newsid |
userid |
timestamp |
news |
headline |
newstype |
gameid |
455 |
1896 |
1999-07-09 16:35:26 |
<em>Category:</em> Arcade<br>
<em>Description:</em> AI Pengo is a Java game featuring a
cute penguin throwing blocks of ice to
kill the ghosts that are trying to
follow him. The game is sort of pac-man
style yet it features great graphics
and nice sound effects .. It runs on
my Netscape 4.61 and with Java Applet
viewer (my version of JDK is 1.1.6)
|
AI Pengo |
new |
|
456 |
2 |
1999-07-09 16:51:51 |
<em>Category:</em> Simulation<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p>
<em>Description:</em> Space-oriented graphical MUD/game<p>
<em>Changelog:</em> Version 1.06 pretties a few things up and adds a
new feature to the client; omni directional thrusters.
This feature is easilly used with a joystick, by
holding the second joystick button and moving the
stick around. Keyboard users need to edit their
keymaps and pick a key to hold down and move
the cursor keys to `strafe' using omni directional
thrusters. |
XShipWars 1.06 |
updated |
|
457 |
-1 |
1999-07-10 00:04:54 |
<em>Category:</em> Strategy<br>
<em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p>
<em>Description:</em> Board game, put balls into lines<p>
<em>Changelog:</em>
<ul>
<li>Added the perl/tk executable into rpm distribution.
<li>Better handling of smaller screens.
<li>Improved layout manager.
</ul>
|
Kugel 2.0 |
updated |
|
458 |
2 |
1999-07-10 00:09:30 |
<em>Category:</em> Strategy<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p>
<em>Description:</em> A free clone of Microprose's Civilization game.<p>
<em>Changelog:</em>
<ul>
<li>The biggest change is a new client which uses the popular Gtk+ toolkit. The old Xaw client is still included as well.
<li>A new alternate (30x30) tileset: the "trident" tileset.
<li>In the Gtk+ client, parts of the main window can be detached.
<li>The data directory can now be specified as a "path" ($FREECIV_PATH),
instead of a single directory.
<li>Server console improvements: can abbreviate server command names, and server option names. Better prompt handling.
<li>Server commands can now be issued from the client chatline.
<li>Some of the "small" graphics have been improved.
<li>Added a nice cursor for selecting the destination for "goto".
<li>New column "corruption" in the city report.
<li>Implemented Marco Polo's Embassy wonder.
<li>New command to explode Nuclear units at an empty square.
<li>Improved behavior of Caravans and "goto"
<li>Allow connecting to metaserver (in client) via $http_proxy.
<li>Minor "Zone of Control" (ZOC) rules changes to better match Civ2.
<li>Improved debug logging.
<li>Server will refuse to run as root, as a security measure.
<li>As always: lots of bug fixes, code cleanups, and help-text improvements.
</ul>
|
Freeciv 1.8.1 |
updated |
|
459 |
-1 |
1999-07-10 12:55:04 |
<img src="/images/thumbs/xracer.gif" align=right width=200 height=150><em>Category:</em> Arcade<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p>
<em>Description:</em> A clone of WipeOut<p>
<em>Changelog:</em>
Arcade mode. Collision detection to be added in the next few days, but you can chase other craft around the track.
|
XRacer 0.52 |
updated |
|
460 |
2 |
1999-07-10 13:02:38 |
<a href="http://www.linuxgames.com">Linuxgames.com</a> is running a new feature called <a href="http://www.linuxgames.com/wine">Wine Success Stories</a>. This is a list of Windows games that somebody has successfully run under Wine, along with the Wine version they used, a screenshot, and implementation notes. If you've just gotta run that Win9x game under Linux and don't mind the occasional crash, check out this new resource. |
Wine Success Stories |
default |
|
461 |
2 |
1999-07-11 11:40:42 |
<a href="mailto:loisel@math.mcgill.ca">Sebastien Loisel</a> has begun work on a new library for game development. He has just released the initial version <a href="http://gtc.seul.org">at the GTC web page</a>, and is now looking for development help. He says:
<blockquote>
GTC is a game programming library. It currently has simple 3d meshes, collision detection, some networking code and some code for skeletal animations.
<p>
A demo space shooter is included (demos/flyingducks).
<p>
This is the first developer's version (0.1). We are looking for contributors. If you would like to participate, please <a href="mailto:loisel@math.mcgill.ca">e-mail me</a>.
</blockquote>
<b>Update:</b> GTC has a new host, so if you were unable to connect to the above web page link before, you ought to have better luck now. |
Game ToolChest |
default |
|
462 |
810 |
1999-07-12 09:48:48 |
<img src="/images/thumbs/tux1.jpg" align=right width=200 height=156><em>Category:</em> Arcade<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p>
<em>Description:</em> A 3D search/explore/puzzle<p>
<em>Changelog:</em>
<ul>
<li>Added scripting for enemy creatures
<li>Tux can now ride on platforms, etc.
<li>MOD format music now supported.
<li>More documentation on level file formats.
<li>Assorted bugs fixed.
</ul>
|
Tux the Penguin - A Quest for Herring 1.0.6 |
updated |
|
463 |
810 |
1999-07-11 04:38:33 |
<em>Category:</em> Code Library<br>
<em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p>
<em>Description:</em> A portable, LGPL game development library.<p>
<em>Changelog:</em>
<ul>
<li>Support for more joystick axes
<li>added a new terrain demo
<li>better FreeBSD and MacOS support
<li>texture loaders allow >256x256 maps on cards that support it
<li>added an Animation and a level-of-detail node to the scene graph API.
<li>Lots of other minor bug fixes.
</ul>
|
PLib 1.0.12 |
updated |
|
464 |
2 |
1999-07-11 11:43:22 |
<em>Category:</em> Emulator<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p>
<em>Description:</em> A fantastic arcade game emulator.<p>
<em>Changelog:</em>
<ul>
<li>Everything from msdos rc2, 0.35 release + fixes
<li>Some alpha compile and alignment fixes (by Christian
Groessler)
<li>Added netbsd-alpha as target (by Christian Groessler)
<li>Windows keys are now recognised and can be used, under X your X needs to be configured properly for this though
</ul>
|
Xmame 0.35.1 |
updated |
|