel 2.0 | updated | |
| 458 | 2 | 1999-07-10 00:09:30 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A free clone of Microprose's Civilization game.<p> <em>Changelog:</em> <ul> <li>The biggest change is a new client which uses the popular Gtk+ toolkit. The old Xaw client is still included as well. <li>A new alternate (30x30) tileset: the "trident" tileset. <li>In the Gtk+ client, parts of the main window can be detached. <li>The data directory can now be specified as a "path" ($FREECIV_PATH), instead of a single directory. <li>Server console improvements: can abbreviate server command names, and server option names. Better prompt handling. <li>Server commands can now be issued from the client chatline. <li>Some of the "small" graphics have been improved. <li>Added a nice cursor for selecting the destination for "goto". <li>New column "corruption" in the city report. <li>Implemented Marco Polo's Embassy wonder. <li>New command to explode Nuclear units at an empty square. <li>Improved behavior of Caravans and "goto" <li>Allow connecting to metaserver (in client) via $http_proxy. <li>Minor "Zone of Control" (ZOC) rules changes to better match Civ2. <li>Improved debug logging. <li>Server will refuse to run as root, as a security measure. <li>As always: lots of bug fixes, code cleanups, and help-text improvements. </ul> | Freeciv 1.8.1 | updated | |
| 459 | -1 | 1999-07-10 12:55:04 | <img src="/images/thumbs/xracer.gif" align=right width=200 height=150><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A clone of WipeOut<p> <em>Changelog:</em> Arcade mode. Collision detection to be added in the next few days, but you can chase other craft around the track. | XRacer 0.52 | updated | |
| 460 | 2 | 1999-07-10 13:02:38 | <a href="http://www.linuxgames.com">Linuxgames.com</a> is running a new feature called <a href="http://www.linuxgames.com/wine">Wine Success Stories</a>. This is a list of Windows games that somebody has successfully run under Wine, along with the Wine version they used, a screenshot, and implementation notes. If you've just gotta run that Win9x game under Linux and don't mind the occasional crash, check out this new resource. | Wine Success Stories | default | |
| 461 | 2 | 1999-07-11 11:40:42 | <a href="mailto:loisel@math.mcgill.ca">Sebastien Loisel</a> has begun work on a new library for game development. He has just released the initial version <a href="http://gtc.seul.org">at the GTC web page</a>, and is now looking for development help. He says: <blockquote> GTC is a game programming library. It currently has simple 3d meshes, collision detection, some networking code and some code for skeletal animations. <p> A demo space shooter is included (demos/flyingducks). <p> This is the first developer's version (0.1). We are looking for contributors. If you would like to participate, please <a href="mailto:loisel@math.mcgill.ca">e-mail me</a>. </blockquote> <b>Update:</b> GTC has a new host, so if you were unable to connect to the above web page link before, you ought to have better luck now. | Game ToolChest | default | |
| 462 | 810 | 1999-07-12 09:48:48 | <img src="/images/thumbs/tux1.jpg" align=right width=200 height=156><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A 3D search/explore/puzzle<p> <em>Changelog:</em> <ul> <li>Added scripting for enemy creatures <li>Tux can now ride on platforms, etc. <li>MOD format music now supported. <li>More documentation on level file formats. <li>Assorted bugs fixed. </ul> | Tux the Penguin - A Quest for Herring 1.0.6 | updated | |
| 463 | 810 | 1999-07-11 04:38:33 | <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> A portable, LGPL game development library.<p> <em>Changelog:</em> <ul> <li>Support for more joystick axes <li>added a new terrain demo <li>better FreeBSD and MacOS support <li>texture loaders allow >256x256 maps on cards that support it <li>added an Animation and a level-of-detail node to the scene graph API. <li>Lots of other minor bug fixes. </ul> | PLib 1.0.12 | updated | |
| 464 | 2 | 1999-07-11 11:43:22 | <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A fantastic arcade game emulator.<p> <em>Changelog:</em> <ul> <li>Everything from msdos rc2, 0.35 release + fixes <li>Some alpha compile and alignment fixes (by Christian Groessler) <li>Added netbsd-alpha as target (by Christian Groessler) <li>Windows keys are now recognised and can be used, under X your X needs to be configured properly for this though </ul> | Xmame 0.35.1 | updated |